Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
deanin
Hercules
Level 105
God Stats
3W - 0L
1,386 SR
Queue Stats
20W - 20L
1,460 Elo+
Solo
Artemis
Artemis
gulbata22
Artemis
Level 107
God Stats
7W - 6L
1,530 SR
Queue Stats
121W - 138L
1,425 Elo+
Solo
Team Averages
Level 114
1,472 SR
1,462 Elo+

VS

Team Averages
Level 100
1,688 SR
1,497 Elo+
Ra
Ra
SenTe0
Ra
Level 146
God Stats
0W - 3L
1,905 SR
Queue Stats
70W - 68L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Чикбамбео
Danzaburou
Level 46
God Stats
45W - 42L
1,497 SR
Queue Stats
69W - 76L
1,475 Elo+
Party 1
Da Ji
Da Ji
пи3дец0бамы
Da Ji
Level 109
God Stats
12W - 10L
1,662 SR
Queue Stats
178W - 202L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 7 / 10
11,442
636
7,844
11,413
3,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
deanin
Hercules
17
9 / 4 / 7
12,682
705
10,415
16,652
14,640
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
gulbata22
Artemis
16
6 / 2 / 9
12,387
688
14,561
9,771
3,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 4 / 8
11,643
647
12,004
10,891
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
14
1 / 9 / 9
11,011
612
10,714
17,339
6,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 4 / 4
11,221
623
7,823
10,852
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
11
13
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
7
10
1
L
Ra
4
4
8
2
W
Hercules
deanin
Hercules
9
4
7
3.13
W
Artemis
gulbata22
Artemis
6
2
9
5.25
L
Danzaburou
1
9
9
0.61
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,820
Damage
30,541
37,836
Taken
39,082
20,970
Mitigated
16,058
8,340
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,844
649
0
3,137
11,413
3,218
1,260
4,034
7,379
55,326
0
L
Ra
12,004
348
3,060
2,489
10,891
4,468
36
1,741
9,150
68,255
0
W
Hercules
deanin
Hercules
10,415
3,030
0
3,023
16,652
14,640
460
4,668
11,984
2,164
34,553
W
Artemis
gulbata22
Artemis
14,561
6,637
0
2,180
9,771
3,112
1,319
3,302
6,469
0
40,313
L
Danzaburou
10,714
3,189
0
3,275
17,339
6,918
160
3,655
13,684
0
41,989
L
7,823
1,038
0
250
10,852
4,672
0
2,702
8,150
0
12,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
33,875
188
Minions Killed
175
0
Camps Cleared
0
970,128
Distance Traveled
889,969
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,442
636
80
4
0
293,826
2
L
Ra
11,643
647
108
6
0
327,804
2
W
Hercules
12,682
705
55
3
0
343,419
4
W
Artemis
12,387
688
53
3
0
332,883
1
L
Danzaburou
11,011
612
55
3
0
252,306
2
L
Da Ji
11,221
623
12
1
0
309,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role