Player Matchup

Anhur
Anhur
L1TE_454
Anhur
Level 22
God Stats
5W - 3L
1,707 SR
Queue Stats
51W - 44L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LonelyLozer
Morgan Le Fay
Level 21
God Stats
14W - 13L
1,533 SR
Queue Stats
95W - 85L
1,543 Elo+
Solo
Guan Yu
Guan Yu
LuanaePedro4537
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Solo
Mercury
Mercury
NeilMah
Mercury
Level 18
God Stats
41W - 38L
1,568 SR
Queue Stats
98W - 87L
1,634 Elo+
Solo
Ymir
Ymir
ZaYrys_Azox
Ymir
Level 14
God Stats
2W - 2L
1,388 SR
Queue Stats
19W - 11L
1,592 Elo+
Party 1
Team Averages
Level 16
1,539 SR
1,589 Elo+

VS

Team Averages
Level 12
1,510 SR
1,583 Elo+
Set
Set
FlaminHot64
Set
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 33L
1,815 Elo+
Solo
Athena
Athena
InTheCloudzz173
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,606 Elo+
Solo
Thor
Thor
Jonasfyren12
Thor
Level 2
God Stats
1W - 2L
1,477 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Discordia
Discordia
Zyviel
Discordia
Level 28
God Stats
5W - 4L
1,571 SR
Queue Stats
80W - 74L
1,626 Elo+
Solo
Fenrir
Fenrir
alickable_yt
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
L1TE_454
Anhur
13
6 / 3 / 3
8,140
581
5,761
7,872
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
LonelyLozer
Morgan Le Fay
16
9 / 1 / 3
9,187
656
8,723
7,956
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 4 / 2
5,066
362
1,345
7,612
2,239
Mercury
NeilMah
Mercury
15
6 / 0 / 6
8,754
625
7,113
7,809
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 1
7,652
547
2,666
6,664
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,060
576
7,459
8,947
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 3 / 0
6,875
491
5,683
9,103
6,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 2
5,774
412
1,180
6,141
1,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
Zyviel
Discordia
12
3 / 5 / 0
6,790
485
5,582
8,387
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
7
0 / 8 / 0
5,204
372
1,793
8,937
2,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
23
Kills
8
8
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
1
3
0
0.33
L
0
4
2
0.25
W
Anhur
L1TE_454
Anhur
6
3
3
2.5
W
Morgan Le Fay
LonelyLozer
Morgan Le Fay
9
1
3
10.5
W
0
4
2
0.25
W
Mercury
NeilMah
Mercury
6
0
6
9
W
2
0
1
2.5
L
Discordia
Zyviel
Discordia
3
5
0
0.6
L
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
21,697
37,913
Taken
41,515
16,327
Mitigated
17,123
7,728
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,459
4,334
0
1,138
8,947
3,995
1,140
2,173
6,684
0
46,024
L
5,683
2,122
0
1,997
9,103
6,742
143
4,489
4,508
39,562
0
L
1,180
563
0
793
6,141
1,784
45
169
5,972
0
14,750
W
Anhur
L1TE_454
Anhur
5,761
2,090
0
2,642
7,872
2,681
272
904
6,968
0
41,707
W
Morgan Le Fay
LonelyLozer
Morgan Le Fay
8,723
1,020
104
3,447
7,956
3,176
462
3,399
4,557
61,536
0
W
1,345
265
130
880
7,612
2,239
0
2,295
5,317
0
7,623
W
Mercury
NeilMah
Mercury
7,113
4,148
0
275
7,809
2,877
0
2,081
5,728
0
64,271
W
2,666
981
0
250
6,664
5,354
174
2,731
3,933
18,942
0
L
Discordia
Zyviel
Discordia
5,582
332
0
1,477
8,387
2,154
0
1,993
6,246
35,182
0
L
Fenrir
1,793
148
0
1,367
8,937
2,448
0
2,105
6,716
0
15,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
32,703
348
Minions Killed
292
0
Camps Cleared
0
1,308,004
Distance Traveled
1,087,667
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,060
576
98
7
0
250,367
1
L
Athena
6,875
491
84
6
0
250,509
2
L
Thor
5,774
412
35
3
0
197,134
0
W
Anhur
8,140
581
82
6
0
242,782
1
W
Morgan Le Fay
9,187
656
117
8
0
256,934
2
W
Guan Yu
5,066
362
13
1
0
265,666
3
W
Mercury
8,754
625
110
8
0
303,142
0
W
Ymir
7,652
547
26
2
0
239,480
0
L
Discordia
6,790
485
49
4
0
221,827
2
L
Fenrir
5,204
372
26
2
0
167,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role