Player Matchup

Ymir
Ymir
Ecko97
Ymir
Level 28
God Stats
6W - 13L
1,354 SR
Queue Stats
184W - 197L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Katanidze
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Anhur
Anhur
OnixCodeuh
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
lncomingGilga
Gilgamesh
Level 4
God Stats
12W - 5L
1,332 SR
Queue Stats
12W - 5L
1,193 Elo+
Solo
Persephone
Persephone
nevermore09211
Persephone
Level 13
God Stats
5W - 1L
1,534 SR
Queue Stats
61W - 59L
1,247 Elo+
Solo
Team Averages
Level 11
1,444 SR
1,299 Elo+

VS

Team Averages
Level 21
1,519 SR
1,462 Elo+
Hou Yi
Hou Yi
BigLadRayde
Hou Yi
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,690 Elo+
Party 1
Thanatos
Thanatos
GURUUUUUUUUUU
Thanatos
Level 17
God Stats
4W - 6L
1,594 SR
Queue Stats
24W - 20L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
KarmaaWasTaken
Ao Kuang
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheRealKeaty
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
kusaykakashku228
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ecko97
Ymir
12
2 / 4 / 5
8,581
536
4,561
12,997
13,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Katanidze
Morgan Le Fay
16
3 / 1 / 6
9,443
590
5,394
7,026
2,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
11
4 / 6 / 6
7,847
490
5,019
8,460
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
lncomingGilga
Gilgamesh
14
10 / 4 / 6
9,724
608
10,389
10,928
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
nevermore09211
Persephone
12
7 / 2 / 9
8,873
555
8,600
6,575
1,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
6 / 3 / 8
8,467
529
8,783
8,509
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
GURUUUUUUUUUU
Thanatos
11
1 / 10 / 5
6,800
425
4,638
12,370
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
12
1 / 4 / 1
7,266
454
1,410
10,944
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheRealKeaty
Cthulhu
11
1 / 6 / 9
7,826
489
4,256
11,078
7,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 4 / 3
8,163
510
6,618
9,813
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
26
Kills
16
17
Deaths
27
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
3
8
3.33
W
Ymir
Ecko97
Ymir
2
4
5
1.13
L
Thanatos
GURUUUUUUUUUU
Thanatos
1
10
5
0.35
L
Ao Kuang
1
4
1
0.38
W
Morgan Le Fay
Katanidze
Morgan Le Fay
3
1
6
6
W
Anhur
4
6
6
1.17
L
Cthulhu
TheRealKeaty
Cthulhu
1
6
9
0.92
L
7
4
3
2.13
W
Gilgamesh
lncomingGilga
Gilgamesh
10
4
6
3.25
W
Persephone
nevermore09211
Persephone
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
25,705
45,986
Taken
52,714
26,963
Mitigated
21,787
10,498
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,783
4,818
0
2,030
8,509
2,480
150
3,348
5,059
0
42,956
W
Ymir
Ecko97
Ymir
4,561
989
0
2,310
12,997
13,213
0
697
12,300
37,465
0
L
Thanatos
GURUUUUUUUUUU
Thanatos
4,638
807
0
5,884
12,370
3,665
319
4,457
7,749
0
25,764
L
Ao Kuang
1,410
362
0
4,473
10,944
3,079
0
829
10,115
35,533
0
W
Morgan Le Fay
Katanidze
Morgan Le Fay
5,394
612
0
2,491
7,026
2,979
2,479
1,652
5,374
52,338
0
W
Anhur
5,019
2,465
0
704
8,460
2,151
1,330
1,155
7,305
0
21,583
L
Cthulhu
TheRealKeaty
Cthulhu
4,256
181
219
0
11,078
7,466
0
5,225
5,705
12,392
0
L
6,618
1,269
0
1,502
9,813
5,097
408
4,130
5,531
0
23,943
W
Gilgamesh
lncomingGilga
Gilgamesh
10,389
3,743
0
2,488
10,928
6,822
921
1,302
9,626
0
56,120
W
Persephone
nevermore09211
Persephone
8,600
1,392
0
2,505
6,575
1,798
1,350
923
5,650
31,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
38,522
313
Minions Killed
255
0
Camps Cleared
0
1,279,058
Distance Traveled
1,339,939
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,467
529
66
4
0
260,253
3
W
Ymir
8,581
536
52
3
0
253,231
3
L
Thanatos
6,800
425
53
3
0
259,513
1
L
Ao Kuang
7,266
454
73
5
0
254,812
1
W
Morgan Le Fay
9,443
590
97
6
0
236,538
2
W
Anhur
7,847
490
31
2
0
228,829
0
L
Cthulhu
7,826
489
23
1
0
276,343
0
L
Bellona
8,163
510
40
3
0
289,018
0
W
Gilgamesh
9,724
608
79
5
0
290,909
7
W
Persephone
8,873
555
54
3
0
269,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role