Player Matchup

Gilgamesh
Gilgamesh
Alpha-Wolf-2001-
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 89L
1,653 Elo+
Solo
Persephone
Persephone
Averic
Persephone
Level 158
God Stats
15W - 14L
1,565 SR
Queue Stats
816W - 820L
1,574 Elo+
Solo
Discordia
Discordia
Civilpsyco
Discordia
Level 125
God Stats
6W - 5L
1,275 SR
Queue Stats
230W - 255L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Foof_Bottoms0
Zhong Kui
Level 157
God Stats
3W - 2L
1,460 SR
Queue Stats
132W - 141L
1,621 Elo+
Solo
Amaterasu
Amaterasu
Skullhead9170
Amaterasu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,574 Elo+
Solo
Team Averages
Level 144
1,460 SR
1,595 Elo+

VS

Team Averages
Level 140
1,574 SR
1,632 Elo+
Freya
Freya
DrSpoot
Freya
Level 147
God Stats
2W - 4L
1,358 SR
Queue Stats
117W - 130L
1,602 Elo+
Solo
Danzaburou
Danzaburou
LL_rask
Danzaburou
Level 146
God Stats
13W - 13L
1,505 SR
Queue Stats
915W - 959L
1,581 Elo+
Solo
Odin
Odin
LavalSlashers
Odin
Level 127
God Stats
0W - 2L
1,863 SR
Queue Stats
190W - 174L
1,615 Elo+
Solo
Zeus
Zeus
SaintRedbird
Zeus
Level 122
God Stats
0W - 1L
1,648 SR
Queue Stats
86W - 95L
1,611 Elo+
Solo
Geb
Geb
doug6
Geb
Level 160
God Stats
1W - 2L
1,495 SR
Queue Stats
488W - 302L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 4 / 12
9,658
743
7,785
10,709
8,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Averic
Persephone
18
5 / 1 / 15
11,266
867
16,982
13,040
5,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
Civilpsyco
Discordia
16
2 / 3 / 14
9,917
763
14,565
7,154
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Foof_Bottoms0
Zhong Kui
17
9 / 5 / 13
11,497
884
18,461
22,385
17,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Skullhead9170
Amaterasu
18
7 / 3 / 15
11,427
879
5,507
23,181
25,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DrSpoot
Freya
17
5 / 6 / 8
10,593
815
12,537
15,886
6,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LL_rask
Danzaburou
16
3 / 5 / 9
10,145
780
16,984
18,477
7,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 10
10,131
779
8,525
12,310
13,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 6 / 6
10,446
804
16,920
10,028
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
doug6
Geb
15
0 / 4 / 12
8,976
690
5,026
15,629
16,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
61
25
Kills
16
16
Deaths
26
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
4
12
2
W
Persephone
Averic
Persephone
5
1
15
12.5
W
Discordia
Civilpsyco
Discordia
2
3
14
3
L
Freya
DrSpoot
Freya
5
6
8
1.5
W
Zhong Kui
Foof_Bottoms0
Zhong Kui
9
5
13
3.1
L
Danzaburou
LL_rask
Danzaburou
3
5
9
1.5
L
3
5
10
1.6
L
5
6
6
1.33
W
Amaterasu
Skullhead9170
Amaterasu
7
3
15
4.83
L
Geb
doug6
Geb
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,300
Damage
59,992
76,469
Taken
72,330
60,097
Mitigated
48,407
33,703
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
7,785
1,945
380
538
10,709
8,525
659
5,104
5,463
0
13,798
W
Persephone
Averic
Persephone
16,982
310
413
3,431
13,040
5,641
947
5,745
6,905
38,850
0
W
Discordia
Civilpsyco
Discordia
14,565
426
3,038
1,611
7,154
2,972
1,346
2,341
4,680
31,110
0
L
Freya
DrSpoot
Freya
12,537
3,734
2,498
4,740
15,886
6,888
1,252
9,770
5,760
22,747
0
W
Zhong Kui
Foof_Bottoms0
Zhong Kui
18,461
1,218
2,804
9,671
22,385
17,102
3,242
11,924
10,099
39,593
0
L
Danzaburou
LL_rask
Danzaburou
16,984
4,629
279
6,568
18,477
7,694
839
14,697
3,364
0
36,688
L
8,525
484
929
2,393
12,310
13,406
417
7,598
4,405
0
15,144
L
16,920
632
0
368
10,028
4,360
715
7,704
2,180
34,324
0
W
Amaterasu
Skullhead9170
Amaterasu
5,507
2,190
2,829
8,988
23,181
25,857
658
9,369
13,682
0
7,464
L
Geb
doug6
Geb
5,026
697
1,729
1,494
15,629
16,059
406
8,658
6,613
13,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,765
Gold Earned
50,291
159
Minions Killed
115
0
Camps Cleared
0
1,323,652
Distance Traveled
1,217,673
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,658
743
19
1
0
249,387
2
W
Persephone
11,266
867
38
3
0
298,852
1
W
Discordia
9,917
763
32
2
0
268,908
3
L
Freya
10,593
815
18
1
0
252,133
1
W
Zhong Kui
11,497
884
59
5
0
229,503
2
L
Danzaburou
10,145
780
36
3
0
215,766
1
L
Odin
10,131
779
9
1
0
254,503
4
L
Zeus
10,446
804
43
3
0
241,661
1
W
Amaterasu
11,427
879
11
1
0
277,002
0
L
Geb
8,976
690
9
1
0
253,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role