Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
DerLekoo
Zhong Kui
Silver IV
Level 76
God Stats
8W - 5L
1,626 SR
Queue Stats
132W - 144L
779 MMR
Party 2
Hera
Hera
Silver V
EMASRockstar
Hera
Silver V
Level 127
God Stats
1W - 3L
1,320 SR
Queue Stats
70W - 97L
971 MMR
Solo
Bacchus
Bacchus
Silver IV
Schmidinho_6
Bacchus
Silver IV
Level 84
God Stats
5W - 3L
1,726 SR
Queue Stats
93W - 103L
843 MMR
Party 2
Apollo
Apollo
Silver II
Teamtela
Apollo
Silver II
Level 85
God Stats
3W - 9L
1,363 SR
Queue Stats
23W - 37L
996 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,507 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,589 SR
989 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
FlickMeBean1138
Baron Samedi
Silver III
Level 64
God Stats
8W - 12L
1,500 SR
Queue Stats
213W - 244L
847 MMR
Solo
Athena
Athena
Silver III
IvanKradeTok
Athena
Silver III
Level 91
God Stats
5W - 0L
1,841 SR
Queue Stats
126W - 134L
883 MMR
Solo
Chaac
Chaac
Silver IV
OneMaroc99
Chaac
Silver IV
Level 107
God Stats
2W - 0L
1,696 SR
Queue Stats
257W - 248L
688 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
iMitsunaa_
Tsukuyomi
Silver II
Level 115
God Stats
58W - 72L
1,411 SR
Queue Stats
649W - 669L
1,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 5 / 1
8,589
505
4,580
13,751
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
DerLekoo
Zhong Kui
15
1 / 3 / 1
8,980
528
10,177
15,977
13,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 0
8,336
490
6,459
7,690
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Schmidinho_6
Bacchus
11
1 / 3 / 2
6,881
405
5,139
10,859
8,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Teamtela
Apollo
12
0 / 3 / 1
7,289
429
4,329
11,569
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetLokiDanzaburouMorgan Le FayGilgamesh

VS

Bans
CerberusPoseidonKaliCu ChulainnHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 6
9,462
557
8,135
8,005
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
FlickMeBean1138
Baron Samedi
15
3 / 3 / 4
8,903
524
7,904
11,372
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
14
4 / 1 / 10
9,406
553
5,817
9,809
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
1 / 0 / 4
9,127
537
11,297
12,847
9,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
iMitsunaa_
Tsukuyomi
16
6 / 2 / 6
9,440
555
9,431
11,995
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
17
17
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
W
Neith
 
Neith
3
2
6
3
L
Zhong Kui
DerLekoo
Zhong Kui
1
3
1
0.5
L
3
3
0
1
W
Baron Samedi
FlickMeBean1138
Baron Samedi
3
3
4
1.67
W
Athena
4
1
10
9
W
Chaac
1
0
4
3
L
Bacchus
Schmidinho_6
Bacchus
1
3
2
0.67
L
Apollo
Teamtela
Apollo
0
3
1
0.17
W
Tsukuyomi
iMitsunaa_
Tsukuyomi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,684
Damage
42,584
59,846
Taken
54,028
32,019
Mitigated
28,818
28,360
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,580
877
303
9,291
13,751
4,934
80
2,258
11,493
0
47,817
W
Neith
 
Neith
8,135
3,397
144
4,069
8,005
2,462
2,058
1,888
6,117
0
67,979
L
Zhong Kui
DerLekoo
Zhong Kui
10,177
2,048
0
10,053
15,977
13,355
382
891
15,086
52,949
0
L
6,459
1,597
0
1,642
7,690
2,324
513
5,031
2,659
50,536
0
W
Baron Samedi
FlickMeBean1138
Baron Samedi
7,904
596
397
4,860
11,372
4,868
426
5,116
6,256
67,867
0
W
Athena
5,817
1,801
0
2,665
9,809
7,650
484
3,279
6,530
19,547
0
W
Chaac
11,297
2,799
0
6,799
12,847
9,385
784
7,490
5,357
0
54,362
L
Bacchus
Schmidinho_6
Bacchus
5,139
474
487
2,420
10,859
8,136
0
2,827
8,032
24,527
0
L
Apollo
Teamtela
Apollo
4,329
3,179
0
4,164
11,569
3,270
1,072
2,714
8,855
0
51,896
W
Tsukuyomi
iMitsunaa_
Tsukuyomi
9,431
2,511
0
4,500
11,995
4,453
1,058
4,074
7,921
0
55,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
46,338
440
Minions Killed
466
0
Camps Cleared
0
1,438,261
Distance Traveled
1,651,748
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,589
505
94
6
0
297,694
3
W
Neith
9,462
557
122
7
0
294,640
6
L
Zhong Kui
8,980
528
122
7
0
242,464
5
L
Hera
8,336
490
101
6
0
276,481
4
W
Baron Samedi
8,903
524
116
7
0
291,599
3
W
Athena
9,406
553
31
2
0
353,265
1
W
Chaac
9,127
537
110
6
0
343,088
6
L
Bacchus
6,881
405
35
2
0
324,420
4
L
Apollo
7,289
429
88
5
0
297,202
5
W
Tsukuyomi
9,440
555
87
5
0
369,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role