Player Matchup

Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Juaninii18
Ares
Level 28
God Stats
4W - 2L
1,643 SR
Queue Stats
89W - 59L
1,557 Elo+
Party 1
Chaac
Chaac
MCGPedro
Chaac
Level 65
God Stats
8W - 5L
1,631 SR
Queue Stats
176W - 129L
1,522 Elo+
Party 1
Neith
Neith
ManuOrtega11
Neith
Level 87
God Stats
4W - 0L
1,866 SR
Queue Stats
173W - 138L
1,517 Elo+
Party 1
Thanatos
Thanatos
SanttyOrtega
Thanatos
Level 92
God Stats
2W - 2L
1,493 SR
Queue Stats
122W - 105L
1,540 Elo+
Party 1
Team Averages
Level 82
1,627 SR
1,527 Elo+

VS

Team Averages
Level 91
1,537 SR
1,519 Elo+
Mercury
Mercury
Electronarf
Mercury
Level 116
God Stats
1W - 2L
1,467 SR
Queue Stats
76W - 94L
1,518 Elo+
Party 2
Scylla
Scylla
Javier2050
Scylla
Level 127
God Stats
3W - 1L
1,835 SR
Queue Stats
296W - 269L
1,600 Elo+
Party 2
Thanatos
Thanatos
Noeliito
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 313L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
Oscarsitu
Gilgamesh
Level 101
God Stats
2W - 9L
1,456 SR
Queue Stats
442W - 419L
1,608 Elo+
Party 2
Artemis
Artemis
adriancastor
Artemis
Level 7
God Stats
1W - 4L
1,426 SR
Queue Stats
1W - 4L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 2 / 8
8,823
630
11,029
11,771
7,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 13
7,646
546
4,154
8,283
5,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
MCGPedro
Chaac
15
4 / 0 / 4
8,990
642
8,958
11,851
9,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
9 / 0 / 4
9,360
669
9,659
6,765
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SanttyOrtega
Thanatos
10
6 / 3 / 5
7,739
553
5,598
6,463
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Electronarf
Mercury
10
0 / 9 / 5
6,128
438
3,192
12,026
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Javier2050
Scylla
11
2 / 5 / 1
6,801
486
3,283
6,616
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Noeliito
Thanatos
13
4 / 2 / 1
7,562
540
8,485
12,616
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Oscarsitu
Gilgamesh
9
0 / 5 / 3
6,421
459
3,721
14,677
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
adriancastor
Artemis
9
0 / 4 / 2
5,486
392
2,533
5,793
1,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
25
Kills
6
6
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
8
4
L
Mercury
Electronarf
Mercury
0
9
5
0.28
L
Scylla
Javier2050
Scylla
2
5
1
0.5
W
2
1
13
8.5
W
Chaac
MCGPedro
Chaac
4
0
4
6
W
9
0
4
11
L
Thanatos
Noeliito
Thanatos
4
2
1
2.25
L
Gilgamesh
Oscarsitu
Gilgamesh
0
5
3
0.3
W
Thanatos
SanttyOrtega
Thanatos
6
3
5
2.83
L
Artemis
adriancastor
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
21,214
45,133
Taken
51,728
27,166
Mitigated
21,592
23,412
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,029
1,000
807
6,334
11,771
7,561
414
1,309
10,120
60,940
0
L
Mercury
Electronarf
Mercury
3,192
1,562
0
2,588
12,026
3,152
0
3,245
8,781
0
29,018
L
Scylla
Javier2050
Scylla
3,283
1,014
0
252
6,616
1,735
0
2,707
3,909
26,947
0
W
4,154
310
225
1,800
8,283
5,094
10
522
7,613
18,675
0
W
Chaac
MCGPedro
Chaac
8,958
1,625
0
7,654
11,851
9,204
343
572
10,704
0
61,856
W
9,659
4,175
0
2,017
6,765
2,629
1,535
528
6,209
0
64,484
L
Thanatos
Noeliito
Thanatos
8,485
2,303
0
10,564
12,616
6,869
0
2,949
9,667
0
41,890
L
Gilgamesh
Oscarsitu
Gilgamesh
3,721
593
0
1,706
14,677
8,319
0
4,613
10,064
0
18,905
W
Thanatos
SanttyOrtega
Thanatos
5,598
1,665
0
4,575
6,463
2,678
102
364
5,998
0
32,471
L
Artemis
adriancastor
Artemis
2,533
932
0
696
5,793
1,517
0
1,669
4,124
0
20,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
32,398
429
Minions Killed
262
0
Camps Cleared
0
1,302,943
Distance Traveled
1,318,036
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,823
630
106
8
0
270,615
5
L
Mercury
6,128
438
72
5
0
281,585
4
L
Scylla
6,801
486
54
4
0
261,945
1
W
Ares
7,646
546
26
2
0
262,294
1
W
Chaac
8,990
642
128
9
0
310,850
3
W
Neith
9,360
669
113
8
0
271,284
1
L
Thanatos
7,562
540
79
6
0
273,022
3
L
Gilgamesh
6,421
459
23
2
0
262,359
5
W
Thanatos
7,739
553
56
4
0
187,900
2
L
Artemis
5,486
392
34
2
0
239,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role