Player Matchup

Pele
Pele
 
Pele
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Corrupt190
Bellona
Level 25
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
YAromson
Loki
Level 17
God Stats
2W - 1L
1,771 SR
Queue Stats
3W - 2L
1,149 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
anubisRGB
Morgan Le Fay
Level 6
God Stats
3W - 2L
1,165 SR
Queue Stats
3W - 2L
1,149 Elo+
Party 1
Ymir
Ymir
vvwTIMwvv
Ymir
Level 2
God Stats
2W - 1L
1,266 SR
Queue Stats
3W - 4L
1,149 Elo+
Party 1
Team Averages
Level 14
1,448 SR
1,290 Elo+

VS

Team Averages
Level 9
1,519 SR
1,330 Elo+
Vamana
Vamana
 
Vamana
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Iconicbordon
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Fenrir
Fenrir
LemonSquishy
Fenrir
Level 9
God Stats
3W - 4L
1,492 SR
Queue Stats
3W - 8L
1,104 Elo+
Solo
Erlang Shen
Erlang Shen
WillNotWilliam
Erlang Shen
Level 28
God Stats
10W - 5L
1,602 SR
Queue Stats
15W - 13L
1,423 Elo+
Solo
Pele
Pele
mesfo
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 0 / 0
4,192
699
1,249
3,111
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Corrupt190
Bellona
5
0 / 0 / 3
3,676
613
617
2,149
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
5
1 / 0 / 1
3,618
603
256
1,467
252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
anubisRGB
Morgan Le Fay
6
3 / 1 / 0
4,238
706
1,255
2,022
511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
0 / 0 / 0
3,755
626
932
3,449
1,823
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
2
0 / 0 / 0
2,992
499
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

3
0 / 2 / 1
2,940
490
69
1,437
300
Fenrir
3
0 / 1 / 0
2,936
489
342
842
178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
WillNotWilliam
Erlang Shen
6
0 / 1 / 0
3,421
570
1,515
3,073
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Pele
mesfo
Pele
5
0 / 2 / 0
3,540
590
648
3,339
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
0
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
L
Vamana
 
Vamana
0
0
0
0
W
Bellona
Corrupt190
Bellona
0
0
3
1.5
L
0
2
1
0.25
L
Fenrir
0
1
0
0
L
Erlang Shen
WillNotWilliam
Erlang Shen
0
1
0
0
W
Loki
1
0
1
1.5
W
Morgan Le Fay
anubisRGB
Morgan Le Fay
3
1
0
3
L
Pele
mesfo
Pele
0
2
0
0
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,309
Damage
2,574
12,198
Taken
8,691
4,232
Mitigated
2,452
3,892
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,249
540
0
907
3,111
665
325
0
3,111
0
16,561
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
365
W
Bellona
Corrupt190
Bellona
617
40
0
1,631
2,149
981
285
24
2,125
0
7,082
L
69
24
0
0
1,437
300
0
916
521
1,043
0
L
Fenrir
342
237
0
69
842
178
0
0
842
0
3,262
L
Erlang Shen
WillNotWilliam
Erlang Shen
1,515
896
0
1,005
3,073
1,198
0
932
2,141
0
8,461
W
Loki
256
75
0
820
1,467
252
0
0
1,467
0
6,520
W
Morgan Le Fay
anubisRGB
Morgan Le Fay
1,255
175
0
304
2,022
511
776
45
1,977
10,949
0
L
Pele
mesfo
Pele
648
295
0
1,158
3,339
776
0
339
3,000
0
12,015
W
Ymir
932
429
0
230
3,449
1,823
0
0
3,449
9,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,479
Gold Earned
15,829
119
Minions Killed
65
0
Camps Cleared
0
537,845
Distance Traveled
393,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,192
699
38
6
0
106,618
1
L
Vamana
2,992
499
1
0
0
21,699
1
W
Bellona
3,676
613
13
2
0
121,369
0
L
Ra
2,940
490
4
1
0
61,869
1
L
Fenrir
2,936
489
2
0
0
75,842
0
L
Erlang Shen
3,421
570
17
3
0
120,339
0
W
Loki
3,618
603
20
3
0
123,869
0
W
Morgan Le Fay
4,238
706
23
4
0
91,179
0
L
Pele
3,540
590
41
7
0
113,693
0
W
Ymir
3,755
626
25
4
0
94,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role