Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hantmah
Discordia
Level 158
God Stats
6W - 3L
1,562 SR
Queue Stats
360W - 372L
1,494 Elo+
Solo
Janus
Janus
Saytruz
Janus
Level 128
God Stats
11W - 12L
1,302 SR
Queue Stats
498W - 497L
1,575 Elo+
Solo
Fafnir
Fafnir
XxHYbeamxX
Fafnir
Level 139
God Stats
11W - 9L
1,592 SR
Queue Stats
1,090W - 1,112L
1,515 Elo+
Solo
Camazotz
Camazotz
roach0405
Camazotz
Level 147
God Stats
2W - 7L
1,298 SR
Queue Stats
521W - 551L
1,471 Elo+
Solo
Team Averages
Level 146
1,451 SR
1,511 Elo+

VS

Team Averages
Level 102
1,535 SR
1,504 Elo+
Yemoja
Yemoja
ASG MetalPrince
Yemoja
Level 84
God Stats
3W - 3L
1,751 SR
Queue Stats
187W - 216L
1,471 Elo+
Solo
Neith
Neith
CHROMATICART
Neith
Level 84
God Stats
5W - 2L
1,429 SR
Queue Stats
213W - 197L
1,536 Elo+
Solo
Hercules
Hercules
CharcoalFox636
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,520 Elo+
Solo
Vulcan
Vulcan
Kanera pops
Vulcan
Level 158
God Stats
28W - 18L
1,613 SR
Queue Stats
717W - 764L
1,504 Elo+
Solo
Achilles
Achilles
rpgfanatic2014
Achilles
Level 160
God Stats
22W - 24L
1,383 SR
Queue Stats
1,641W - 1,684L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 6 / 6
10,140
634
12,179
21,884
25,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Hantmah
Discordia
18
3 / 3 / 7
9,771
611
14,880
14,434
6,965
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Saytruz
Janus
20
2 / 2 / 6
10,783
674
18,097
17,709
9,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
XxHYbeamxX
Fafnir
16
2 / 5 / 5
10,788
674
5,777
26,336
38,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
roach0405
Camazotz
15
2 / 8 / 5
9,404
588
11,393
21,227
11,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
10,441
653
10,312
16,447
12,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 1 / 16
11,381
711
22,869
16,286
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
18
2 / 3 / 15
10,760
673
11,102
24,819
28,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
19
8 / 3 / 10
11,959
747
26,413
10,432
5,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
19
8 / 2 / 13
11,631
727
20,165
25,929
38,024
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
12
Kills
23
24
Deaths
12
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
6
6
1
W
1
3
15
2.83
W
4
1
16
12
W
Hercules
2
3
15
3.17
L
Discordia
Hantmah
Discordia
3
3
7
2.17
W
Vulcan
8
3
10
4.33
L
Janus
Saytruz
Janus
2
2
6
2.5
L
Fafnir
XxHYbeamxX
Fafnir
2
5
5
0.9
L
Camazotz
roach0405
Camazotz
2
8
5
0.56
W
Achilles
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,326
Damage
90,861
101,590
Taken
93,913
92,852
Mitigated
93,477
47,760
Healing
58,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
12,179
1,240
12,389
10,895
21,884
25,544
0
9,655
11,761
27,054
0
W
10,312
1,240
11,235
4,878
16,447
12,673
330
11,976
4,471
23,868
0
W
22,869
6,206
4,412
6,176
16,286
8,877
1,158
10,036
6,250
0
46,266
W
Hercules
11,102
1,372
1,804
11,105
24,819
28,805
430
10,817
14,002
0
19,644
L
Discordia
Hantmah
Discordia
14,880
1,115
2,113
1,990
14,434
6,965
0
5,569
8,673
32,150
0
W
Vulcan
26,413
9,140
6,182
2,338
10,432
5,098
1,535
6,837
3,595
51,824
0
L
Janus
Saytruz
Janus
18,097
573
2,485
3,976
17,709
9,789
0
8,003
9,565
55,251
0
L
Fafnir
XxHYbeamxX
Fafnir
5,777
1,850
1,951
4,154
26,336
38,864
12
7,826
17,670
9,794
0
L
Camazotz
roach0405
Camazotz
11,393
2,206
1,850
5,957
21,227
11,690
0
5,672
15,028
0
18,993
W
Achilles
20,165
2,680
2,542
8,205
25,929
38,024
495
11,267
14,662
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
56,172
165
Minions Killed
165
0
Camps Cleared
0
1,428,472
Distance Traveled
1,525,145
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,140
634
26
2
0
272,345
1
W
Yemoja
10,441
653
20
1
0
245,466
0
W
Neith
11,381
711
55
3
0
299,080
0
W
Hercules
10,760
673
16
1
0
326,919
0
L
Discordia
9,771
611
32
2
0
305,695
6
W
Vulcan
11,959
747
54
3
0
333,889
5
L
Janus
10,783
674
85
5
0
316,154
1
L
Fafnir
10,788
674
5
0
0
240,785
0
L
Camazotz
9,404
588
17
1
0
293,493
1
W
Achilles
11,631
727
20
1
0
319,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role