Player Matchup

Cthulhu
Cthulhu
Ahizzy55
Cthulhu
Level 13
God Stats
30W - 31L
1,480 SR
Queue Stats
87W - 97L
1,337 Elo+
Party 3
Fenrir
Fenrir
Kingdebane
Fenrir
Level 28
God Stats
16W - 13L
1,213 SR
Queue Stats
282W - 329L
1,355 Elo+
Solo
Kukulkan
Kukulkan
giomty47
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
iTz_Kensho
Ao Kuang
Level 26
God Stats
2W - 7L
1,383 SR
Queue Stats
181W - 231L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
snakethunder12
Sun Wukong
Level 16
God Stats
8W - 5L
1,420 SR
Queue Stats
163W - 151L
1,154 Elo+
Party 3
Team Averages
Level 22
1,399 SR
1,308 Elo+

VS

Team Averages
Level 30
1,572 SR
1,413 Elo+
Anhur
Anhur
BigTuna4454
Anhur
Level 10
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EmeraldGBA
Ymir
Level 6
God Stats
3W - 0L
1,718 SR
Queue Stats
4W - 2L
1,374 Elo+
Party 2
Tiamat
Tiamat
Rat_Rat_2-0
Tiamat
Level 20
God Stats
27W - 20L
1,483 SR
Queue Stats
220W - 240L
1,315 Elo+
Party 1
Hades
Hades
TheSmileKiller
Hades
Level 107
God Stats
9W - 5L
1,651 SR
Queue Stats
45W - 48L
1,520 Elo+
Party 2
Ra
Ra
graosTRC
Ra
Level 7
God Stats
3W - 2L
1,523 SR
Queue Stats
74W - 92L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahizzy55
Cthulhu
17
2 / 8 / 6
11,081
426
8,827
29,200
11,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Kingdebane
Fenrir
19
11 / 5 / 11
13,240
509
21,085
21,516
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
giomty47
Kukulkan
2
0 / 0 / 0
6,764
260
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
iTz_Kensho
Ao Kuang
17
10 / 6 / 4
11,891
457
9,689
22,523
16,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
snakethunder12
Sun Wukong
19
10 / 4 / 5
12,665
487
15,339
27,234
13,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 4
10,525
405
6,217
18,420
5,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 4
10,866
418
2,287
16,259
16,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
18
2 / 8 / 1
11,728
451
13,782
16,826
9,670
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 2 / 2
16,199
623
43,737
22,261
16,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 10 / 3
9,358
360
8,175
12,874
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
33
Kills
23
23
Deaths
36
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahizzy55
Cthulhu
2
8
6
0.63
W
2
13
4
0.31
W
0
3
4
0.67
L
Fenrir
Kingdebane
Fenrir
11
5
11
3.3
W
Tiamat
2
8
1
0.31
W
19
2
2
10
L
Kukulkan
giomty47
Kukulkan
0
0
0
0
W
0
10
3
0.15
L
Ao Kuang
iTz_Kensho
Ao Kuang
10
6
4
2
L
Sun Wukong
snakethunder12
Sun Wukong
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,940
Damage
74,198
100,473
Taken
86,640
51,725
Mitigated
52,003
21,098
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahizzy55
Cthulhu
8,827
1,076
0
4,929
29,200
11,420
410
23,086
6,114
46,268
0
W
6,217
3,477
0
0
18,420
5,518
2,261
1,722
16,574
0
32,585
W
2,287
186
0
773
16,259
16,182
695
3,848
12,315
24,597
0
L
Fenrir
Kingdebane
Fenrir
21,085
5,383
0
5,262
21,516
9,496
601
12,318
9,198
0
84,746
W
Tiamat
13,782
1,573
87
3,663
16,826
9,670
3,706
4,172
12,564
72,678
0
W
43,737
2,843
495
14,510
22,261
16,882
2,814
4,334
17,694
142,897
0
L
Kukulkan
giomty47
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
8,175
2,005
1,398
2,491
12,874
3,751
1,689
3,741
8,977
37,221
0
L
Ao Kuang
iTz_Kensho
Ao Kuang
9,689
1,831
0
3,613
22,523
16,897
687
14,033
8,490
53,052
0
L
Sun Wukong
snakethunder12
Sun Wukong
15,339
4,108
0
7,294
27,234
13,912
2,234
18,745
8,489
0
67,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
58,676
361
Minions Killed
464
0
Camps Cleared
0
1,903,485
Distance Traveled
2,147,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,081
426
75
3
0
454,263
2
W
Anhur
10,525
405
47
2
0
436,899
2
W
Ymir
10,866
418
43
2
0
413,914
0
L
Fenrir
13,240
509
104
4
0
534,176
0
W
Tiamat
11,728
451
112
4
0
413,758
3
W
Hades
16,199
623
199
8
0
488,268
0
L
Kukulkan
6,764
260
0
0
0
965
0
W
Ra
9,358
360
63
2
0
394,839
2
L
Ao Kuang
11,891
457
88
3
0
457,323
2
L
Sun Wukong
12,665
487
94
4
0
456,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role