Player Matchup

Hou Yi
Hou Yi
BodyLanguage
Hou Yi
Level 27
God Stats
5W - 5L
1,604 SR
Queue Stats
59W - 36L
1,651 Elo+
Party 1
He Bo
He Bo
GOATEDAlexi
He Bo
Level 28
God Stats
12W - 7L
1,280 SR
Queue Stats
216W - 217L
1,448 Elo+
Solo
King Arthur
King Arthur
SrDasty22
King Arthur
Level 25
God Stats
0W - 1L
1,178 SR
Queue Stats
18W - 24L
1,582 Elo+
Solo
Da Ji
Da Ji
ZeroBrainOctane
Da Ji
Level 19
God Stats
8W - 5L
1,452 SR
Queue Stats
26W - 24L
1,445 Elo+
Party 1
Hel
Hel
frosty08pearl
Hel
Level 28
God Stats
0W - 1L
1,645 SR
Queue Stats
49W - 51L
1,410 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,507 Elo+

VS

Team Averages
Level 25
1,606 SR
1,540 Elo+
Artemis
Artemis
AquaNinja4218
Artemis
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
84W - 105L
1,545 Elo+
Solo
Bakasura
Bakasura
ChoCorRoll6673
Bakasura
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 77L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Druid4565
Cthulhu
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
354W - 330L
1,585 Elo+
Solo
Ymir
Ymir
TTV_RAW_scythe
Ymir
Level 21
God Stats
5W - 1L
1,780 SR
Queue Stats
36W - 21L
1,510 Elo+
Solo
Fenrir
Fenrir
kinggojira106
Fenrir
Level 25
God Stats
5W - 8L
1,546 SR
Queue Stats
5W - 9L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
13 / 8 / 8
13,596
523
26,598
23,933
15,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 7 / 6
10,655
410
10,951
20,712
8,173
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SrDasty22
King Arthur
16
1 / 8 / 2
9,781
376
5,273
30,385
18,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 5 / 6
14,203
546
12,290
19,335
8,560
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 5 / 9
10,561
406
6,609
13,559
5,819
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
2 / 7 / 4
12,856
494
11,033
14,546
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
20
20 / 5 / 1
18,168
699
33,609
26,982
15,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Druid4565
Cthulhu
20
4 / 3 / 6
14,062
541
18,473
18,030
23,205
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 8 / 8
12,878
495
6,787
23,066
17,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 3
15,015
578
7,826
16,928
7,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
24
Kills
33
33
Deaths
24
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
7
4
0.57
L
Hou Yi
13
8
8
2.13
W
Bakasura
20
5
1
4.1
W
Cthulhu
Druid4565
Cthulhu
4
3
6
2.33
L
1
7
6
0.57
L
King Arthur
SrDasty22
King Arthur
1
8
2
0.25
W
0
8
8
0.5
L
9
5
6
2.4
L
0
5
9
0.9
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,721
Damage
77,728
107,924
Taken
99,552
56,720
Mitigated
69,304
29,102
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,033
5,252
0
1,230
14,546
5,534
3,871
2,979
11,567
0
73,215
L
Hou Yi
26,598
16,546
0
7,930
23,933
15,358
266
3,093
19,098
0
95,968
W
Bakasura
33,609
24,034
0
12,847
26,982
15,575
2,726
5,787
21,195
0
150,919
W
Cthulhu
Druid4565
Cthulhu
18,473
1,907
403
3,906
18,030
23,205
439
2,805
15,225
98,919
0
L
10,951
339
0
6,252
20,712
8,173
34
3,450
15,605
63,485
0
L
King Arthur
SrDasty22
King Arthur
5,273
676
0
8,212
30,385
18,810
36
10,665
18,890
0
45,050
W
6,787
1,740
0
750
23,066
17,348
736
4,652
18,414
39,635
0
L
12,290
2,825
0
750
19,335
8,560
976
3,735
14,816
0
78,282
L
6,609
711
1,299
4,659
13,559
5,819
206
4,118
8,556
54,505
0
W
7,826
1,753
135
6,611
16,928
7,642
1,680
1,337
15,591
0
100,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
72,979
447
Minions Killed
738
0
Camps Cleared
0
2,196,613
Distance Traveled
2,451,963
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,856
494
104
4
0
439,816
6
L
Hou Yi
13,596
523
109
4
0
410,778
5
W
Bakasura
18,168
699
239
9
0
577,509
2
W
Cthulhu
14,062
541
180
7
0
487,066
0
L
He Bo
10,655
410
74
3
0
451,628
4
L
King Arthur
9,781
376
59
2
0
460,630
0
W
Ymir
12,878
495
63
2
0
413,767
8
L
Da Ji
14,203
546
106
4
0
445,269
0
L
Hel
10,561
406
99
4
0
428,308
0
W
Fenrir
15,015
578
152
6
0
533,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role