Player Matchup

Da Ji
Da Ji
I-JRK-TO-HxNTAl
Da Ji
Level 15
God Stats
5W - 9L
1,426 SR
Queue Stats
22W - 30L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Metdarkgamer
Cthulhu
Level 8
God Stats
4W - 7L
1,337 SR
Queue Stats
5W - 12L
1,188 Elo+
Solo
Medusa
Medusa
QuakingAspen
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RNG-robotmachine
Baron Samedi
Level 12
God Stats
7W - 11L
1,378 SR
Queue Stats
12W - 20L
1,281 Elo+
Party 1
Fenrir
Fenrir
dugotyou10
Fenrir
Level 7
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 4L
1,324 Elo+
Solo
Team Averages
Level 10
1,357 SR
1,322 Elo+

VS

Team Averages
Level 8
1,548 SR
1,316 Elo+
Olorun
Olorun
BoneDaddy666325
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,110 Elo+
Solo
Awilix
Awilix
Deku Ian
Awilix
Level 8
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Poseidon
Poseidon
Nathjrichardson
Poseidon
Level 14
God Stats
9W - 4L
1,770 SR
Queue Stats
39W - 47L
1,511 Elo+
Solo
Merlin
Merlin
Spirit Naza
Merlin
Level 5
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
fozzie123red
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 7
14,298
1,192
23,660
19,129
7,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Metdarkgamer
Cthulhu
18
3 / 11 / 7
11,342
945
10,881
29,205
19,217
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
1 / 12 / 7
11,099
925
5,167
18,198
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
RNG-robotmachine
Baron Samedi
19
4 / 6 / 12
12,591
1,049
8,678
18,309
5,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
dugotyou10
Fenrir
17
2 / 12 / 6
10,655
888
7,062
19,496
6,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
11,810
984
11,630
9,669
3,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Deku Ian
Awilix
20
24 / 5 / 11
16,730
1,394
36,128
16,387
5,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
19
4 / 4 / 21
12,491
1,041
9,977
12,648
9,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
20
10 / 2 / 14
13,929
1,161
22,028
3,751
1,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
19
4 / 8 / 13
11,576
965
14,834
15,480
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
22
Kills
46
47
Deaths
22
39
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Awilix
Deku Ian
Awilix
24
5
11
5.9
L
12
6
7
2.58
L
Cthulhu
Metdarkgamer
Cthulhu
3
11
7
0.59
W
Poseidon
4
4
21
3.63
L
Medusa
1
12
7
0.38
L
Baron Samedi
RNG-robotmachine
Baron Samedi
4
6
12
1.67
W
Merlin
10
2
14
8.5
L
Fenrir
dugotyou10
Fenrir
2
12
6
0.42
W
Medusa
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,448
Damage
94,597
104,337
Taken
57,935
46,242
Mitigated
24,670
7,353
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,630
7,625
429
2,469
9,669
3,552
0
4,156
5,513
20,942
0
W
Awilix
Deku Ian
Awilix
36,128
20,841
82
6,219
16,387
5,668
0
5,472
10,915
0
45,021
L
23,660
6,948
0
0
19,129
7,451
0
5,865
13,264
0
29,883
L
Cthulhu
Metdarkgamer
Cthulhu
10,881
1,395
1,181
2,152
29,205
19,217
0
12,934
15,902
29,654
0
W
Poseidon
9,977
3,362
0
737
12,648
9,187
0
4,401
8,247
27,207
0
L
Medusa
5,167
2,273
0
431
18,198
7,553
0
7,104
11,094
0
15,334
L
Baron Samedi
RNG-robotmachine
Baron Samedi
8,678
1,357
370
915
18,309
5,850
0
6,877
11,432
22,071
0
W
Merlin
22,028
1,351
0
584
3,751
1,189
0
1,303
2,448
57,851
0
L
Fenrir
dugotyou10
Fenrir
7,062
3,315
0
2,304
19,496
6,171
0
10,855
8,641
0
25,399
W
Medusa
14,834
6,885
0
895
15,480
5,074
0
4,227
11,253
0
26,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,985
Gold Earned
66,536
121
Minions Killed
201
1
Camps Cleared
4
899,122
Distance Traveled
876,806
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,810
984
22
2
2
153,701
1
W
Awilix
16,730
1,394
19
2
2
191,198
0
L
Da Ji
14,298
1,192
12
1
1
202,879
0
L
Cthulhu
11,342
945
39
3
0
192,526
0
W
Poseidon
12,491
1,041
41
3
0
152,180
0
L
Medusa
11,099
925
9
1
0
162,391
1
L
Baron Samedi
12,591
1,049
26
2
0
165,025
0
W
Merlin
13,929
1,161
92
8
0
202,165
1
L
Fenrir
10,655
888
35
3
0
176,301
0
W
Medusa
11,576
965
27
2
0
177,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role