Player Matchup

Morgan Le Fay
Morgan Le Fay
DestroerBR33
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Frankito1245_
Baron Samedi
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
8W - 12L
1,431 Elo+
Solo
Ymir
Ymir
ISACOPAI
Ymir
Level 16
God Stats
4W - 3L
1,658 SR
Queue Stats
12W - 17L
1,438 Elo+
Solo
Apollo
Apollo
Sans2224
Apollo
Level 24
God Stats
3W - 3L
1,487 SR
Queue Stats
68W - 76L
1,451 Elo+
Solo
Awilix
Awilix
gatochato3121XD
Awilix
Level 15
God Stats
5W - 5L
1,630 SR
Queue Stats
38W - 37L
1,424 Elo+
Party 1
Team Averages
Level 14
1,517 SR
1,430 Elo+

VS

Team Averages
Level 22
1,468 SR
1,464 Elo+
Sol
Sol
Death06
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,704 Elo+
Solo
Da Ji
Da Ji
Joao Carlos 444
Da Ji
Level 25
God Stats
4W - 3L
1,795 SR
Queue Stats
26W - 36L
1,378 Elo+
Solo
Chaac
Chaac
Xureiaa
Chaac
Level 28
God Stats
2W - 1L
1,334 SR
Queue Stats
104W - 79L
1,522 Elo+
Party 2
Yemoja
Yemoja
kravinotth
Yemoja
Level 3
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 5L
1,240 Elo+
Solo
Neith
Neith
lordsmaldic
Neith
Level 25
God Stats
3W - 4L
1,428 SR
Queue Stats
53W - 45L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DestroerBR33
Morgan Le Fay
9
5 / 6 / 0
5,744
638
6,584
9,228
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Frankito1245_
Baron Samedi
3
0 / 2 / 1
3,585
398
724
1,779
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
6
1 / 2 / 2
4,752
528
1,960
9,667
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Sans2224
Apollo
8
2 / 4 / 0
4,781
531
3,772
5,512
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 6
5,134
570
3,730
7,563
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
6 / 1 / 2
6,696
744
7,089
5,483
2,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 1 / 5
5,884
654
2,964
6,009
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Xureiaa
Chaac
11
6 / 2 / 2
6,355
706
6,956
6,760
4,560
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
kravinotth
Yemoja
8
1 / 2 / 3
5,144
572
1,369
4,127
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 2 / 4
5,655
628
6,627
4,845
1,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
19
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
6
1
2
7
L
Morgan Le Fay
DestroerBR33
Morgan Le Fay
5
6
0
0.83
L
Baron Samedi
Frankito1245_
Baron Samedi
0
2
1
0.25
L
Ymir
1
2
2
1
W
3
1
5
5.5
L
Apollo
Sans2224
Apollo
2
4
0
0.5
W
Chaac
Xureiaa
Chaac
6
2
2
3.5
L
0
5
6
0.6
W
Yemoja
kravinotth
Yemoja
1
2
3
1.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,770
Damage
25,005
33,749
Taken
27,224
10,375
Mitigated
11,993
5,434
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,089
3,051
0
2,514
5,483
2,225
2,610
921
4,562
37,909
0
L
Morgan Le Fay
DestroerBR33
Morgan Le Fay
6,584
741
0
1,849
9,228
2,471
0
1,005
8,223
18,193
0
L
Baron Samedi
Frankito1245_
Baron Samedi
724
141
0
212
1,779
497
0
1,398
381
4,853
0
L
Ymir
1,960
396
283
1,705
9,667
3,831
0
3,677
5,990
8,248
0
W
2,964
1,209
0
2,692
6,009
1,877
0
1,592
4,417
0
24,361
L
Apollo
Sans2224
Apollo
3,772
2,270
0
756
5,512
1,384
0
723
4,789
0
20,923
W
Chaac
Xureiaa
Chaac
6,956
1,807
0
1,516
6,760
4,560
782
3,054
3,706
0
27,810
L
3,730
1,932
0
629
7,563
2,192
0
1,655
5,908
0
20,900
W
Yemoja
kravinotth
Yemoja
1,369
630
820
45
4,127
2,025
205
2,038
2,089
5,960
0
W
6,627
3,804
0
495
4,845
1,306
550
1,663
3,182
0
29,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
29,734
125
Minions Killed
245
0
Camps Cleared
0
724,356
Distance Traveled
789,398
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,696
744
70
8
0
163,717
1
L
Morgan Le Fay
5,744
638
33
4
0
151,216
2
L
Baron Samedi
3,585
398
4
0
0
64,807
0
L
Ymir
4,752
528
9
1
0
172,790
0
W
Da Ji
5,884
654
61
7
0
191,469
0
L
Apollo
4,781
531
40
4
0
164,040
3
W
Chaac
6,355
706
58
6
0
146,979
0
L
Awilix
5,134
570
39
4
0
171,503
2
W
Yemoja
5,144
572
6
1
0
124,930
0
W
Neith
5,655
628
50
6
0
162,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role