Player Matchup

Arachne
Arachne
Alejo18
Arachne
Level 28
God Stats
2W - 2L
1,515 SR
Queue Stats
13W - 22L
1,220 Elo+
Solo
Anubis
Anubis
Mjdnight_Toker_
Anubis
Level 18
God Stats
14W - 10L
1,548 SR
Queue Stats
34W - 37L
1,335 Elo+
Solo
Yemoja
Yemoja
Molly2328
Yemoja
Level 27
God Stats
26W - 17L
1,571 SR
Queue Stats
292W - 260L
1,445 Elo+
Party 1
Bellona
Bellona
TuggPOP12
Bellona
Level 28
God Stats
15W - 5L
1,646 SR
Queue Stats
140W - 139L
1,395 Elo+
Party 1
Ares
Ares
fredogodofredog
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,131 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,305 Elo+

VS

Team Averages
Level 19
1,465 SR
1,316 Elo+
Thanatos
Thanatos
E o FeeK
Thanatos
Level 28
God Stats
16W - 15L
1,480 SR
Queue Stats
111W - 117L
1,373 Elo+
Solo
Ra
Ra
MuddyLiquid
Ra
Level 18
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 5L
1,256 Elo+
Solo
Kali
Kali
VengefulJimmy
Kali
Level 7
God Stats
2W - 3L
1,647 SR
Queue Stats
4W - 6L
1,382 Elo+
Solo
Anhur
Anhur
domukas94
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,241 Elo+
Solo
Rama
Rama
pelonrock14
Rama
Level 15
God Stats
1W - 1L
1,391 SR
Queue Stats
7W - 10L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alejo18
Arachne
18
11 / 3 / 8
12,777
532
10,227
14,841
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 5
11,990
500
10,896
10,017
6,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Molly2328
Yemoja
16
8 / 5 / 12
11,130
464
12,676
12,641
5,210
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TuggPOP12
Bellona
17
11 / 4 / 13
12,221
509
15,219
16,027
11,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 14
12,951
540
7,466
20,099
17,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
E o FeeK
Thanatos
17
9 / 4 / 2
11,586
483
13,236
16,926
6,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 3
9,732
406
7,534
8,571
2,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 14 / 2
9,091
379
10,212
20,060
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
domukas94
Anhur
12
0 / 13 / 3
8,154
340
8,389
18,388
10,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 8 / 3
9,657
402
5,164
19,202
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
39
Kills
17
17
Deaths
40
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alejo18
Arachne
11
3
8
5
L
Thanatos
E o FeeK
Thanatos
9
4
2
2.5
W
5
1
5
7.5
W
Yemoja
Molly2328
Yemoja
8
5
12
2.8
L
5
1
3
6.5
W
Bellona
TuggPOP12
Bellona
11
4
13
4.38
L
3
14
2
0.29
L
Anhur
domukas94
Anhur
0
13
3
0.12
W
4
4
14
2.75
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,484
Damage
44,535
73,625
Taken
83,147
48,132
Mitigated
31,546
20,364
Healing
22,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alejo18
Arachne
10,227
7,319
0
4,211
14,841
8,054
6,755
270
14,571
0
73,836
L
Thanatos
E o FeeK
Thanatos
13,236
3,129
0
13,749
16,926
6,060
583
5,681
11,245
0
68,929
W
10,896
1,396
304
5,843
10,017
6,345
608
88
9,929
83,162
0
W
Yemoja
Molly2328
Yemoja
12,676
2,832
4,927
677
12,641
5,210
2,262
499
12,142
45,705
0
L
7,534
1,184
638
1,753
8,571
2,864
1,129
3,071
5,500
45,971
0
W
Bellona
TuggPOP12
Bellona
15,219
4,523
0
2,726
16,027
11,220
2,405
3,721
12,306
0
69,431
L
10,212
4,836
0
2,609
20,060
5,919
61
9,227
10,833
0
35,846
L
Anhur
domukas94
Anhur
8,389
3,801
142
748
18,388
10,259
0
6,113
12,275
0
34,594
W
7,466
1,573
0
1,676
20,099
17,303
465
2,956
17,143
33,039
0
L
5,164
3,984
0
2,492
19,202
6,444
348
6,946
12,256
0
57,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,069
Gold Earned
48,220
468
Minions Killed
423
0
Camps Cleared
0
2,241,161
Distance Traveled
1,710,963
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,777
532
122
5
0
493,740
0
L
Thanatos
11,586
483
136
6
0
409,299
2
W
Anubis
11,990
500
145
6
0
420,230
5
W
Yemoja
11,130
464
63
3
0
381,204
0
L
Ra
9,732
406
86
4
0
282,432
0
W
Bellona
12,221
509
107
4
0
483,306
0
L
Kali
9,091
379
49
2
0
321,804
0
L
Anhur
8,154
340
51
2
0
316,279
0
W
Ares
12,951
540
31
1
0
462,681
2
L
Rama
9,657
402
101
4
0
381,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role