Player Matchup

Chernobog
Chernobog
YAromson
Chernobog
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
antiseroga
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
anubisRGB
Morgan Le Fay
Level 6
God Stats
3W - 2L
1,252 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ares
Ares
kusaykakashku228
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
vvwTIMwvv
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 6
1,411 SR
1,500 Elo+

VS

Team Averages
Level 12
1,478 SR
1,290 Elo+
Pele
Pele
 
Pele
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Guille_mineitor
Poseidon
Level 24
God Stats
3W - 1L
1,791 SR
Queue Stats
73W - 84L
1,393 Elo+
Solo
Artemis
Artemis
LegolanAU
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
LemonSquishy
Fenrir
Level 9
God Stats
3W - 4L
1,465 SR
Queue Stats
3W - 8L
1,017 Elo+
Solo
Gilgamesh
Gilgamesh
lncomingGilga
Gilgamesh
Level 3
God Stats
12W - 5L
1,137 SR
Queue Stats
12W - 5L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
YAromson
Chernobog
8
1 / 4 / 2
5,361
487
2,213
6,113
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
antiseroga
Bellona
5
0 / 4 / 0
4,413
401
696
4,614
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
anubisRGB
Morgan Le Fay
9
0 / 5 / 1
5,430
494
2,759
5,418
1,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 3 / 1
6,983
635
3,552
7,094
2,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
6
0 / 5 / 1
5,058
460
859
5,757
2,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
4 / 1 / 2
6,069
552
3,264
3,698
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
10
4 / 1 / 2
6,380
580
4,209
4,119
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LegolanAU
Artemis
9
2 / 2 / 0
5,732
521
2,606
3,919
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
3 / 1 / 2
6,209
564
2,799
4,862
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
lncomingGilga
Gilgamesh
13
8 / 1 / 4
7,795
709
7,549
8,192
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
21
21
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
W
Poseidon
4
1
2
5
W
Artemis
LegolanAU
Artemis
2
2
0
1
W
Fenrir
3
1
2
4
L
Chernobog
YAromson
Chernobog
1
4
2
0.5
L
Bellona
antiseroga
Bellona
0
4
0
0
L
Morgan Le Fay
anubisRGB
Morgan Le Fay
0
5
1
0.1
L
4
3
1
1.5
W
Gilgamesh
lncomingGilga
Gilgamesh
8
1
4
10
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,079
Damage
20,427
28,996
Taken
24,790
10,783
Mitigated
11,914
3,399
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,264
837
0
1,457
3,698
1,126
1,072
1,046
2,652
0
22,880
W
Poseidon
4,209
657
0
534
4,119
1,181
506
2,828
1,291
23,867
0
W
Artemis
LegolanAU
Artemis
2,606
1,935
0
312
3,919
1,275
239
1,947
1,972
0
16,672
W
Fenrir
2,799
635
0
1,606
4,862
2,539
698
636
4,226
0
28,816
L
Chernobog
YAromson
Chernobog
2,213
1,660
0
701
6,113
1,554
0
906
5,149
0
16,650
L
Bellona
antiseroga
Bellona
696
166
0
819
4,614
2,479
31
0
4,614
0
8,895
L
Morgan Le Fay
anubisRGB
Morgan Le Fay
2,759
453
0
649
5,418
1,366
81
1,844
3,240
22,746
0
L
3,552
488
0
950
7,094
2,886
69
995
6,027
8,591
0
W
Gilgamesh
lncomingGilga
Gilgamesh
7,549
2,780
0
1,586
8,192
5,793
512
713
7,479
0
45,325
L
Ymir
859
359
0
280
5,757
2,498
0
0
5,757
4,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
32,185
120
Minions Killed
254
0
Camps Cleared
0
897,648
Distance Traveled
1,052,867
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,069
552
42
4
0
236,856
2
W
Poseidon
6,380
580
48
4
0
190,712
2
W
Artemis
5,732
521
29
3
0
178,701
0
W
Fenrir
6,209
564
54
5
0
231,751
0
L
Chernobog
5,361
487
36
3
0
194,157
0
L
Bellona
4,413
401
19
2
0
119,445
0
L
Morgan Le Fay
5,430
494
50
5
0
196,942
1
L
Ares
6,983
635
10
1
0
224,361
0
W
Gilgamesh
7,795
709
81
7
0
214,847
5
L
Ymir
5,058
460
5
0
0
162,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role