Player Matchup

Ymir
Ymir
Crispy__Kris
Ymir
Level 160
God Stats
356W - 242L
1,601 SR
Queue Stats
918W - 704L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
akc022
Sylvanus
Level 158
God Stats
97W - 91L
1,588 SR
Queue Stats
446W - 432L
1,540 Elo+
Party 1
Izanami
Izanami
miicaelcilla
Izanami
Level 40
God Stats
2W - 1L
1,594 SR
Queue Stats
34W - 33L
1,581 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,555 Elo+

VS

Team Averages
Level 98
1,552 SR
1,524 Elo+
Mercury
Mercury
 
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LokaleVisboer
Scylla
Level 87
God Stats
10W - 11L
1,476 SR
Queue Stats
46W - 48L
1,407 Elo+
Solo
Ymir
Ymir
xUnbounD CaMPz
Ymir
Level 145
God Stats
1W - 2L
1,680 SR
Queue Stats
206W - 215L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,779
732
2,891
11,389
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
akc022
Sylvanus
13
4 / 1 / 7
8,849
737
8,870
9,105
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
miicaelcilla
Izanami
13
5 / 4 / 5
9,256
771
10,695
11,207
4,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 3 / 1
8,238
687
8,674
8,493
3,126
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 3 / 1
7,712
643
10,545
7,801
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
7,383
615
4,056
11,906
10,460
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
5
5
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
1
1.17
W
2
0
6
5
L
1
3
1
0.5
W
Sylvanus
akc022
Sylvanus
4
1
7
7.5
W
Izanami
miicaelcilla
Izanami
5
4
5
1.88
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
23,275
31,701
Taken
28,200
21,422
Mitigated
15,889
12,998
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,674
4,485
0
500
8,493
3,126
0
3,191
5,302
0
30,161
W
2,891
343
116
1,995
11,389
11,566
0
5,772
5,617
9,489
0
L
10,545
1,068
0
1,780
7,801
2,303
0
3,420
4,381
41,223
0
W
Sylvanus
akc022
Sylvanus
8,870
1,793
5,676
4,461
9,105
5,048
169
3,995
5,110
24,955
3,760
W
Izanami
miicaelcilla
Izanami
10,695
7,659
0
750
11,207
4,808
621
4,834
6,373
0
44,485
L
4,056
445
0
500
11,906
10,460
27
4,578
7,328
10,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
23,333
139
Minions Killed
147
0
Camps Cleared
0
656,571
Distance Traveled
692,629
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,238
687
54
5
0
265,282
3
W
Ymir
8,779
732
13
1
0
244,596
1
L
Scylla
7,712
643
66
6
0
214,217
0
W
Sylvanus
8,849
737
37
3
0
214,857
3
W
Izanami
9,256
771
89
7
0
197,118
4
L
Ymir
7,383
615
27
2
0
213,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role