Player Matchup

Baron Samedi
Baron Samedi
Dorogurl
Baron Samedi
Level 102
God Stats
36W - 17L
1,671 SR
Queue Stats
91W - 76L
1,620 Elo+
Party 2
Olorun
Olorun
Niick_the_Boss
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 65L
1,641 Elo+
Party 2
Izanami
Izanami
OcularMule36037
Izanami
Level 103
God Stats
3W - 0L
1,744 SR
Queue Stats
65W - 65L
1,487 Elo+
Solo
Team Averages
Level 111
1,638 SR
1,583 Elo+

VS

Team Averages
Level 96
1,547 SR
1,400 Elo+
Ne Zha
Ne Zha
Destroyeurr
Ne Zha
Level 64
God Stats
2W - 2L
1,621 SR
Queue Stats
12W - 19L
1,353 Elo+
Party 1
Nox
Nox
I3laZeLegendS
Nox
Level 66
God Stats
9W - 21L
1,414 SR
Queue Stats
33W - 65L
1,289 Elo+
Party 1
Sylvanus
Sylvanus
akc022
Sylvanus
Level 158
God Stats
97W - 91L
1,605 SR
Queue Stats
446W - 432L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dorogurl
Baron Samedi
15
2 / 0 / 9
10,628
664
9,549
8,947
11,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 3 / 3
11,669
729
13,706
14,726
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 6 / 5
10,458
654
8,926
12,359
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 6 / 7
9,702
606
9,103
12,285
6,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 5
9,913
620
8,979
10,337
4,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
akc022
Sylvanus
14
5 / 3 / 2
10,194
637
12,623
15,552
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
9
9
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
7
0.75
W
Baron Samedi
Dorogurl
Baron Samedi
2
0
9
6.5
L
3
3
5
1.83
W
8
3
3
3.17
W
2
6
5
0.75
L
Sylvanus
akc022
Sylvanus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
30,705
36,032
Taken
38,174
21,431
Mitigated
19,261
14,641
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,103
860
234
3,236
12,285
6,240
0
7,453
4,832
0
33,628
W
Baron Samedi
Dorogurl
Baron Samedi
9,549
708
3,386
3,632
8,947
11,001
64
5,410
3,537
29,218
0
L
8,979
352
544
1,240
10,337
4,419
0
6,398
3,939
30,045
0
W
13,706
6,386
1,040
5,666
14,726
6,057
693
8,861
5,865
53,075
3,836
W
8,926
4,767
0
917
12,359
4,373
836
6,677
5,682
0
48,714
L
Sylvanus
akc022
Sylvanus
12,623
2,158
2,489
6,428
15,552
8,602
0
8,281
7,271
31,169
4,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
29,809
232
Minions Killed
150
0
Camps Cleared
0
803,534
Distance Traveled
854,985
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,702
606
41
3
0
303,235
4
W
Baron Samedi
10,628
664
40
3
0
276,874
4
L
Nox
9,913
620
53
3
0
282,067
2
W
Olorun
11,669
729
83
5
0
269,885
1
W
Izanami
10,458
654
109
7
0
256,775
2
L
Sylvanus
10,194
637
56
4
0
269,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role