Player Matchup

Thanatos
Thanatos
Belyandor
Thanatos
Level 26
God Stats
3W - 8L
1,485 SR
Queue Stats
56W - 70L
1,400 Elo+
Solo
Cerberus
Cerberus
Frankito1245_
Cerberus
Level 8
God Stats
1W - 2L
1,640 SR
Queue Stats
8W - 12L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
IanGod
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
OliverSantts
Ares
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Danzaburou
Danzaburou
TADASHll
Danzaburou
Level 8
God Stats
6W - 2L
1,889 SR
Queue Stats
9W - 5L
1,637 Elo+
Solo
Team Averages
Level 11
1,561 SR
1,457 Elo+

VS

Team Averages
Level 48
1,417 SR
1,406 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LND_K4DU
Loki
Level 13
God Stats
21W - 29L
1,406 SR
Queue Stats
39W - 53L
1,314 Elo+
Party 1
Vamana
Vamana
XERACUDEGORDO
Vamana
Level 16
God Stats
1W - 1L
1,291 SR
Queue Stats
26W - 29L
1,492 Elo+
Party 1
Medusa
Medusa
brenowallaces
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 20L
1,256 Elo+
Solo
Sol
Sol
temp-965264
Sol
Level 157
God Stats
8W - 8L
1,390 SR
Queue Stats
600W - 621L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Belyandor
Thanatos
12
3 / 9 / 0
7,749
484
7,075
15,414
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Frankito1245_
Cerberus
11
2 / 8 / 3
7,182
449
4,429
18,025
11,528
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
IanGod
Baron Samedi
11
1 / 9 / 2
7,179
449
2,887
11,376
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 6 / 0
4,807
300
976
7,222
4,655
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
TADASHll
Danzaburou
12
4 / 7 / 3
7,757
485
9,806
13,904
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
16 / 4 / 4
12,540
784
18,845
15,323
7,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
15
4 / 0 / 1
10,452
653
3,342
5,266
1,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 0 / 7
10,504
657
10,779
12,828
6,123
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 4
8,642
540
5,177
10,889
3,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 0 / 3
11,000
688
16,206
11,972
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
39
39
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
4
4
4.5
L
Thanatos
Belyandor
Thanatos
3
9
0
0.33
L
Cerberus
Frankito1245_
Cerberus
2
8
3
0.44
L
Baron Samedi
IanGod
Baron Samedi
1
9
2
0.22
W
Loki
4
0
1
4.5
L
0
6
0
0
L
Danzaburou
TADASHll
Danzaburou
4
7
3
0.79
W
9
0
7
12.5
W
2
6
4
0.67
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
54,349
65,941
Taken
56,278
30,499
Mitigated
23,665
13,811
Healing
19,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,845
13,145
0
5,648
15,323
7,500
1,496
2,115
13,208
0
100,438
L
Thanatos
Belyandor
Thanatos
7,075
1,977
0
7,180
15,414
5,022
0
1,709
13,705
0
29,592
L
Cerberus
Frankito1245_
Cerberus
4,429
295
0
3,115
18,025
11,528
45
5,265
12,760
18,492
0
L
Baron Samedi
IanGod
Baron Samedi
2,887
204
116
1,784
11,376
5,042
0
2,580
8,796
27,954
0
W
Loki
3,342
560
0
125
5,266
1,889
3,796
1,155
4,111
0
50,290
L
976
360
0
250
7,222
4,655
0
1,900
5,322
3,615
0
L
Danzaburou
TADASHll
Danzaburou
9,806
4,816
0
1,366
13,904
4,252
588
4,752
9,152
0
34,050
W
10,779
5,673
0
2,860
12,828
6,123
43
1,158
11,670
0
54,933
W
5,177
2,244
42
3,265
10,889
3,926
2,339
2,295
8,594
0
29,195
W
16,206
5,859
0
7,411
11,972
4,227
7,267
1,630
10,342
91,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
53,138
195
Minions Killed
506
0
Camps Cleared
0
1,098,709
Distance Traveled
1,477,821
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,540
784
142
9
0
325,372
1
L
Thanatos
7,749
484
61
4
0
287,919
3
L
Cerberus
7,182
449
32
2
0
223,614
0
L
Baron Samedi
7,179
449
50
3
0
221,982
1
W
Loki
10,452
653
100
6
0
299,743
1
L
Ares
4,807
300
6
0
0
115,840
3
L
Danzaburou
7,757
485
46
3
0
249,354
1
W
Vamana
10,504
657
75
5
0
332,822
0
W
Medusa
8,642
540
50
3
0
262,793
0
W
Sol
11,000
688
139
9
0
257,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role