Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DocDoomhammer
Amaterasu
Level 109
God Stats
3W - 2L
1,547 SR
Queue Stats
528W - 747L
1,410 Elo+
Solo
Cthulhu
Cthulhu
DrunkLotos
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Team Averages
Level 86
1,516 SR
1,405 Elo+

VS

Team Averages
Level 97
1,474 SR
1,558 Elo+
Nike
Nike
 
Nike
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alex216
Cernunnos
Level 106
God Stats
10W - 16L
1,430 SR
Queue Stats
941W - 780L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
SkooklyDookly
Nu Wa
Level 108
God Stats
20W - 22L
1,491 SR
Queue Stats
1,003W - 823L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
4,298
716
2,099
1,013
244
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
DocDoomhammer
Amaterasu
6
0 / 1 / 0
4,445
741
1,056
3,270
1,333
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
DrunkLotos
Cthulhu
7
0 / 5 / 0
4,362
727
403
6,739
2,951
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
1 / 1 / 5
5,218
870
1,854
4,255
2,853
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Alex216
Cernunnos
9
2 / 0 / 4
5,803
967
3,968
2,571
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
3 / 0 / 3
5,868
978
2,153
850
231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Nike
 
Nike
1
1
5
3.5
W
Cernunnos
Alex216
Cernunnos
2
0
4
4
L
Amaterasu
DocDoomhammer
Amaterasu
0
1
0
0
L
Cthulhu
DrunkLotos
Cthulhu
0
5
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,558
Damage
7,975
11,022
Taken
7,676
4,528
Mitigated
4,020
860
Healing
1,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,099
0
0
175
1,013
244
0
147
826
8,484
0
W
Nike
 
Nike
1,854
194
351
454
4,255
2,853
508
1,235
2,940
0
8,096
W
Cernunnos
Alex216
Cernunnos
3,968
1,941
0
771
2,571
936
1,034
821
1,708
0
22,137
L
Amaterasu
DocDoomhammer
Amaterasu
1,056
0
0
685
3,270
1,333
0
595
2,557
0
7,740
L
Cthulhu
DrunkLotos
Cthulhu
403
65
0
0
6,739
2,951
0
1,135
5,486
5,518
0
W
2,153
681
0
250
850
231
798
324
526
11,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,105
Gold Earned
16,889
38
Minions Killed
74
0
Camps Cleared
0
305,558
Distance Traveled
347,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,298
716
11
2
0
93,314
1
W
Nike
5,218
870
11
2
0
120,976
1
W
Cernunnos
5,803
967
37
6
0
108,825
0
L
Amaterasu
4,445
741
18
3
0
110,924
0
L
Cthulhu
4,362
727
9
2
0
101,320
0
W
Nu Wa
5,868
978
26
4
0
117,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role