Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Casmo Guy
Danzaburou
Level 33
God Stats
2W - 1L
1,279 SR
Queue Stats
11W - 11L
1,396 Elo+
Party 1
Apollo
Apollo
PayterTott
Apollo
Level 64
God Stats
3W - 1L
1,638 SR
Queue Stats
39W - 25L
1,592 Elo+
Party 1
Artemis
Artemis
Ratatouille2316
Artemis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 36L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
r0b0n4t10n110110
Cabrakan
Level 68
God Stats
36W - 20L
1,685 SR
Queue Stats
116W - 115L
1,416 Elo+
Solo
Team Averages
Level 55
1,520 SR
1,455 Elo+

VS

Team Averages
Level 75
1,412 SR
1,313 Elo+
Rama
Rama
Assassin_jfn8
Rama
Level 60
God Stats
4W - 2L
1,637 SR
Queue Stats
432W - 520L
1,345 Elo+
Solo
Odin
Odin
D1RTYB1RD69
Odin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 304L
1,348 Elo+
Solo
Merlin
Merlin
PaksTop
Merlin
Level 109
God Stats
126W - 172L
1,485 SR
Queue Stats
404W - 497L
1,461 Elo+
Solo
Danzaburou
Danzaburou
W1llP0w3r84
Danzaburou
Level 45
God Stats
0W - 2L
1,294 SR
Queue Stats
36W - 65L
1,356 Elo+
Solo
Ymir
Ymir
meloooo220917
Ymir
Level 65
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 6L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 1 / 1
5,071
461
2,206
6,227
1,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Casmo Guy
Danzaburou
10
3 / 0 / 3
6,179
562
5,536
3,551
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
PayterTott
Apollo
10
0 / 3 / 0
5,709
519
1,271
7,054
2,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 0
6,862
624
6,395
4,637
1,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 3
6,127
557
3,526
6,404
6,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,149
559
2,998
4,303
1,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 0
4,909
446
2,687
8,056
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
PaksTop
Merlin
12
2 / 0 / 1
6,520
593
5,072
3,435
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
W1llP0w3r84
Danzaburou
9
1 / 3 / 2
5,617
511
2,998
6,506
1,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,292
481
2,201
7,070
4,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
7
7
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
1
0.5
L
4
0
0
4
W
Danzaburou
Casmo Guy
Danzaburou
3
0
3
4.5
L
0
4
0
0
L
Merlin
PaksTop
Merlin
2
0
1
2.5
W
Apollo
PayterTott
Apollo
0
3
0
0
W
4
0
0
4
L
Danzaburou
W1llP0w3r84
Danzaburou
1
3
2
0.67
L
0
3
2
0.33
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,934
Damage
15,956
27,873
Taken
29,370
13,138
Mitigated
13,527
7,446
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,206
139
0
714
6,227
1,845
0
1,004
5,167
0
25,021
L
2,998
1,219
0
1,052
4,303
1,043
0
246
4,057
0
31,307
W
Danzaburou
Casmo Guy
Danzaburou
5,536
2,793
0
1,194
3,551
1,211
690
456
3,095
0
27,860
L
2,687
422
0
1,704
8,056
5,134
0
0
8,056
0
15,800
L
Merlin
PaksTop
Merlin
5,072
594
0
1,289
3,435
967
922
0
3,435
39,251
0
W
Apollo
PayterTott
Apollo
1,271
750
0
2,494
7,054
2,151
807
3,811
2,713
0
31,249
W
6,395
3,605
0
1,537
4,637
1,572
1,045
0
4,637
0
33,570
L
Danzaburou
W1llP0w3r84
Danzaburou
2,998
989
0
1,964
6,506
1,939
0
1,738
4,768
0
24,239
L
2,201
381
0
427
7,070
4,444
26
1,542
5,528
12,381
0
W
3,526
901
114
1,393
6,404
6,359
378
1,416
4,988
15,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
28,487
270
Minions Killed
255
0
Camps Cleared
0
971,890
Distance Traveled
896,361
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,071
461
49
4
0
218,885
4
L
Rama
6,149
559
72
7
0
189,176
0
W
Danzaburou
6,179
562
46
4
0
200,720
1
L
Odin
4,909
446
30
3
0
171,839
1
L
Merlin
6,520
593
84
8
0
173,492
0
W
Apollo
5,709
519
66
6
0
174,873
1
W
Artemis
6,862
624
77
7
0
186,668
3
L
Danzaburou
5,617
511
49
4
0
172,441
1
L
Ymir
5,292
481
20
2
0
189,413
1
W
Cabrakan
6,127
557
32
3
0
190,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role