Player Matchup

Arachne
Arachne
AlxScp
Arachne
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
87W - 68L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Beleber
Cthulhu
Level 4
God Stats
3W - 2L
1,718 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CriSe993
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,596 Elo+
Solo
Artemis
Artemis
Rxgnor
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Loki
Loki
Wildwíchsender
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 111L
1,452 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,485 Elo+

VS

Team Averages
Level 34
1,448 SR
1,516 Elo+
Ao Kuang
Ao Kuang
Chaza uk
Ao Kuang
Level 123
God Stats
3W - 1L
1,657 SR
Queue Stats
234W - 226L
1,503 Elo+
Party 2
Bellona
Bellona
Duzila
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,658 Elo+
Solo
Hera
Hera
LorcanT54321
Hera
Level 27
God Stats
3W - 6L
1,356 SR
Queue Stats
76W - 73L
1,541 Elo+
Party 1
Chiron
Chiron
YourTrashNoob
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
deBarra
Cthulhu
Level 13
God Stats
2W - 7L
1,228 SR
Queue Stats
19W - 20L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlxScp
Arachne
14
11 / 0 / 0
8,872
739
7,935
8,721
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Beleber
Cthulhu
10
0 / 1 / 4
6,689
557
4,172
6,678
4,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
CriSe993
Morgan Le Fay
13
3 / 4 / 3
7,679
640
5,611
9,568
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Rxgnor
Artemis
12
5 / 0 / 1
7,397
616
9,238
5,660
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 0 / 2
6,552
546
4,748
6,028
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chaza uk
Ao Kuang
11
3 / 4 / 0
6,652
554
4,693
9,089
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Duzila
Bellona
10
0 / 6 / 0
5,984
499
2,813
10,305
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 1
5,557
463
3,611
7,302
2,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
5,476
456
4,893
8,296
2,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
deBarra
Cthulhu
8
0 / 3 / 1
4,950
413
2,170
8,794
3,804
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
21
Kills
5
5
Deaths
21
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlxScp
Arachne
11
0
0
11
W
Cthulhu
Beleber
Cthulhu
0
1
4
2
L
Ao Kuang
Chaza uk
Ao Kuang
3
4
0
0.75
W
Morgan Le Fay
CriSe993
Morgan Le Fay
3
4
3
1.13
L
Bellona
Duzila
Bellona
0
6
0
0
L
1
6
1
0.25
W
Artemis
Rxgnor
Artemis
5
0
1
5.5
W
2
0
2
3
L
1
2
0
0.5
L
Cthulhu
deBarra
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
18,180
36,655
Taken
43,786
13,643
Mitigated
18,377
13,440
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlxScp
Arachne
7,935
5,991
0
2,591
8,721
3,146
189
1,814
6,851
0
61,854
W
Cthulhu
Beleber
Cthulhu
4,172
282
0
2,203
6,678
4,056
294
1,250
5,428
17,110
0
L
Ao Kuang
Chaza uk
Ao Kuang
4,693
1,554
0
4,434
9,089
2,547
0
1,193
7,896
31,995
0
W
Morgan Le Fay
CriSe993
Morgan Le Fay
5,611
365
32
3,585
9,568
3,025
182
5,149
4,089
45,747
0
L
Bellona
Duzila
Bellona
2,813
1,486
0
2,203
10,305
7,738
921
72
10,233
0
27,281
L
3,611
936
0
1,488
7,302
2,227
0
4,502
2,800
17,571
0
W
Artemis
Rxgnor
Artemis
9,238
4,230
0
2,631
5,660
1,667
0
1,081
4,573
0
44,382
W
4,748
1,396
0
2,398
6,028
1,749
1,019
788
5,240
0
29,122
L
4,893
2,295
310
3,143
8,296
2,061
0
1,615
6,681
0
28,617
L
Cthulhu
deBarra
Cthulhu
2,170
297
0
2,556
8,794
3,804
0
2,401
6,393
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
28,619
357
Minions Killed
238
0
Camps Cleared
0
1,217,856
Distance Traveled
1,054,439
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,872
739
101
8
0
295,441
0
W
Cthulhu
6,689
557
31
3
0
235,321
3
L
Ao Kuang
6,652
554
68
6
0
238,155
0
W
Morgan Le Fay
7,679
640
84
7
0
223,909
3
L
Bellona
5,984
499
58
5
0
181,628
2
L
Hera
5,557
463
33
3
0
199,437
1
W
Artemis
7,397
616
78
7
0
201,917
6
W
Loki
6,552
546
63
5
0
261,268
0
L
Chiron
5,476
456
56
5
0
221,793
3
L
Cthulhu
4,950
413
23
2
0
213,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role