Player Matchup

The Morrigan
The Morrigan
Diamond IV
Bleach Drip
The Morrigan
Diamond IV
Level 48
God Stats
1W - 1L
1,734 SR
Queue Stats
37W - 26L
2,170 MMR
Party 1
Serqet
Serqet
Diamond V
QuanDaDon
Serqet
Diamond V
Level 158
God Stats
1W - 1L
1,640 SR
Queue Stats
33W - 24L
2,091 MMR
Party 1
Sobek
Sobek
Platinum I
RoyalMrDirt
Sobek
Platinum I
Level 160
God Stats
0W - 1L
1,606 SR
Queue Stats
130W - 106L
2,126 MMR
Solo
Skadi
Skadi
Diamond III
xSupremeGalaxyx
Skadi
Diamond III
Level 159
God Stats
5W - 4L
1,814 SR
Queue Stats
326W - 318L
2,161 MMR
Solo
Ganesha
Ganesha
Diamond IV
zenpaizero2551
Ganesha
Diamond IV
Level 140
God Stats
23W - 14L
1,728 SR
Queue Stats
285W - 259L
2,103 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,705 SR
2,130 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,810 SR
2,128 MMR
Chang'e
Chang'e
Diamond III
AlohaShirt
Chang'e
Diamond III
Level 150
God Stats
12W - 7L
1,667 SR
Queue Stats
453W - 416L
2,165 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Finessedsnack
Guan Yu
Platinum IV
Level 123
God Stats
6W - 4L
1,889 SR
Queue Stats
202W - 170L
2,025 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Hunt3rLegion
Ah Muzen Cab
Diamond I
Level 101
God Stats
170W - 119L
1,746 SR
Queue Stats
311W - 296L
2,238 MMR
Party 2
Terra
Terra
Platinum I
ivagustincabj17
Terra
Platinum I
Level 129
God Stats
83W - 39L
1,739 SR
Queue Stats
427W - 432L
2,064 MMR
Solo
Nemesis
Nemesis
Platinum I
lMrN1ceGuyl
Nemesis
Platinum I
Level 106
God Stats
11W - 4L
2,011 SR
Queue Stats
114W - 84L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bleach Drip
The Morrigan
17
2 / 5 / 5
10,884
495
11,692
12,490
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
QuanDaDon
Serqet
17
4 / 5 / 4
11,232
511
6,008
16,708
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 4 / 4
12,094
550
16,581
31,506
36,356
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 5 / 3
12,198
554
17,810
16,593
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 4 / 9
10,640
484
8,116
17,996
20,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatPersephoneSetMorgan Le FayAthena

VS

Bans
GilgameshKaliLokiOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlohaShirt
Chang'e
17
2 / 5 / 9
12,095
550
8,877
16,720
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
20
8 / 3 / 9
13,586
618
17,206
26,668
33,549
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Hunt3rLegion
Ah Muzen Cab
19
4 / 5 / 10
13,094
595
10,224
14,873
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 17
12,993
591
9,141
18,327
25,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
lMrN1ceGuyl
Nemesis
20
7 / 1 / 11
13,629
620
18,226
17,483
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
15
Kills
23
23
Deaths
15
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlohaShirt
Chang'e
2
5
9
1.3
L
The Morrigan
Bleach Drip
The Morrigan
2
5
5
0.9
W
Guan Yu
8
3
9
4.17
W
Ah Muzen Cab
Hunt3rLegion
Ah Muzen Cab
4
5
10
1.8
L
Serqet
QuanDaDon
Serqet
4
5
4
1.2
L
5
4
4
1.75
W
2
1
17
10.5
W
Nemesis
lMrN1ceGuyl
Nemesis
7
1
11
12.5
L
4
5
3
1.1
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,207
Damage
63,674
95,293
Taken
94,071
74,159
Mitigated
78,867
26,063
Healing
45,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlohaShirt
Chang'e
8,877
817
2,290
7,539
16,720
6,323
2,947
6,895
9,516
73,935
0
L
The Morrigan
Bleach Drip
The Morrigan
11,692
1,277
384
2,162
12,490
4,573
0
2,959
9,331
84,297
0
W
Guan Yu
17,206
3,374
7,032
14,722
26,668
33,549
1,354
13,115
13,011
6,775
76,818
W
Ah Muzen Cab
Hunt3rLegion
Ah Muzen Cab
10,224
4,078
0
3,062
14,873
5,546
7,255
4,075
10,102
0
87,420
L
Serqet
QuanDaDon
Serqet
6,008
771
0
4,587
16,708
6,324
0
2,315
14,230
0
75,648
L
16,581
1,882
336
10,826
31,506
36,356
42
5,373
25,712
77,369
0
W
9,141
1,569
2,369
4,506
18,327
25,545
879
7,925
10,012
33,078
0
W
Nemesis
lMrN1ceGuyl
Nemesis
18,226
10,296
0
3,999
17,483
7,904
6,833
5,434
11,399
0
116,473
L
17,810
9,017
0
4,482
16,593
6,187
1,296
5,886
10,548
0
87,152
L
8,116
638
0
3,286
17,996
20,719
0
4,440
13,447
26,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
65,397
554
Minions Killed
623
0
Camps Cleared
0
2,036,709
Distance Traveled
2,192,149
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,095
550
113
5
0
403,490
4
L
The Morrigan
10,884
495
155
7
0
411,601
7
W
Guan Yu
13,586
618
146
7
0
454,443
5
W
Ah Muzen Cab
13,094
595
167
8
0
386,971
4
L
Serqet
11,232
511
107
5
0
466,682
4
L
Sobek
12,094
550
106
5
0
410,590
0
W
Terra
12,993
591
32
1
0
451,575
5
W
Nemesis
13,629
620
165
8
0
495,670
6
L
Skadi
12,198
554
171
8
0
342,773
6
L
Ganesha
10,640
484
15
1
0
405,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role