Player Matchup

Nu Wa
Nu Wa
Bluesart12
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,621 Elo+
Solo
Ne Zha
Ne Zha
ChubSucker69
Ne Zha
Level 27
God Stats
15W - 9L
1,533 SR
Queue Stats
147W - 131L
1,460 Elo+
Solo
Neith
Neith
LZYGPABELICK
Neith
Level 27
God Stats
25W - 41L
1,244 SR
Queue Stats
248W - 286L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Sauce daddy4683
Baron Samedi
Level 26
God Stats
2W - 3L
1,411 SR
Queue Stats
55W - 62L
1,197 Elo+
Solo
Eset
Eset
loerileal
Eset
Level 18
God Stats
5W - 2L
1,723 SR
Queue Stats
32W - 19L
1,443 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,407 Elo+

VS

Team Averages
Level 22
1,444 SR
1,370 Elo+
Cthulhu
Cthulhu
DARKTURTLE1
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Supersteve559
Cernunnos
Level 27
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Wlze39
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,322 Elo+
Solo
Danzaburou
Danzaburou
elmarquez07
Danzaburou
Level 29
God Stats
1W - 1L
1,253 SR
Queue Stats
66W - 101L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
slaugtherking35
Sun Wukong
Level 24
God Stats
29W - 43L
1,311 SR
Queue Stats
62W - 90L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 8 / 8
11,304
514
11,407
14,684
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
18 / 0 / 4
13,692
622
16,594
19,609
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
6 / 0 / 9
10,653
484
9,233
17,546
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Sauce daddy4683
Baron Samedi
15
6 / 8 / 11
11,061
503
11,205
18,415
8,460
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
16
8 / 3 / 10
10,905
496
16,321
11,506
4,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARKTURTLE1
Cthulhu
14
1 / 5 / 4
10,068
458
9,036
20,464
18,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Supersteve559
Cernunnos
12
2 / 12 / 4
8,814
401
8,884
15,243
5,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Wlze39
Awilix
15
5 / 8 / 7
9,935
452
7,960
18,319
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
elmarquez07
Danzaburou
14
3 / 10 / 3
9,468
430
8,375
20,302
7,337
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
slaugtherking35
Sun Wukong
16
7 / 7 / 3
10,138
461
12,434
19,361
14,233
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
41
Kills
18
19
Deaths
42
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
8
8
0.88
W
Ne Zha
18
0
4
20
L
Cthulhu
DARKTURTLE1
Cthulhu
1
5
4
0.6
W
6
0
9
10.5
W
Baron Samedi
Sauce daddy4683
Baron Samedi
6
8
11
1.44
L
Cernunnos
Supersteve559
Cernunnos
2
12
4
0.33
L
Awilix
Wlze39
Awilix
5
8
7
1.06
L
Danzaburou
elmarquez07
Danzaburou
3
10
3
0.45
W
Eset
8
3
10
4.33
L
Sun Wukong
slaugtherking35
Sun Wukong
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,760
Damage
46,689
81,760
Taken
93,689
32,565
Mitigated
51,779
30,609
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,407
3,444
0
2,197
14,684
4,839
1,690
0
14,684
59,389
0
W
Ne Zha
16,594
7,025
0
9,801
19,609
9,036
396
2,030
17,579
0
103,673
L
Cthulhu
DARKTURTLE1
Cthulhu
9,036
747
0
3,075
20,464
18,886
0
8,630
11,712
40,050
0
W
9,233
4,760
0
9,186
17,546
6,184
451
4,463
13,083
0
71,566
W
Baron Samedi
Sauce daddy4683
Baron Samedi
11,205
1,788
874
3,160
18,415
8,460
887
5,271
13,144
44,345
0
L
Cernunnos
Supersteve559
Cernunnos
8,884
3,716
376
224
15,243
5,095
2,187
5,516
9,529
0
41,717
L
Awilix
Wlze39
Awilix
7,960
2,909
0
5,232
18,319
6,228
0
6,867
11,328
0
45,997
L
Danzaburou
elmarquez07
Danzaburou
8,375
2,192
319
6,089
20,302
7,337
117
7,431
12,757
0
50,040
W
Eset
16,321
2,018
2,098
3,293
11,506
4,046
172
3,379
8,127
51,446
0
L
Sun Wukong
slaugtherking35
Sun Wukong
12,434
2,748
232
4,933
19,361
14,233
1,793
9,533
9,430
545
52,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,615
Gold Earned
48,423
443
Minions Killed
364
0
Camps Cleared
0
1,872,607
Distance Traveled
1,854,356
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,304
514
100
5
0
325,168
1
W
Ne Zha
13,692
622
149
7
0
450,566
2
L
Cthulhu
10,068
458
60
3
0
404,170
4
W
Neith
10,653
484
72
3
0
378,518
1
W
Baron Samedi
11,061
503
55
3
0
316,980
3
L
Cernunnos
8,814
401
71
3
0
266,730
2
L
Awilix
9,935
452
62
3
0
400,311
0
L
Danzaburou
9,468
430
77
4
0
384,757
0
W
Eset
10,905
496
67
3
0
401,375
4
L
Sun Wukong
10,138
461
94
4
0
398,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role