Player Matchup

Achilles
Achilles
CryJack0
Achilles
Level 17
God Stats
3W - 4L
1,415 SR
Queue Stats
95W - 82L
1,597 Elo+
Solo
Hades
Hades
FoundSplash189
Hades
Level 29
God Stats
2W - 4L
1,277 SR
Queue Stats
341W - 361L
1,462 Elo+
Solo
Cthulhu
Cthulhu
JALM0826
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,456 Elo+
Solo
Neith
Neith
freblast
Neith
Level 22
God Stats
2W - 4L
1,295 SR
Queue Stats
13W - 23L
1,469 Elo+
Party 1
Mercury
Mercury
小优秀丫
Mercury
Level 29
God Stats
3W - 2L
1,747 SR
Queue Stats
20W - 30L
1,481 Elo+
Party 1
Team Averages
Level 24
1,447 SR
1,493 Elo+

VS

Team Averages
Level 26
1,445 SR
1,504 Elo+
Horus
Horus
AquaNinja4218
Horus
Level 25
God Stats
3W - 4L
1,783 SR
Queue Stats
84W - 105L
1,564 Elo+
Solo
Anhur
Anhur
Druid4565
Anhur
Level 27
God Stats
6W - 9L
1,182 SR
Queue Stats
354W - 330L
1,594 Elo+
Solo
Aphrodite
Aphrodite
Pytar
Aphrodite
Level 23
God Stats
0W - 2L
1,317 SR
Queue Stats
23W - 26L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angelyahir-77
Morgan Le Fay
Level 26
God Stats
13W - 11L
1,387 SR
Queue Stats
156W - 130L
1,486 Elo+
Solo
Thor
Thor
sofasurfer
Thor
Level 28
God Stats
3W - 4L
1,556 SR
Queue Stats
373W - 367L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CryJack0
Achilles
17
10 / 1 / 8
11,707
557
19,522
18,477
17,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 5 / 7
11,168
532
20,305
22,304
10,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
JALM0826
Cthulhu
12
1 / 4 / 7
10,151
483
9,025
12,815
9,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
freblast
Neith
16
7 / 5 / 6
11,106
529
12,763
13,080
3,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
小优秀丫
Mercury
18
6 / 6 / 6
11,309
539
6,327
15,724
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
8,989
428
6,718
20,469
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Druid4565
Anhur
17
3 / 7 / 4
10,282
490
12,364
18,279
6,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Pytar
Aphrodite
15
2 / 5 / 6
10,533
502
9,877
18,375
12,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
angelyahir-77
Morgan Le Fay
17
12 / 5 / 5
11,377
542
21,339
15,932
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 4
9,809
467
9,813
17,878
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
29
Kills
21
21
Deaths
29
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Achilles
CryJack0
Achilles
10
1
8
14
L
Anhur
Druid4565
Anhur
3
7
4
0.71
W
5
5
7
1.7
W
Cthulhu
JALM0826
Cthulhu
1
4
7
1.13
L
Aphrodite
Pytar
Aphrodite
2
5
6
1
L
Morgan Le Fay
angelyahir-77
Morgan Le Fay
12
5
5
2.9
W
Neith
freblast
Neith
7
5
6
2
L
4
8
4
0.75
W
Mercury
小优秀丫
Mercury
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,942
Damage
60,111
82,400
Taken
90,933
48,666
Mitigated
47,473
16,998
Healing
27,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,718
2,085
1,529
5,138
20,469
14,220
198
9,740
10,729
0
37,110
W
Achilles
CryJack0
Achilles
19,522
1,710
0
973
18,477
17,970
424
6,515
11,092
9,072
40,750
L
Anhur
Druid4565
Anhur
12,364
6,772
0
3,144
18,279
6,786
938
5,883
12,396
0
87,612
W
20,305
1,091
21
8,538
22,304
10,495
1,998
9,974
11,493
63,867
0
W
Cthulhu
JALM0826
Cthulhu
9,025
215
446
2,532
12,815
9,273
306
5,348
7,243
29,331
0
L
Aphrodite
Pytar
Aphrodite
9,877
797
5,644
6,880
18,375
12,715
166
9,326
9,049
27,439
0
L
Morgan Le Fay
angelyahir-77
Morgan Le Fay
21,339
1,797
0
1,119
15,932
7,567
1,042
3,994
11,938
62,871
0
W
Neith
freblast
Neith
12,763
5,028
0
2,391
13,080
3,931
698
4,405
8,440
0
52,536
L
9,813
1,858
0
3,988
17,878
6,185
0
4,330
13,548
0
58,868
W
Mercury
小优秀丫
Mercury
6,327
3,316
0
2,097
15,724
6,997
426
3,881
11,727
0
81,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
50,990
406
Minions Killed
427
0
Camps Cleared
0
1,905,446
Distance Traveled
1,858,340
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,989
428
59
3
0
400,287
4
W
Achilles
11,707
557
67
3
0
441,219
0
L
Anhur
10,282
490
133
6
0
356,495
0
W
Hades
11,168
532
102
5
0
373,586
2
W
Cthulhu
10,151
483
52
2
0
293,959
5
L
Aphrodite
10,533
502
53
3
0
403,649
0
L
Morgan Le Fay
11,377
542
90
4
0
341,818
5
W
Neith
11,106
529
78
4
0
364,080
0
L
Thor
9,809
467
92
4
0
356,091
2
W
Mercury
11,309
539
107
5
0
432,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role