Player Matchup

Scylla
Scylla
KyleGingy
Scylla
Level 65
God Stats
7W - 8L
1,331 SR
Queue Stats
154W - 134L
1,519 Elo+
Solo
Cupid
Cupid
Tykii--
Cupid
Level 131
God Stats
9W - 5L
1,628 SR
Queue Stats
348W - 376L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
pjmin
Gilgamesh
Level 86
God Stats
4W - 1L
1,732 SR
Queue Stats
24W - 30L
1,503 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,521 Elo+

VS

Team Averages
Level 30
1,638 SR
1,516 Elo+
Apollo
Apollo
Daxter017
Apollo
Level 62
God Stats
3W - 2L
1,579 SR
Queue Stats
31W - 38L
1,549 Elo+
Solo
Ymir
Ymir
Jeremiahee
Ymir
Level 17
God Stats
2W - 2L
1,834 SR
Queue Stats
40W - 30L
1,475 Elo+
Solo
Fenrir
Fenrir
Vargenrudolf
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 124L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KyleGingy
Scylla
14
12 / 2 / 5
10,354
941
10,196
5,204
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Tykii--
Cupid
13
2 / 2 / 11
8,500
773
8,203
8,158
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
pjmin
Gilgamesh
11
3 / 4 / 11
8,216
747
5,640
8,371
5,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daxter017
Apollo
11
3 / 6 / 5
7,600
691
4,208
9,166
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 6 / 4
8,037
731
5,796
11,512
10,941
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
11
0 / 5 / 6
7,004
637
4,293
8,462
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
7
8
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
Daxter017
Apollo
3
6
5
0.92
L
4
6
4
1
W
Scylla
KyleGingy
Scylla
12
2
5
7.25
W
Cupid
Tykii--
Cupid
2
2
11
3.75
L
Fenrir
0
5
6
0.6
W
Gilgamesh
pjmin
Gilgamesh
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
14,297
21,733
Taken
29,140
10,444
Mitigated
20,074
4,396
Healing
1,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Daxter017
Apollo
4,208
2,358
0
651
9,166
3,382
0
3,925
5,241
0
23,723
L
5,796
537
0
390
11,512
10,941
0
3,499
8,013
13,427
0
W
Scylla
KyleGingy
Scylla
10,196
1,135
0
1,048
5,204
1,545
511
949
4,255
35,490
0
W
Cupid
Tykii--
Cupid
8,203
4,571
0
1,997
8,158
3,138
1,395
2,890
5,268
0
37,414
L
Fenrir
4,293
273
0
167
8,462
5,751
0
2,772
5,690
0
18,335
W
Gilgamesh
pjmin
Gilgamesh
5,640
1,588
410
941
8,371
5,761
320
1,957
6,414
0
17,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
22,641
132
Minions Killed
98
0
Camps Cleared
0
603,781
Distance Traveled
551,443
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,600
691
46
4
0
167,515
0
L
Ymir
8,037
731
14
1
0
168,373
5
W
Scylla
10,354
941
56
5
0
201,216
1
W
Cupid
8,500
773
62
6
0
195,072
3
L
Fenrir
7,004
637
38
3
0
215,555
4
W
Gilgamesh
8,216
747
14
1
0
207,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role