Player Matchup

Arachne
Arachne
Dingonous
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 53L
1,593 Elo+
Solo
Awilix
Awilix
DustyWheat94185
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,726 Elo+
Solo
Anhur
Anhur
HotNizm
Anhur
Level 19
God Stats
9W - 8L
1,502 SR
Queue Stats
161W - 165L
1,505 Elo+
Solo
Loki
Loki
KyolteD
Loki
Level 13
God Stats
0W - 1L
1,580 SR
Queue Stats
2W - 1L
1,814 Elo+
Solo
Apollo
Apollo
NJ_Chase
Apollo
Level 17
God Stats
6W - 6L
1,934 SR
Queue Stats
204W - 220L
1,551 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,638 Elo+

VS

Team Averages
Level 23
1,592 SR
1,588 Elo+
Ymir
Ymir
Ferg So iLL OP
Ymir
Level 29
God Stats
68W - 72L
1,539 SR
Queue Stats
106W - 109L
1,490 Elo+
Solo
Janus
Janus
Jamaru17
Janus
Level 17
God Stats
8W - 7L
1,614 SR
Queue Stats
129W - 165L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JayTheeDon
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,751 Elo+
Solo
Bakasura
Bakasura
Newironman 27
Bakasura
Level 26
God Stats
3W - 1L
1,659 SR
Queue Stats
58W - 43L
1,577 Elo+
Solo
Loki
Loki
PvtSaltShaker
Loki
Level 29
God Stats
3W - 2L
1,648 SR
Queue Stats
131W - 113L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dingonous
Arachne
11
6 / 3 / 4
8,020
535
7,245
15,336
6,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 1
6,915
461
1,252
5,809
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
HotNizm
Anhur
11
3 / 7 / 4
7,100
473
5,012
9,778
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
KyolteD
Loki
9
1 / 7 / 2
6,275
418
2,579
9,547
2,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
NJ_Chase
Apollo
11
4 / 8 / 5
7,127
475
8,700
9,556
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
7,767
518
4,655
11,349
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Jamaru17
Janus
11
2 / 7 / 3
6,901
460
4,621
7,927
1,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
JayTheeDon
Morgan Le Fay
10
2 / 3 / 1
6,865
458
7,817
4,562
1,285
Bakasura
Newironman 27
Bakasura
15
14 / 2 / 1
9,425
628
12,918
11,461
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 2
9,868
658
5,757
6,088
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
27
27
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dingonous
Arachne
6
3
4
2.67
L
1
2
1
0.75
W
4
3
7
2.5
L
Anhur
HotNizm
Anhur
3
7
4
0.71
W
Janus
Jamaru17
Janus
2
7
3
0.5
W
Morgan Le Fay
JayTheeDon
Morgan Le Fay
2
3
1
0.83
L
Loki
KyolteD
Loki
1
7
2
0.29
L
Apollo
NJ_Chase
Apollo
4
8
5
0.81
W
Bakasura
Newironman 27
Bakasura
14
2
1
7.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
35,768
50,026
Taken
41,387
16,865
Mitigated
17,596
9,690
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dingonous
Arachne
7,245
3,824
0
5,049
15,336
6,652
0
7,395
7,786
6,702
16,282
L
1,252
288
0
2,416
5,809
1,795
0
132
5,432
0
29,614
W
4,655
1,214
63
2,516
11,349
7,285
0
305
11,044
21,477
0
L
Anhur
HotNizm
Anhur
5,012
2,374
0
375
9,778
3,003
96
4,686
5,038
0
29,653
W
Janus
Jamaru17
Janus
4,621
639
0
1,148
7,927
1,611
52
513
7,414
31,134
0
W
Morgan Le Fay
JayTheeDon
Morgan Le Fay
7,817
799
0
811
4,562
1,285
236
169
4,393
28,501
0
L
Loki
KyolteD
Loki
2,579
150
0
1,000
9,547
2,671
0
2,355
7,127
0
20,864
L
Apollo
NJ_Chase
Apollo
8,700
4,828
0
850
9,556
2,744
35
2,525
6,918
0
30,203
W
Bakasura
Newironman 27
Bakasura
12,918
7,876
0
2,304
11,461
4,292
114
444
11,017
0
56,412
W
5,757
1,047
0
2,408
6,088
3,123
1,284
156
5,932
0
66,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
40,826
230
Minions Killed
399
0
Camps Cleared
0
1,163,761
Distance Traveled
1,404,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,020
535
27
2
0
268,670
0
L
Awilix
6,915
461
50
3
0
162,692
0
W
Ymir
7,767
518
33
2
0
275,201
0
L
Anhur
7,100
473
54
4
0
239,838
1
W
Janus
6,901
460
62
4
0
267,581
0
W
Morgan Le Fay
6,865
458
49
3
0
196,197
0
L
Loki
6,275
418
50
3
0
262,378
1
L
Apollo
7,127
475
49
3
0
230,183
0
W
Bakasura
9,425
628
109
7
0
353,599
0
W
Loki
9,868
658
146
10
0
312,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role