Player Matchup

Morgan Le Fay
Morgan Le Fay
Anchinh04032007
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EbugLuvsMC03
Ao Kuang
Level 81
God Stats
7W - 2L
1,560 SR
Queue Stats
113W - 129L
1,431 Elo+
Solo
Artio
Artio
KaiserAE
Artio
Level 82
God Stats
8W - 5L
1,826 SR
Queue Stats
136W - 157L
1,456 Elo+
Solo
Team Averages
Level 56
1,705 SR
1,462 Elo+

VS

Team Averages
Level 72
1,402 SR
1,369 Elo+
Jormungandr
Jormungandr
Dankinator_420
Jormungandr
Level 101
God Stats
13W - 17L
1,384 SR
Queue Stats
234W - 248L
1,515 Elo+
Party 1
Hachiman
Hachiman
Rokuczy
Hachiman
Level 27
God Stats
1W - 0L
1,149 SR
Queue Stats
2W - 2L
1,148 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
littlederek1_2
Ah Muzen Cab
Level 88
God Stats
5W - 2L
1,674 SR
Queue Stats
13W - 17L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anchinh04032007
Morgan Le Fay
4
0 / 1 / 0
5,789
526
638
1,700
473
Ao Kuang
EbugLuvsMC03
Ao Kuang
12
7 / 4 / 1
8,701
791
11,622
12,511
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
KaiserAE
Artio
11
1 / 4 / 5
7,478
680
6,851
14,008
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dankinator_420
Jormungandr
12
3 / 2 / 6
8,594
781
8,203
12,205
10,054
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Rokuczy
Hachiman
10
1 / 5 / 7
7,311
665
2,920
7,769
2,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
littlederek1_2
Ah Muzen Cab
13
5 / 1 / 4
8,517
774
10,144
5,934
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
9
9
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anchinh04032007
Morgan Le Fay
0
1
0
0
W
Jormungandr
Dankinator_420
Jormungandr
3
2
6
3
L
Ao Kuang
EbugLuvsMC03
Ao Kuang
7
4
1
1.88
L
Artio
KaiserAE
Artio
1
4
5
0.88
W
Hachiman
Rokuczy
Hachiman
1
5
7
0.9
W
Ah Muzen Cab
littlederek1_2
Ah Muzen Cab
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
21,267
28,219
Taken
25,908
17,780
Mitigated
14,508
13,620
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anchinh04032007
Morgan Le Fay
638
50
0
0
1,700
473
0
852
848
3,058
0
W
Jormungandr
Dankinator_420
Jormungandr
8,203
2,604
421
3,603
12,205
10,054
28
7,779
3,877
28,956
0
L
Ao Kuang
EbugLuvsMC03
Ao Kuang
11,622
3,148
491
5,941
12,511
5,161
0
4,101
8,410
23,369
3,620
L
Artio
KaiserAE
Artio
6,851
699
702
6,486
14,008
12,146
0
3,250
10,758
19,951
0
W
Hachiman
Rokuczy
Hachiman
2,920
2,173
299
1,210
7,769
2,624
958
4,795
2,845
0
11,532
W
Ah Muzen Cab
littlederek1_2
Ah Muzen Cab
10,144
4,595
837
2,119
5,934
1,830
583
4,507
1,214
0
36,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,968
Gold Earned
24,422
67
Minions Killed
114
0
Camps Cleared
0
453,151
Distance Traveled
556,372
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,789
526
4
0
0
77,976
0
W
Jormungandr
8,594
781
36
3
0
198,888
2
L
Ao Kuang
8,701
791
38
3
0
184,636
0
L
Artio
7,478
680
25
2
0
190,539
2
W
Hachiman
7,311
665
17
2
0
170,750
1
W
Ah Muzen Cab
8,517
774
61
6
0
186,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role