Player Matchup

Arachne
Arachne
DIL-TRIL
Arachne
Level 126
God Stats
1W - 0L
1,294 SR
Queue Stats
58W - 79L
1,409 Elo+
Solo
Chiron
Chiron
DiDiKiZ
Chiron
Level 36
God Stats
9W - 7L
1,369 SR
Queue Stats
416W - 391L
1,516 Elo+
Solo
Nemesis
Nemesis
Glazey-
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oOKill_himOo
Morgan Le Fay
Level 39
God Stats
4W - 7L
1,500 SR
Queue Stats
53W - 86L
1,389 Elo+
Solo
Ymir
Ymir
symbole_venere
Ymir
Level 44
God Stats
17W - 7L
1,585 SR
Queue Stats
106W - 94L
1,490 Elo+
Solo
Team Averages
Level 57
1,449 SR
1,478 Elo+

VS

Team Averages
Level 61
1,529 SR
1,499 Elo+
Chiron
Chiron
Fayssal-_-TrQl
Chiron
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 153L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProGeijo
Morgan Le Fay
Level 46
God Stats
4W - 1L
1,759 SR
Queue Stats
212W - 203L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheWolfie18
Tsukuyomi
Level 70
God Stats
2W - 4L
1,542 SR
Queue Stats
14W - 21L
1,476 Elo+
Solo
Sylvanus
Sylvanus
VeryPro18
Sylvanus
Level 63
God Stats
10W - 4L
1,285 SR
Queue Stats
255W - 259L
1,465 Elo+
Solo
Pele
Pele
senyorespageti
Pele
Level 81
God Stats
20W - 17L
1,556 SR
Queue Stats
468W - 455L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DIL-TRIL
Arachne
11
1 / 2 / 0
6,833
456
1,463
7,537
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
DiDiKiZ
Chiron
12
1 / 6 / 3
7,095
473
3,825
11,080
2,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Glazey-
Nemesis
17
12 / 0 / 1
10,377
692
15,499
11,815
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
oOKill_himOo
Morgan Le Fay
10
0 / 6 / 4
6,866
458
2,360
7,583
2,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 3
7,332
489
5,089
15,154
8,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,524
568
13,950
11,172
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ProGeijo
Morgan Le Fay
14
9 / 4 / 2
9,103
607
14,412
8,910
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TheWolfie18
Tsukuyomi
13
0 / 3 / 1
7,458
497
2,496
9,277
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
VeryPro18
Sylvanus
12
2 / 1 / 7
7,954
530
3,254
11,550
9,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
5,809
387
1,616
5,730
1,312
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
14
Kills
17
17
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
DIL-TRIL
Arachne
1
2
0
0.5
W
Chiron
DiDiKiZ
Chiron
1
6
3
0.42
L
6
2
4
4
W
Nemesis
Glazey-
Nemesis
12
0
1
12.5
L
Morgan Le Fay
ProGeijo
Morgan Le Fay
9
4
2
2.5
L
Tsukuyomi
TheWolfie18
Tsukuyomi
0
3
1
0.17
L
Sylvanus
VeryPro18
Sylvanus
2
1
7
5.5
W
Morgan Le Fay
oOKill_himOo
Morgan Le Fay
0
6
4
0.33
L
0
4
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,236
Damage
35,728
53,169
Taken
46,639
25,920
Mitigated
20,505
14,632
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DIL-TRIL
Arachne
1,463
963
0
1,584
7,537
2,425
0
1,937
5,558
0
36,204
W
Chiron
DiDiKiZ
Chiron
3,825
1,757
413
3,249
11,080
2,687
0
1,669
9,305
0
34,145
L
13,950
5,071
430
4,637
11,172
3,659
638
3,087
7,934
0
61,542
W
Nemesis
Glazey-
Nemesis
15,499
5,894
0
5,704
11,815
9,874
438
2,840
8,891
15
58,224
L
Morgan Le Fay
ProGeijo
Morgan Le Fay
14,412
1,574
0
1,359
8,910
3,622
336
2,470
6,344
59,343
0
L
Tsukuyomi
TheWolfie18
Tsukuyomi
2,496
684
0
3,178
9,277
2,781
0
0
9,099
0
49,354
L
Sylvanus
VeryPro18
Sylvanus
3,254
1,030
709
2,852
11,550
9,131
0
2,229
9,123
22,332
0
W
Morgan Le Fay
oOKill_himOo
Morgan Le Fay
2,360
607
0
312
7,583
2,553
884
5,120
2,195
25,149
0
L
1,616
423
0
1,740
5,730
1,312
0
0
5,167
0
19,045
W
5,089
732
0
3,370
15,154
8,381
0
5,445
9,554
33,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
38,848
340
Minions Killed
376
0
Camps Cleared
0
1,303,749
Distance Traveled
1,255,640
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,833
456
68
5
0
207,246
3
W
Chiron
7,095
473
71
5
0
271,489
1
L
Chiron
8,524
568
107
7
0
268,625
6
W
Nemesis
10,377
692
105
7
0
330,411
2
L
Morgan Le Fay
9,103
607
106
7
0
269,290
2
L
Tsukuyomi
7,458
497
94
6
0
320,576
3
L
Sylvanus
7,954
530
31
2
0
277,579
6
W
Morgan Le Fay
6,866
458
50
3
0
199,932
0
L
Pele
5,809
387
38
3
0
119,570
0
W
Ymir
7,332
489
46
3
0
294,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role