Player Matchup

Rama
Rama
Funkypotomus
Rama
Level 17
God Stats
1W - 3L
1,510 SR
Queue Stats
6W - 8L
1,531 Elo+
Solo
Ares
Ares
MONPIRRI10
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,460 Elo+
Party 2
Thanatos
Thanatos
Wakfa
Thanatos
Level 28
God Stats
4W - 6L
1,279 SR
Queue Stats
11W - 11L
1,162 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
proyectnesus
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,523 Elo+
Party 2
Chang'e
Chang'e
分明的很聪明
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,491 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,433 Elo+

VS

Team Averages
Level 26
1,545 SR
1,431 Elo+
Thanatos
Thanatos
Fakkepro
Thanatos
Level 29
God Stats
18W - 8L
1,739 SR
Queue Stats
51W - 52L
1,433 Elo+
Solo
Guan Yu
Guan Yu
Nifeltar
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,453 Elo+
Solo
Hachiman
Hachiman
Serisma
Hachiman
Level 29
God Stats
3W - 2L
1,590 SR
Queue Stats
76W - 76L
1,424 Elo+
Party 1
Ymir
Ymir
Sy254
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 84L
1,443 Elo+
Party 1
Zeus
Zeus
Zuluag
Zeus
Level 27
God Stats
16W - 15L
1,395 SR
Queue Stats
140W - 167L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
4,983
453
4,896
6,240
1,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 3
5,520
502
3,385
6,795
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Wakfa
Thanatos
8
3 / 4 / 1
5,431
494
1,545
7,301
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
proyectnesus
Morgan Le Fay
9
3 / 3 / 0
5,941
540
4,352
6,907
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
5,126
466
2,063
5,416
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fakkepro
Thanatos
11
8 / 2 / 0
7,260
660
3,753
7,643
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Nifeltar
Guan Yu
11
3 / 1 / 1
6,800
618
5,019
6,584
3,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Serisma
Hachiman
9
0 / 2 / 4
5,740
522
5,240
6,304
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Sy254
Ymir
7
2 / 3 / 2
5,793
527
4,664
8,444
5,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
Zuluag
Zeus
11
4 / 0 / 2
7,009
637
4,532
2,335
683
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
17
17
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fakkepro
Thanatos
8
2
0
4
L
0
4
4
0.5
L
1
2
3
1.25
W
Guan Yu
Nifeltar
Guan Yu
3
1
1
3.5
W
Hachiman
Serisma
Hachiman
0
2
4
1
W
Ymir
Sy254
Ymir
2
3
2
1
L
Thanatos
Wakfa
Thanatos
3
4
1
0.88
W
Zeus
Zuluag
Zeus
4
0
2
5
L
Morgan Le Fay
proyectnesus
Morgan Le Fay
3
3
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
23,208
32,659
Taken
31,310
10,946
Mitigated
14,420
8,854
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fakkepro
Thanatos
3,753
940
0
7,815
7,643
3,165
0
767
6,876
0
43,517
L
4,896
4,543
0
1,720
6,240
1,536
0
1,693
4,547
0
20,334
L
3,385
644
0
800
6,795
4,219
0
2,554
4,241
11,644
0
W
Guan Yu
Nifeltar
Guan Yu
5,019
268
0
2,586
6,584
3,975
806
2,808
3,776
0
33,523
W
Hachiman
Serisma
Hachiman
5,240
3,488
0
2,719
6,304
1,521
0
2,164
4,140
0
25,881
W
Ymir
Sy254
Ymir
4,664
1,542
0
1,500
8,444
5,076
78
2,480
5,964
12,107
0
L
Thanatos
Wakfa
Thanatos
1,545
493
0
4,047
7,301
1,828
0
831
6,470
0
16,349
W
Zeus
Zuluag
Zeus
4,532
718
0
552
2,335
683
140
1,647
688
30,791
0
L
Morgan Le Fay
proyectnesus
Morgan Le Fay
4,352
1,142
0
1,307
6,907
1,702
0
727
6,180
23,172
0
L
2,063
144
0
980
5,416
1,661
0
3,391
2,025
18,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
32,602
175
Minions Killed
281
0
Camps Cleared
0
956,304
Distance Traveled
1,021,908
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,260
660
84
8
0
253,047
3
L
Rama
4,983
453
35
3
0
169,022
4
L
Ares
5,520
502
15
1
0
213,032
1
W
Guan Yu
6,800
618
71
6
0
180,184
2
W
Hachiman
5,740
522
41
4
0
206,565
1
W
Ymir
5,793
527
20
2
0
189,804
1
L
Thanatos
5,431
494
40
4
0
193,666
4
W
Zeus
7,009
637
65
6
0
192,308
4
L
Morgan Le Fay
5,941
540
46
4
0
190,303
2
L
Chang'e
5,126
466
39
4
0
190,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role