Player Matchup

Loki
Loki
Fishsticks7403
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,703 Elo+
Solo
Hun Batz
Hun Batz
InwardBog649377
Hun Batz
Level 11
God Stats
4W - 5L
1,685 SR
Queue Stats
384W - 399L
1,613 Elo+
Solo
Guan Yu
Guan Yu
ShadowBain24
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,402 Elo+
Solo
Sol
Sol
Shotgoo_bidadieu
Sol
Level 18
God Stats
8W - 8L
1,603 SR
Queue Stats
36W - 29L
1,660 Elo+
Solo
Khepri
Khepri
UnethicalWizard
Khepri
Level 13
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 2L
1,438 Elo+
Solo
Team Averages
Level 11
1,485 SR
1,563 Elo+

VS

Team Averages
Level 18
1,630 SR
1,546 Elo+
Cthulhu
Cthulhu
AndyTroya_PR
Cthulhu
Level 28
God Stats
96W - 85L
1,637 SR
Queue Stats
438W - 441L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
IxEvolutionIxI
Sun Wukong
Level 29
God Stats
6W - 6L
1,538 SR
Queue Stats
143W - 158L
1,537 Elo+
Solo
King Arthur
King Arthur
OmegaZoultron77
King Arthur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RHS z CHAOTICz
Morgan Le Fay
Level 20
God Stats
6W - 2L
1,547 SR
Queue Stats
14W - 15L
1,415 Elo+
Solo
Kukulkan
Kukulkan
titchy_herb78
Kukulkan
Level 8
God Stats
5W - 2L
1,929 SR
Queue Stats
19W - 12L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 3
13,638
470
15,683
27,929
11,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
17
1 / 17 / 0
10,223
353
6,508
30,019
14,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
ShadowBain24
Guan Yu
18
5 / 2 / 4
12,686
437
11,473
26,923
31,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 5 / 3
12,123
418
15,376
18,468
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 6 / 6
10,541
363
6,998
20,416
33,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyTroya_PR
Cthulhu
19
4 / 1 / 7
12,941
446
16,351
27,111
24,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IxEvolutionIxI
Sun Wukong
3
0 / 0 / 0
6,129
211
0
0
0
King Arthur
OmegaZoultron77
King Arthur
19
1 / 13 / 4
12,613
435
10,045
28,832
24,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
RHS z CHAOTICz
Morgan Le Fay
20
5 / 0 / 7
14,193
489
20,015
12,285
5,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
titchy_herb78
Kukulkan
20
27 / 4 / 2
18,545
639
45,063
20,609
9,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
17
Kills
37
39
Deaths
18
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyTroya_PR
Cthulhu
4
1
7
7.5
L
8
9
3
1.06
L
Hun Batz
1
17
0
0.06
W
Sun Wukong
IxEvolutionIxI
Sun Wukong
0
0
0
0
W
King Arthur
OmegaZoultron77
King Arthur
1
13
4
0.23
W
Morgan Le Fay
RHS z CHAOTICz
Morgan Le Fay
5
0
7
8.5
L
Guan Yu
ShadowBain24
Guan Yu
5
2
4
3.5
L
3
5
3
0.9
L
0
6
6
0.5
W
Kukulkan
titchy_herb78
Kukulkan
27
4
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,038
Damage
91,474
123,755
Taken
88,837
98,166
Mitigated
64,163
22,836
Healing
30,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyTroya_PR
Cthulhu
16,351
496
2,083
14,317
27,111
24,813
1,039
9,492
17,619
77,998
0
L
15,683
4,797
0
2,860
27,929
11,628
900
16,792
11,137
0
91,947
L
Hun Batz
6,508
1,359
0
2,754
30,019
14,211
0
18,889
11,130
0
60,144
W
Sun Wukong
IxEvolutionIxI
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
OmegaZoultron77
King Arthur
10,045
2,307
0
3,485
28,832
24,329
414
3,507
25,325
209
59,752
W
Morgan Le Fay
RHS z CHAOTICz
Morgan Le Fay
20,015
829
413
2,540
12,285
5,725
2,140
4,067
8,218
81,468
0
L
Guan Yu
ShadowBain24
Guan Yu
11,473
3,442
2,152
7,987
26,923
31,790
500
13,190
13,733
0
67,888
L
15,376
4,879
0
7,083
18,468
7,073
0
14,416
4,052
76,730
0
L
6,998
514
0
0
20,416
33,464
0
18,244
2,172
34,285
0
W
Kukulkan
titchy_herb78
Kukulkan
45,063
4,965
0
8,093
20,609
9,296
3,376
5,308
15,301
168,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,211
Gold Earned
64,421
485
Minions Killed
575
0
Camps Cleared
0
2,351,723
Distance Traveled
2,110,580
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,941
446
119
4
0
584,306
0
L
Loki
13,638
470
142
5
0
514,369
1
L
Hun Batz
10,223
353
72
2
0
413,177
0
W
Sun Wukong
6,129
211
0
0
0
0
0
W
King Arthur
12,613
435
95
3
0
473,543
0
W
Morgan Le Fay
14,193
489
128
4
0
539,915
4
L
Guan Yu
12,686
437
92
3
0
510,794
1
L
Sol
12,123
418
136
5
0
411,951
0
L
Khepri
10,541
363
43
1
0
501,432
1
W
Kukulkan
18,545
639
233
8
0
512,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role