Player Matchup

Loki
Loki
Biier-Baron
Loki
Level 27
God Stats
16W - 6L
1,950 SR
Queue Stats
78W - 87L
1,573 Elo+
Party 1
Janus
Janus
Frankfig11
Janus
Level 11
God Stats
6W - 11L
1,298 SR
Queue Stats
18W - 41L
1,472 Elo+
Solo
Sylvanus
Sylvanus
kraftydongle
Sylvanus
Level 19
God Stats
1W - 2L
1,403 SR
Queue Stats
10W - 9L
1,542 Elo+
Solo
Thanatos
Thanatos
xs-Noisy
Thanatos
Level 27
God Stats
13W - 18L
1,460 SR
Queue Stats
201W - 182L
1,529 Elo+
Solo
Izanami
Izanami
zVirusHawk
Izanami
Level 28
God Stats
48W - 36L
1,854 SR
Queue Stats
89W - 89L
1,542 Elo+
Party 1
Team Averages
Level 22
1,593 SR
1,531 Elo+

VS

Team Averages
Level 27
1,618 SR
1,471 Elo+
Neith
Neith
Artemiys13
Neith
Level 24
God Stats
156W - 165L
1,529 SR
Queue Stats
156W - 167L
1,447 Elo+
Solo
Skadi
Skadi
JoGeNel
Skadi
Level 29
God Stats
23W - 20L
1,578 SR
Queue Stats
47W - 49L
1,415 Elo+
Solo
Merlin
Merlin
Splaaaashhh
Merlin
Level 29
God Stats
4W - 2L
1,814 SR
Queue Stats
123W - 119L
1,560 Elo+
Solo
Bellona
Bellona
Wayllender26
Bellona
Level 28
God Stats
13W - 6L
1,684 SR
Queue Stats
133W - 122L
1,508 Elo+
Solo
Set
Set
ikhrmn
Set
Level 25
God Stats
6W - 5L
1,485 SR
Queue Stats
62W - 58L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,818
491
4,866
16,635
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
5
0 / 11 / 1
5,904
295
1,468
7,901
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
kraftydongle
Sylvanus
13
1 / 4 / 3
7,966
398
4,878
16,733
16,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
xs-Noisy
Thanatos
16
8 / 7 / 2
10,727
536
7,793
15,460
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
zVirusHawk
Izanami
18
3 / 5 / 2
11,536
577
8,242
15,742
6,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 3 / 8
11,389
569
6,526
10,308
3,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
JoGeNel
Skadi
16
11 / 5 / 5
11,426
571
12,627
11,928
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
9 / 0 / 8
12,980
649
19,236
8,585
4,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Wayllender26
Bellona
17
6 / 3 / 9
11,629
581
10,779
16,614
15,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
ikhrmn
Set
18
5 / 5 / 4
11,965
598
5,393
16,719
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
15
Kills
34
34
Deaths
16
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
8
2.33
L
3
7
1
0.5
L
Janus
0
11
1
0.05
W
Skadi
JoGeNel
Skadi
11
5
5
2.7
W
Merlin
9
0
8
13
W
Bellona
Wayllender26
Bellona
6
3
9
3.5
W
Set
ikhrmn
Set
5
5
4
1.4
L
Sylvanus
kraftydongle
Sylvanus
1
4
3
0.63
L
Thanatos
xs-Noisy
Thanatos
8
7
2
1.29
L
Izanami
zVirusHawk
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
54,561
72,471
Taken
64,154
37,294
Mitigated
36,405
19,620
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,526
2,796
0
4,545
10,308
3,478
2,192
1,444
8,824
0
68,405
L
4,866
1,619
0
430
16,635
6,128
936
1,010
15,625
0
69,336
L
Janus
1,468
335
0
84
7,901
1,189
14
1,158
6,743
5,729
0
W
Skadi
JoGeNel
Skadi
12,627
6,362
0
3,277
11,928
3,476
4,290
3,202
8,641
0
68,360
W
Merlin
19,236
1,686
336
5,397
8,585
4,734
981
1,076
7,441
94,602
0
W
Bellona
Wayllender26
Bellona
10,779
3,846
0
3,939
16,614
15,511
2,054
1,263
15,309
0
47,486
W
Set
ikhrmn
Set
5,393
3,360
0
5,818
16,719
9,206
301
1,436
15,201
0
84,782
L
Sylvanus
kraftydongle
Sylvanus
4,878
1,313
350
2,538
16,733
16,714
0
6,007
10,726
22,409
0
L
Thanatos
xs-Noisy
Thanatos
7,793
1,550
0
11,078
15,460
6,615
0
5,068
10,392
0
62,064
L
Izanami
zVirusHawk
Izanami
8,242
6,230
233
4,907
15,742
6,648
1,033
5,993
9,749
0
84,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
59,389
443
Minions Killed
537
0
Camps Cleared
0
1,682,881
Distance Traveled
1,877,717
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,389
569
109
5
0
326,108
6
L
Loki
9,818
491
123
6
0
366,163
0
L
Janus
5,904
295
2
0
0
268,112
0
W
Skadi
11,426
571
94
5
0
355,278
0
W
Merlin
12,980
649
121
6
0
391,580
3
W
Bellona
11,629
581
82
4
0
428,672
2
W
Set
11,965
598
131
7
0
376,079
0
L
Sylvanus
7,966
398
36
2
0
323,161
5
L
Thanatos
10,727
536
104
5
0
360,651
7
L
Izanami
11,536
577
178
9
0
364,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role