Player Matchup

Sylvanus
Sylvanus
HELL_DaRiX
Sylvanus
Level 65
God Stats
25W - 37L
1,417 SR
Queue Stats
220W - 206L
1,464 Elo+
Party 1
Ullr
Ullr
PandaGoat__
Ullr
Level 16
God Stats
12W - 9L
1,565 SR
Queue Stats
33W - 23L
1,477 Elo+
Party 1
Ymir
Ymir
PandaWolf364
Ymir
Level 8
God Stats
6W - 0L
1,952 SR
Queue Stats
31W - 24L
1,820 Elo+
Party 1
Anubis
Anubis
RealPistolero
Anubis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,539 Elo+
Solo
Izanami
Izanami
balsamo-placoide
Izanami
Level 88
God Stats
16W - 10L
1,547 SR
Queue Stats
502W - 422L
1,497 Elo+
Party 1
Team Averages
Level 36
1,596 SR
1,559 Elo+

VS

Team Averages
Level 20
1,439 SR
1,443 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MoreMayoPls97
Medusa
Level 7
God Stats
2W - 2L
1,667 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 2
Hachiman
Hachiman
Spirit_Nujabes
Hachiman
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Toonskill
Tsukuyomi
Level 21
God Stats
11W - 16L
1,426 SR
Queue Stats
45W - 47L
1,460 Elo+
Solo
Janus
Janus
bycarlosabascal
Janus
Level 29
God Stats
4W - 8L
1,299 SR
Queue Stats
98W - 84L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HELL_DaRiX
Sylvanus
16
3 / 2 / 4
9,724
608
8,847
9,816
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 6
8,919
557
7,701
8,979
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
8 / 4 / 8
9,696
606
8,710
15,164
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 6 / 3
8,616
539
6,796
7,681
3,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 3 / 1
9,265
579
6,256
12,270
4,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 4 / 3
8,698
544
8,686
14,202
7,967
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 4 / 2
8,018
501
5,967
7,886
2,282
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
9
2 / 7 / 1
6,354
397
3,575
8,579
1,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Toonskill
Tsukuyomi
13
5 / 5 / 2
8,438
527
9,339
13,073
3,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
4 / 5 / 1
8,963
560
7,302
9,361
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
25
Kills
17
17
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
3
1.13
W
Sylvanus
HELL_DaRiX
Sylvanus
3
2
4
2.5
L
3
4
2
1
W
3
2
6
3
W
8
4
8
3
W
6
6
3
1.25
L
Hachiman
2
7
1
0.36
L
Tsukuyomi
Toonskill
Tsukuyomi
5
5
2
1.2
W
5
3
1
1.83
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
34,869
53,910
Taken
53,101
32,228
Mitigated
18,244
15,535
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,686
2,961
0
3,757
14,202
7,967
128
7,702
6,500
0
44,555
W
Sylvanus
HELL_DaRiX
Sylvanus
8,847
2,533
980
4,447
9,816
5,499
412
943
8,873
51,854
11,665
L
5,967
3,047
0
0
7,886
2,282
621
2,166
5,720
0
31,995
W
7,701
2,315
0
1,750
8,979
3,275
812
365
8,614
0
67,735
W
8,710
1,285
0
2,411
15,164
15,213
78
2,202
12,962
24,507
0
W
6,796
0
0
580
7,681
3,818
203
2,717
4,964
37,968
0
L
Hachiman
3,575
2,098
0
1,191
8,579
1,748
360
4,020
4,559
0
14,763
L
Tsukuyomi
Toonskill
Tsukuyomi
9,339
2,603
0
3,730
13,073
3,967
0
5,700
7,373
0
45,659
W
6,256
4,137
0
5,367
12,270
4,423
0
1,207
11,063
0
70,469
L
7,302
475
0
1,289
9,361
2,280
920
3,885
5,476
57,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
40,471
452
Minions Killed
362
0
Camps Cleared
0
1,375,321
Distance Traveled
1,424,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,698
544
86
5
0
312,318
0
W
Sylvanus
9,724
608
133
8
0
272,558
0
L
Medusa
8,018
501
64
4
0
291,864
0
W
Ullr
8,919
557
116
7
0
279,794
2
W
Ymir
9,696
606
33
2
0
282,012
0
W
Anubis
8,616
539
62
4
0
269,766
1
L
Hachiman
6,354
397
27
2
0
226,371
0
L
Tsukuyomi
8,438
527
68
4
0
317,775
0
W
Izanami
9,265
579
108
7
0
271,191
0
L
Janus
8,963
560
117
7
0
276,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role