Player Matchup

Jormungandr
Jormungandr
ClawVyndicate
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,590 Elo+
Solo
Aphrodite
Aphrodite
Doc_Eyepatch
Aphrodite
Level 84
God Stats
3W - 5L
1,207 SR
Queue Stats
123W - 155L
1,448 Elo+
Party 1
Chaac
Chaac
EWL5088
Chaac
Level 87
God Stats
26W - 30L
1,421 SR
Queue Stats
156W - 190L
1,437 Elo+
Party 1
Kali
Kali
gothgay
Kali
Level 129
God Stats
11W - 6L
1,651 SR
Queue Stats
191W - 186L
1,433 Elo+
Solo
Danzaburou
Danzaburou
iamgilad
Danzaburou
Level 116
God Stats
36W - 51L
1,462 SR
Queue Stats
504W - 511L
1,502 Elo+
Solo
Team Averages
Level 92
1,448 SR
1,482 Elo+

VS

Team Averages
Level 55
1,459 SR
1,460 Elo+
Zeus
Zeus
MrParadisebud
Zeus
Level 69
God Stats
8W - 10L
1,591 SR
Queue Stats
189W - 188L
1,520 Elo+
Party 3
Artio
Artio
Royal-Beck
Artio
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 321L
1,453 Elo+
Party 2
Merlin
Merlin
Sea26a
Merlin
Level 29
God Stats
7W - 12L
1,410 SR
Queue Stats
52W - 70L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
TRYNSTOPUS 413
Sun Wukong
Level 32
God Stats
1W - 3L
1,294 SR
Queue Stats
11W - 18L
1,391 Elo+
Solo
Pele
Pele
mugzee_32
Pele
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
699W - 698L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClawVyndicate
Jormungandr
19
7 / 3 / 15
13,178
1,014
22,435
16,567
20,188
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Doc_Eyepatch
Aphrodite
19
2 / 0 / 17
11,861
912
10,767
13,802
8,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
EWL5088
Chaac
19
2 / 5 / 18
11,922
917
14,455
21,644
15,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kali
gothgay
Kali
19
7 / 4 / 17
13,121
1,009
22,828
20,405
10,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
iamgilad
Danzaburou
20
8 / 0 / 13
13,741
1,057
28,008
11,405
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

175

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 3
12,669
975
26,843
12,041
3,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
18
0 / 3 / 6
10,905
839
8,193
28,119
37,391
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Sea26a
Merlin
18
0 / 5 / 8
11,437
880
12,387
14,865
5,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TRYNSTOPUS 413
Sun Wukong
18
2 / 3 / 2
12,398
954
10,432
23,490
20,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
18
4 / 11 / 4
11,664
897
18,549
26,208
9,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
26
Kills
12
12
Deaths
26
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ClawVyndicate
Jormungandr
7
3
15
4.83
W
Aphrodite
Doc_Eyepatch
Aphrodite
2
0
17
10.5
W
Chaac
EWL5088
Chaac
2
5
18
2.2
L
6
4
3
1.88
L
Artio
0
3
6
1
L
Merlin
Sea26a
Merlin
0
5
8
0.8
L
Sun Wukong
TRYNSTOPUS 413
Sun Wukong
2
3
2
1
W
Kali
gothgay
Kali
7
4
17
3.88
W
Danzaburou
iamgilad
Danzaburou
8
0
13
14.5
L
Pele
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,493
Damage
76,404
83,823
Taken
104,723
59,197
Mitigated
77,276
29,889
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ClawVyndicate
Jormungandr
22,435
6,267
0
889
16,567
20,188
0
9,936
6,631
40,042
0
W
Aphrodite
Doc_Eyepatch
Aphrodite
10,767
2,234
6,692
8,182
13,802
8,683
0
9,651
4,151
23,155
0
W
Chaac
EWL5088
Chaac
14,455
2,212
673
6,266
21,644
15,942
0
12,187
9,457
215
39,679
L
26,843
1,017
520
1,272
12,041
3,781
0
4,138
7,903
63,700
0
L
Artio
8,193
363
1,891
3,167
28,119
37,391
0
7,780
20,339
15,900
0
L
Merlin
Sea26a
Merlin
12,387
373
513
767
14,865
5,579
0
5,289
9,576
29,358
0
L
Sun Wukong
TRYNSTOPUS 413
Sun Wukong
10,432
2,435
1,048
2,735
23,490
20,815
0
8,747
14,743
0
41,841
W
Kali
gothgay
Kali
22,828
16,011
0
4,399
20,405
10,179
0
8,469
11,936
0
33,645
W
Danzaburou
iamgilad
Danzaburou
28,008
9,632
0
2,788
11,405
4,205
0
7,180
4,225
0
65,731
L
Pele
18,549
4,324
0
1,041
26,208
9,710
0
7,463
18,745
0
32,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,823
Gold Earned
59,073
236
Minions Killed
257
7
Camps Cleared
5
1,171,401
Distance Traveled
1,196,431
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,178
1,014
38
3
0
219,567
2
W
Aphrodite
11,861
912
34
3
1
239,344
2
W
Chaac
11,922
917
63
5
1
230,123
0
L
Zeus
12,669
975
85
7
1
226,088
0
L
Artio
10,905
839
9
1
1
267,853
0
L
Merlin
11,437
880
56
4
0
197,449
3
L
Sun Wukong
12,398
954
79
6
2
248,337
4
W
Kali
13,121
1,009
16
1
2
248,888
0
W
Danzaburou
13,741
1,057
85
7
3
233,479
1
L
Pele
11,664
897
28
2
1
256,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role