Player Matchup

Thanatos
Thanatos
AllDayGamer8581
Thanatos
Level 7
God Stats
0W - 2L
1,428 SR
Queue Stats
2W - 7L
1,432 Elo+
Solo
Chiron
Chiron
CaptMrDrSir
Chiron
Level 26
God Stats
29W - 28L
1,244 SR
Queue Stats
176W - 214L
1,295 Elo+
Solo
Ymir
Ymir
ShadowBain24
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 108L
1,470 Elo+
Solo
Agni
Agni
VigilantSnake51
Agni
Level 2
God Stats
0W - 2L
1,351 SR
Queue Stats
3W - 5L
1,063 Elo+
Solo
Ra
Ra
Wercus101
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Solo
Team Averages
Level 9
1,405 SR
1,298 Elo+

VS

Team Averages
Level 13
1,505 SR
1,420 Elo+
Hun Batz
Hun Batz
InwardBog649377
Hun Batz
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
384W - 399L
1,599 Elo+
Solo
Zeus
Zeus
OmegaZoultron77
Zeus
Level 4
God Stats
2W - 4L
1,695 SR
Queue Stats
13W - 16L
1,456 Elo+
Solo
Medusa
Medusa
SwiftKiller33344
Medusa
Level 23
God Stats
13W - 18L
1,421 SR
Queue Stats
60W - 97L
1,242 Elo+
Solo
Serqet
Serqet
TaterAimer420
Serqet
Level 8
God Stats
2W - 1L
1,135 SR
Queue Stats
6W - 7L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
an13tho
Morgan Le Fay
Level 20
God Stats
6W - 0L
1,773 SR
Queue Stats
6W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 7 / 1
4,446
404
941
6,376
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
6 / 2 / 2
6,454
587
5,538
4,638
1,371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 0
5,319
484
2,237
7,928
3,437
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
2 / 7 / 2
5,170
470
2,127
6,304
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 0
5,766
524
2,677
5,005
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
2 / 6 / 1
5,499
500
4,712
7,530
2,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 4 / 0
6,817
620
1,244
3,595
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 2 / 4
7,515
683
6,215
5,937
1,882
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
5,033
458
376
5,647
1,473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
an13tho
Morgan Le Fay
10
8 / 1 / 4
7,169
652
7,311
3,987
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
13
Kills
21
22
Deaths
15
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
7
1
0.07
L
Chiron
6
2
2
3.5
W
Hun Batz
2
6
1
0.42
W
3
4
0
0.75
L
2
1
0
2
W
8
2
4
5
W
0
2
0
0
L
2
7
2
0.43
L
3
5
0
0.6
W
Morgan Le Fay
an13tho
Morgan Le Fay
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
19,858
30,251
Taken
26,696
9,270
Mitigated
7,677
3,883
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
941
218
0
1,712
6,376
1,608
0
1,083
5,253
0
10,906
L
Chiron
5,538
2,042
719
1,010
4,638
1,371
1,098
526
4,112
0
25,702
W
Hun Batz
4,712
1,871
0
146
7,530
2,116
0
1,689
5,757
0
15,948
W
1,244
201
0
50
3,595
952
2,692
1,035
2,532
27,290
0
L
2,237
337
0
0
7,928
3,437
230
2,768
4,974
11,506
0
W
6,215
2,721
0
523
5,937
1,882
897
1,410
4,417
0
33,469
W
376
132
0
78
5,647
1,473
752
579
5,068
0
12,138
L
2,127
464
0
308
6,304
1,423
568
632
5,612
14,363
0
L
2,677
462
58
76
5,005
1,431
0
3,400
1,559
13,392
0
W
Morgan Le Fay
an13tho
Morgan Le Fay
7,311
1,652
0
1,196
3,987
1,254
368
2,066
1,881
26,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
32,033
142
Minions Killed
228
0
Camps Cleared
0
941,512
Distance Traveled
915,603
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,446
404
14
1
0
148,567
0
L
Chiron
6,454
587
55
5
0
174,162
3
W
Hun Batz
5,499
500
23
2
0
139,932
0
W
Zeus
6,817
620
64
6
0
168,385
1
L
Ymir
5,319
484
18
2
0
205,502
1
W
Medusa
7,515
683
73
7
0
181,898
0
W
Serqet
5,033
458
33
3
0
203,691
0
L
Agni
5,170
470
31
3
0
192,406
0
L
Ra
5,766
524
24
2
0
220,875
0
W
Morgan Le Fay
7,169
652
35
3
0
221,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role