Player Matchup

Sylvanus
Sylvanus
AlvaroGoro95
Sylvanus
Level 129
God Stats
4W - 3L
1,519 SR
Queue Stats
187W - 186L
1,467 Elo+
Party 2
Bellona
Bellona
HighDlee
Bellona
Level 89
God Stats
3W - 5L
1,385 SR
Queue Stats
425W - 403L
1,485 Elo+
Solo
Chiron
Chiron
ItsTheCris_m
Chiron
Level 120
God Stats
7W - 1L
1,659 SR
Queue Stats
145W - 143L
1,491 Elo+
Party 2
Scylla
Scylla
TIBUTELLI
Scylla
Level 110
God Stats
4W - 4L
1,456 SR
Queue Stats
121W - 107L
1,488 Elo+
Party 2
Nemesis
Nemesis
Viesor_
Nemesis
Level 79
God Stats
4W - 5L
1,324 SR
Queue Stats
71W - 73L
1,433 Elo+
Party 2
Team Averages
Level 105
1,469 SR
1,473 Elo+

VS

Team Averages
Level 51
1,604 SR
1,436 Elo+
Cerberus
Cerberus
HeartZone85
Cerberus
Level 40
God Stats
1W - 2L
1,639 SR
Queue Stats
12W - 8L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Saladedepate_
Amaterasu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,446 Elo+
Party 1
Izanami
Izanami
St_Jezue
Izanami
Level 26
God Stats
7W - 6L
1,487 SR
Queue Stats
25W - 24L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tibiwillj2
Morgan Le Fay
Level 65
God Stats
3W - 1L
1,907 SR
Queue Stats
12W - 18L
1,346 Elo+
Party 1
Loki
Loki
unoriginal_name3
Loki
Level 49
God Stats
7W - 10L
1,486 SR
Queue Stats
190W - 263L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlvaroGoro95
Sylvanus
18
4 / 6 / 15
13,226
490
12,972
27,747
40,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
HighDlee
Bellona
20
6 / 4 / 12
14,457
535
19,638
30,004
29,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
20
6 / 4 / 16
14,484
536
21,642
25,531
9,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TIBUTELLI
Scylla
20
8 / 4 / 14
15,362
569
19,113
16,366
5,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Viesor_
Nemesis
20
8 / 4 / 9
15,378
570
12,452
22,555
11,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeartZone85
Cerberus
18
1 / 3 / 11
10,678
395
11,312
24,396
21,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Saladedepate_
Amaterasu
19
6 / 7 / 5
12,560
465
12,998
29,087
19,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
St_Jezue
Izanami
17
4 / 9 / 5
10,950
406
14,045
17,280
5,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
tibiwillj2
Morgan Le Fay
17
3 / 6 / 10
11,492
426
20,606
24,662
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 7 / 4
14,060
521
16,060
19,344
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
32
Kills
22
22
Deaths
32
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlvaroGoro95
Sylvanus
4
6
15
1.92
L
Cerberus
HeartZone85
Cerberus
1
3
11
2.17
W
Bellona
HighDlee
Bellona
6
4
12
3
W
Chiron
6
4
16
3.5
L
Amaterasu
Saladedepate_
Amaterasu
6
7
5
1.21
L
Izanami
St_Jezue
Izanami
4
9
5
0.72
W
Scylla
TIBUTELLI
Scylla
8
4
14
3.75
W
Nemesis
Viesor_
Nemesis
8
4
9
3.13
L
Morgan Le Fay
tibiwillj2
Morgan Le Fay
3
6
10
1.33
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,817
Damage
75,021
122,203
Taken
114,769
96,743
Mitigated
63,350
44,379
Healing
35,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlvaroGoro95
Sylvanus
12,972
2,672
2,477
7,217
27,747
40,905
1,030
9,719
18,028
38,838
0
L
Cerberus
HeartZone85
Cerberus
11,312
632
1,209
9,956
24,396
21,792
421
8,841
15,555
53,131
0
W
Bellona
HighDlee
Bellona
19,638
6,647
988
11,593
30,004
29,645
2,073
6,997
23,007
0
97,358
W
Chiron
21,642
10,816
975
14,746
25,531
9,259
3,286
7,968
17,563
0
123,281
L
Amaterasu
Saladedepate_
Amaterasu
12,998
6,510
0
10,044
29,087
19,954
1,130
6,343
22,744
0
64,133
L
Izanami
St_Jezue
Izanami
14,045
8,981
0
2,754
17,280
5,523
0
4,478
12,802
0
79,240
W
Scylla
TIBUTELLI
Scylla
19,113
1,249
0
2,647
16,366
5,896
2,800
6,058
10,308
111,926
0
W
Nemesis
Viesor_
Nemesis
12,452
6,261
0
3,736
22,555
11,038
433
4,808
17,747
0
130,204
L
Morgan Le Fay
tibiwillj2
Morgan Le Fay
20,606
1,551
0
6,380
24,662
8,774
238
8,601
16,061
70,372
0
L
16,060
3,902
0
5,568
19,344
7,307
0
5,276
14,068
0
105,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,907
Gold Earned
59,740
681
Minions Killed
587
0
Camps Cleared
0
2,527,430
Distance Traveled
2,466,881
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,226
490
47
2
0
448,561
3
L
Cerberus
10,678
395
111
4
0
512,182
0
W
Bellona
14,457
535
153
6
0
522,965
5
W
Chiron
14,484
536
145
5
0
465,273
6
L
Amaterasu
12,560
465
118
4
0
515,547
1
L
Izanami
10,950
406
112
4
0
436,449
2
W
Scylla
15,362
569
177
7
0
502,138
3
W
Nemesis
15,378
570
159
6
0
588,493
1
L
Morgan Le Fay
11,492
426
98
4
0
488,440
0
L
Loki
14,060
521
148
5
0
514,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role