Player Matchup

Apollo
Apollo
DJ_Sn3akerH3ad
Apollo
Level 144
God Stats
6W - 5L
1,560 SR
Queue Stats
375W - 335L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ryuk G S G I
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,458 SR
Queue Stats
24W - 33L
1,322 Elo+
Solo
Sylvanus
Sylvanus
xXScArEfAcE41Xx
Sylvanus
Level 160
God Stats
10W - 12L
1,532 SR
Queue Stats
693W - 592L
1,570 Elo+
Party 1
Team Averages
Level 110
1,517 SR
1,468 Elo+

VS

Team Averages
Level 41
1,572 SR
1,365 Elo+
Loki
Loki
Hamburglar99
Loki
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 8L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
NapNinj
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
The RoCk3t
Kukulkan
Level 102
God Stats
11W - 9L
1,499 SR
Queue Stats
345W - 377L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 1 / 9
10,255
1,026
11,624
7,017
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ryuk G S G I
Morgan Le Fay
12
4 / 4 / 12
8,515
852
6,902
6,938
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
12 / 0 / 14
10,095
1,010
10,471
6,845
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 2
6,234
623
772
11,710
2,369
Cthulhu
NapNinj
Cthulhu
9
2 / 12 / 1
6,714
671
2,305
12,919
4,382
Kukulkan
The RoCk3t
Kukulkan
11
3 / 6 / 1
7,745
775
6,874
10,340
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
31
Kills
5
5
Deaths
32
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
1
9
19.5
L
0
14
2
0.07
L
Cthulhu
NapNinj
Cthulhu
2
12
1
0.21
L
Kukulkan
The RoCk3t
Kukulkan
3
6
1
0.58
W
Morgan Le Fay
ryuk G S G I
Morgan Le Fay
4
4
12
2.5
W
Sylvanus
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
9,951
20,800
Taken
34,969
11,401
Mitigated
9,536
6,133
Healing
1,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,624
6,657
0
366
7,017
3,380
993
3,352
3,665
0
31,306
L
772
24
0
0
11,710
2,369
0
5,598
5,973
0
2,384
L
Cthulhu
NapNinj
Cthulhu
2,305
58
79
0
12,919
4,382
0
4,962
7,836
6,812
0
L
Kukulkan
The RoCk3t
Kukulkan
6,874
432
0
1,360
10,340
2,785
0
5,561
4,581
32,869
0
W
Morgan Le Fay
ryuk G S G I
Morgan Le Fay
6,902
1,472
141
436
6,938
2,534
317
3,099
3,839
29,778
0
W
Sylvanus
10,471
3,251
1,889
3,301
6,845
5,487
455
2,728
4,117
23,536
4,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
20,693
132
Minions Killed
80
0
Camps Cleared
0
545,062
Distance Traveled
421,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,255
1,026
45
5
0
198,574
0
L
Loki
6,234
623
2
0
0
121,056
0
L
Cthulhu
6,714
671
4
0
0
138,764
0
L
Kukulkan
7,745
775
74
7
0
161,561
0
W
Morgan Le Fay
8,515
852
41
4
0
165,648
1
W
Sylvanus
10,095
1,010
46
5
0
180,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role