Player Matchup

Sol
Sol
GalaxyyBluez
Sol
Level 16
God Stats
0W - 3L
1,245 SR
Queue Stats
42W - 68L
1,307 Elo+
Solo
Ra
Ra
Zahalord
Ra
Level 17
God Stats
1W - 2L
1,270 SR
Queue Stats
32W - 43L
1,306 Elo+
Solo
Kukulkan
Kukulkan
geesemania
Kukulkan
Level 7
God Stats
1W - 4L
1,328 SR
Queue Stats
6W - 9L
1,320 Elo+
Solo
Bakasura
Bakasura
jason0090
Bakasura
Level 8
God Stats
0W - 5L
1,131 SR
Queue Stats
32W - 36L
1,210 Elo+
Solo
Apollo
Apollo
keyonnijah1
Apollo
Level 25
God Stats
4W - 2L
1,661 SR
Queue Stats
109W - 82L
1,463 Elo+
Solo
Team Averages
Level 15
1,327 SR
1,321 Elo+

VS

Team Averages
Level 17
1,478 SR
1,315 Elo+
Apollo
Apollo
KingFace8
Apollo
Level 17
God Stats
60W - 48L
1,419 SR
Queue Stats
278W - 293L
1,439 Elo+
Solo
Bellona
Bellona
SaucyAura798
Bellona
Level 26
God Stats
4W - 1L
1,385 SR
Queue Stats
243W - 243L
1,464 Elo+
Solo
Susano
Susano
StatedAlarm2386
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,342 Elo+
Solo
Hades
Hades
devious_binks
Hades
Level 17
God Stats
69W - 58L
1,587 SR
Queue Stats
291W - 324L
1,309 Elo+
Solo
Zeus
Zeus
greco2
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 13
12,913
993
18,655
15,487
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 6 / 15
14,123
1,086
16,391
15,882
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
geesemania
Kukulkan
16
0 / 1 / 0
9,646
742
337
857
252
Magic Focus

Magic Focus

+20
Magical Power

Bakasura
jason0090
Bakasura
20
7 / 15 / 11
13,770
1,059
19,608
32,289
14,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
18
12 / 5 / 5
14,200
1,092
16,257
14,122
6,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingFace8
Apollo
20
6 / 2 / 14
14,155
1,089
9,435
13,926
7,800
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SaucyAura798
Bellona
20
10 / 2 / 10
15,000
1,154
19,395
15,039
15,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 6 / 16
12,865
990
12,949
13,811
6,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
4 / 6 / 17
12,917
994
18,517
21,794
11,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
greco2
Zeus
19
5 / 10 / 13
12,365
951
13,132
13,772
5,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
99
26
Kills
29
29
Deaths
26
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
2
13
4.75
W
Apollo
KingFace8
Apollo
6
2
14
6.5
W
Bellona
SaucyAura798
Bellona
10
2
10
7.5
W
4
6
16
2
L
4
6
15
1.92
W
4
6
17
2.08
L
Kukulkan
geesemania
Kukulkan
0
1
0
0
W
Zeus
greco2
Zeus
5
10
13
1.15
L
Bakasura
jason0090
Bakasura
7
15
11
0.83
L
Apollo
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,248
Damage
73,428
78,637
Taken
78,342
32,908
Mitigated
47,051
9,653
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,655
3,190
0
3,725
15,487
5,960
0
6,333
8,937
37,679
2,127
W
Apollo
KingFace8
Apollo
9,435
4,938
0
2,417
13,926
7,800
0
8,043
5,883
38
53,161
W
Bellona
SaucyAura798
Bellona
19,395
5,866
0
127
15,039
15,798
0
6,809
7,925
0
47,446
W
12,949
2,974
0
0
13,811
6,676
0
5,317
8,439
183
26,148
L
16,391
359
2,036
866
15,882
5,634
0
8,111
7,174
51,484
0
W
18,517
2,132
369
3,393
21,794
11,540
0
9,035
12,517
34,464
0
L
Kukulkan
geesemania
Kukulkan
337
135
0
0
857
252
0
473
384
1,371
0
W
Zeus
greco2
Zeus
13,132
2,692
0
225
13,772
5,237
0
5,530
8,222
19,869
0
L
Bakasura
jason0090
Bakasura
19,608
16,763
0
2,217
32,289
14,736
0
11,891
20,219
0
27,716
L
Apollo
16,257
7,035
0
809
14,122
6,326
0
5,023
8,842
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,652
Gold Earned
67,302
185
Minions Killed
249
2
Camps Cleared
5
938,467
Distance Traveled
1,096,423
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,913
993
38
3
1
210,146
3
W
Apollo
14,155
1,089
99
8
2
202,085
0
W
Bellona
15,000
1,154
65
5
3
287,714
0
W
Susano
12,865
990
31
2
0
227,850
4
L
Ra
14,123
1,086
94
7
0
272,763
0
W
Hades
12,917
994
37
3
0
211,085
4
L
Kukulkan
9,646
742
4
0
0
20,916
0
W
Zeus
12,365
951
17
1
0
167,689
0
L
Bakasura
13,770
1,059
29
2
0
214,249
0
L
Apollo
14,200
1,092
20
2
1
220,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role