Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Patichanka2331
Kuzenbo
Level 89
God Stats
1W - 3L
1,446 SR
Queue Stats
264W - 272L
1,433 Elo+
Party 3
Bellona
Bellona
Zv_Skuud_-
Bellona
Level 15
God Stats
11W - 10L
1,650 SR
Queue Stats
259W - 262L
1,550 Elo+
Party 2
Thanatos
Thanatos
i92iTT_QuyTo
Thanatos
Level 48
God Stats
7W - 14L
1,595 SR
Queue Stats
240W - 228L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
macarron_NINJA
Baron Samedi
Level 83
God Stats
8W - 3L
1,935 SR
Queue Stats
256W - 247L
1,403 Elo+
Party 3
Team Averages
Level 57
1,625 SR
1,475 Elo+

VS

Team Averages
Level 45
1,500 SR
1,524 Elo+
Tiamat
Tiamat
HELL_DaRiX
Tiamat
Level 65
God Stats
3W - 6L
1,307 SR
Queue Stats
220W - 206L
1,468 Elo+
Party 1
Izanami
Izanami
HashiramaLB19
Izanami
Level 48
God Stats
78W - 53L
1,524 SR
Queue Stats
184W - 170L
1,398 Elo+
Solo
He Bo
He Bo
PandaGoat__
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,482 Elo+
Party 1
Ullr
Ullr
PandaWolf364
Ullr
Level 8
God Stats
3W - 2L
1,664 SR
Queue Stats
31W - 24L
1,773 Elo+
Party 1
Sol
Sol
balsamo-placoide
Sol
Level 88
God Stats
14W - 11L
1,506 SR
Queue Stats
502W - 422L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
6,390
492
2,136
6,358
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
5,734
441
1,287
6,663
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Zv_Skuud_-
Bellona
12
1 / 3 / 0
6,606
508
4,744
10,990
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
i92iTT_QuyTo
Thanatos
11
2 / 4 / 1
6,633
510
6,072
13,582
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
macarron_NINJA
Baron Samedi
13
1 / 3 / 2
7,199
554
4,598
7,955
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HELL_DaRiX
Tiamat
10
1 / 1 / 5
6,949
535
4,903
5,540
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
14
4 / 2 / 2
8,142
626
5,334
8,493
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 1
7,733
595
6,716
5,876
2,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 1 / 4
7,059
543
6,972
8,044
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
7,917
609
6,788
8,373
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Tiamat
HELL_DaRiX
Tiamat
1
1
5
3.5
W
Izanami
4
2
2
2.5
W
4
0
1
4.5
W
1
1
4
3
L
0
0
0
0
L
Bellona
Zv_Skuud_-
Bellona
1
3
0
0.33
W
2
0
2
3
L
Thanatos
i92iTT_QuyTo
Thanatos
2
4
1
0.63
L
Baron Samedi
macarron_NINJA
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
30,713
45,548
Taken
36,326
19,772
Mitigated
12,175
21,266
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,136
772
180
1,443
6,358
1,840
414
4,631
1,727
0
35,208
W
Tiamat
HELL_DaRiX
Tiamat
4,903
329
0
1,391
5,540
2,547
120
1,458
4,036
17,252
0
W
Izanami
5,334
3,904
0
3,870
8,493
2,385
461
190
8,303
0
55,408
W
6,716
346
0
2,897
5,876
2,359
328
557
5,319
52,550
0
W
6,972
1,935
0
2,656
8,044
2,747
519
0
8,044
0
37,925
L
1,287
609
163
1,674
6,663
3,334
0
2,231
4,432
12,655
0
L
Bellona
Zv_Skuud_-
Bellona
4,744
1,287
0
3,580
10,990
6,864
0
2,045
8,945
0
35,467
W
6,788
2,802
0
5,775
8,373
2,137
739
3,399
4,739
57,434
0
L
Thanatos
i92iTT_QuyTo
Thanatos
6,072
1,106
271
11,413
13,582
4,018
0
4,288
9,294
0
39,521
L
Baron Samedi
macarron_NINJA
Baron Samedi
4,598
439
122
2,420
7,955
3,716
0
5,425
2,530
43,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
37,800
349
Minions Killed
409
0
Camps Cleared
0
1,216,551
Distance Traveled
1,233,198
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,390
492
82
6
0
244,587
0
W
Tiamat
6,949
535
25
2
0
273,617
0
W
Izanami
8,142
626
109
8
0
249,894
0
W
He Bo
7,733
595
90
7
0
243,782
3
W
Ullr
7,059
543
67
5
0
229,897
3
L
Kuzenbo
5,734
441
16
1
0
187,055
2
L
Bellona
6,606
508
72
6
0
249,909
0
W
Sol
7,917
609
118
9
0
236,008
0
L
Thanatos
6,633
510
71
5
0
287,987
6
L
Baron Samedi
7,199
554
108
8
0
247,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role