Player Matchup

Poseidon
Poseidon
AdditiveCake471
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,277 Elo+
Solo
Anubis
Anubis
ELIT3GRAY
Anubis
Level 29
God Stats
4W - 1L
1,592 SR
Queue Stats
14W - 17L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
ab50lute zero
Cthulhu
Level 24
God Stats
1W - 1L
1,539 SR
Queue Stats
7W - 18L
1,443 Elo+
Party 1
Team Averages
Level 40
1,544 SR
1,345 Elo+

VS

Team Averages
Level 18
1,536 SR
1,227 Elo+
Gilgamesh
Gilgamesh
SteamierSix
Gilgamesh
Level 25
God Stats
6W - 11L
1,417 SR
Queue Stats
47W - 63L
1,319 Elo+
Solo
He Bo
He Bo
dcdude1995
He Bo
Level 26
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 14L
1,241 Elo+
Solo
Anhur
Anhur
kornslipknotfan
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
10 / 1 / 8
11,730
782
7,597
8,279
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ELIT3GRAY
Anubis
16
10 / 5 / 11
11,725
782
16,016
14,391
8,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
14
5 / 2 / 16
11,119
741
12,798
14,974
16,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SteamierSix
Gilgamesh
13
4 / 6 / 3
10,162
677
11,346
17,548
22,358
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
13
4 / 9 / 2
10,020
668
12,352
13,632
3,615
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 3
8,427
562
1,541
13,134
3,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
25
Kills
8
8
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
10
1
8
14
W
Anubis
ELIT3GRAY
Anubis
10
5
11
3.1
L
Gilgamesh
SteamierSix
Gilgamesh
4
6
3
0.92
W
Cthulhu
5
2
16
6.5
L
He Bo
4
9
2
0.56
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
25,239
37,644
Taken
44,314
29,372
Mitigated
29,635
15,318
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,597
1,363
0
2,713
8,279
4,295
1,505
1,708
6,571
34,503
2,471
W
Anubis
ELIT3GRAY
Anubis
16,016
894
599
6,345
14,391
8,892
827
4,371
10,020
51,799
0
L
Gilgamesh
SteamierSix
Gilgamesh
11,346
3,120
0
284
17,548
22,358
144
14,701
2,847
0
21,664
W
Cthulhu
12,798
1,411
775
4,886
14,974
16,185
52
6,273
8,701
35,979
0
L
He Bo
12,352
1,501
636
1,543
13,632
3,615
111
11,062
2,570
29,844
0
L
1,541
833
0
40
13,134
3,662
0
10,163
2,971
0
8,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
28,609
171
Minions Killed
78
0
Camps Cleared
0
738,474
Distance Traveled
681,623
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,730
782
64
4
0
265,309
2
W
Anubis
11,725
782
59
4
0
216,184
1
L
Gilgamesh
10,162
677
28
2
0
258,997
0
W
Cthulhu
11,119
741
48
3
0
256,981
0
L
He Bo
10,020
668
32
2
0
211,185
1
L
Anhur
8,427
562
18
1
0
211,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role