Player Matchup

Neith
Neith
Moi le meme950
Neith
Level 13
God Stats
3W - 1L
1,428 SR
Queue Stats
25W - 25L
1,310 Elo+
Solo
Nox
Nox
PrettyDepressed
Nox
Level 29
God Stats
2W - 1L
1,674 SR
Queue Stats
82W - 81L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Slaughterwitz
Hun Batz
Level 14
God Stats
10W - 26L
1,323 SR
Queue Stats
360W - 522L
1,261 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Warz9049
Morgan Le Fay
Level 20
God Stats
3W - 3L
1,280 SR
Queue Stats
22W - 36L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
melvicito
Tsukuyomi
Level 14
God Stats
3W - 1L
1,281 SR
Queue Stats
6W - 4L
1,097 Elo+
Solo
Team Averages
Level 18
1,397 SR
1,280 Elo+

VS

Team Averages
Level 15
1,500 SR
1,333 Elo+
Fenrir
Fenrir
Kingdebane
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 126L
1,312 Elo+
Solo
Pele
Pele
LilUglyy23
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 152L
1,421 Elo+
Solo
Geb
Geb
Riptor9000
Geb
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
devious_binks
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 324L
1,298 Elo+
Solo
Thor
Thor
nicknamebenja
Thor
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 6L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
11,737
1,067
15,355
12,229
4,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
15 / 2 / 14
13,792
1,254
23,853
12,806
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Slaughterwitz
Hun Batz
18
5 / 6 / 16
11,929
1,084
13,181
19,562
13,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Warz9049
Morgan Le Fay
18
4 / 3 / 17
11,393
1,036
12,250
8,359
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
melvicito
Tsukuyomi
17
4 / 7 / 11
10,948
995
7,212
12,596
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

176

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kingdebane
Fenrir
17
8 / 10 / 6
11,676
1,061
14,614
17,448
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 3 / 6
13,241
1,204
18,177
15,556
5,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 7 / 9
10,154
923
4,965
16,342
18,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
devious_binks
Zhong Kui
18
2 / 6 / 9
10,934
994
17,135
17,402
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 7 / 9
10,697
972
6,097
13,755
5,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
33
Kills
23
23
Deaths
33
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kingdebane
Fenrir
8
10
6
1.1
L
10
3
6
4.33
W
5
5
17
2.7
W
15
2
14
11
L
0
7
9
0.64
W
Hun Batz
Slaughterwitz
Hun Batz
5
6
16
2.17
W
Morgan Le Fay
Warz9049
Morgan Le Fay
4
3
17
4.17
L
Zhong Kui
devious_binks
Zhong Kui
2
6
9
1.08
W
Tsukuyomi
melvicito
Tsukuyomi
4
7
11
1.36
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,851
Damage
60,988
65,552
Taken
80,503
31,006
Mitigated
49,957
2,955
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kingdebane
Fenrir
14,614
3,099
0
1,045
17,448
8,234
0
8,724
8,724
0
23,011
L
18,177
6,960
0
1,738
15,556
5,798
0
6,943
8,613
0
44,395
W
15,355
7,865
0
1,287
12,229
4,803
0
2,987
9,066
0
27,824
W
23,853
4,381
518
987
12,806
4,591
0
5,251
7,302
39,013
0
L
4,965
930
0
0
16,342
18,227
0
8,643
7,699
9,920
0
W
Hun Batz
Slaughterwitz
Hun Batz
13,181
4,208
0
0
19,562
13,126
0
7,274
11,788
0
31,222
W
Morgan Le Fay
Warz9049
Morgan Le Fay
12,250
1,390
0
88
8,359
3,451
0
2,572
5,604
30,207
0
L
Zhong Kui
devious_binks
Zhong Kui
17,135
3,231
0
3,767
17,402
12,378
0
6,775
10,299
39,250
0
W
Tsukuyomi
melvicito
Tsukuyomi
7,212
2,240
0
75
12,596
5,035
0
2,723
9,692
0
13,686
L
6,097
990
0
0
13,755
5,320
0
5,018
8,490
0
14,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,799
Gold Earned
56,702
148
Minions Killed
166
6
Camps Cleared
2
868,402
Distance Traveled
1,032,374
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,676
1,061
6
1
1
229,922
0
L
Pele
13,241
1,204
68
6
0
234,281
0
W
Neith
11,737
1,067
23
2
4
185,875
1
W
Nox
13,792
1,254
34
3
2
204,539
0
L
Geb
10,154
923
4
0
1
201,444
0
W
Hun Batz
11,929
1,084
44
4
0
172,168
1
W
Morgan Le Fay
11,393
1,036
38
3
0
190,660
0
L
Zhong Kui
10,934
994
72
7
0
195,751
3
W
Tsukuyomi
10,948
995
9
1
0
115,160
0
L
Thor
10,697
972
16
1
0
170,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role