Player Matchup

King Arthur
King Arthur
Diamond II
ALEXR KRAlT
King Arthur
Diamond II
Level 155
God Stats
21W - 34L
1,628 SR
Queue Stats
994W - 918L
2,345 MMR
Solo
Fenrir
Fenrir
Masters
FaraonMx
Fenrir
Masters
Level 160
God Stats
47W - 30L
1,736 SR
Queue Stats
501W - 466L
2,790 MMR
Solo
Skadi
Skadi
Platinum III
Kkill1611
Skadi
Platinum III
Level 49
God Stats
0W - 1L
1,329 SR
Queue Stats
37W - 20L
2,244 MMR
Solo
Scylla
Scylla
Diamond II
iRichaye
Scylla
Diamond II
Level 160
God Stats
59W - 64L
1,733 SR
Queue Stats
709W - 674L
2,347 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
markusgub
Cthulhu
Diamond IV
Level 108
God Stats
71W - 51L
1,719 SR
Queue Stats
162W - 156L
2,169 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,629 SR
2,379 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,592 SR
2,380 MMR
Sol
Sol
Masters
JamZKarma
Sol
Masters
Level 160
God Stats
4W - 3L
1,737 SR
Queue Stats
321W - 247L
2,652 MMR
Solo
Kali
Kali
Diamond I
Jihggy
Kali
Diamond I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 200L
2,355 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Qelvv
Hou Yi
Platinum III
Level 149
God Stats
1W - 0L
1,317 SR
Queue Stats
20W - 8L
2,085 MMR
Solo
Persephone
Persephone
Diamond II
TheKill3rDemon
Persephone
Diamond II
Level 151
God Stats
8W - 3L
1,682 SR
Queue Stats
245W - 233L
2,252 MMR
Solo
Geb
Geb
Masters
TheUnb10
Geb
Masters
Level 160
God Stats
34W - 31L
1,725 SR
Queue Stats
296W - 275L
2,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALEXR KRAlT
King Arthur
9
0 / 3 / 0
5,409
541
3,254
7,916
5,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
FaraonMx
Fenrir
8
1 / 4 / 0
5,171
517
2,778
7,681
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Kkill1611
Skadi
8
0 / 5 / 1
4,891
489
3,066
5,638
1,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
iRichaye
Scylla
9
0 / 1 / 0
5,011
501
4,204
2,892
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
markusgub
Cthulhu
7
0 / 3 / 0
4,756
476
4,416
8,160
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Zhong KuiGilgameshMorgan Le FayAthena

VS

Bans
TiamatSetAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,533
653
8,149
6,068
2,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Jihggy
Kali
11
1 / 0 / 7
6,455
646
3,808
7,747
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Qelvv
Hou Yi
11
6 / 1 / 1
6,690
669
5,912
6,939
1,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TheKill3rDemon
Persephone
12
4 / 0 / 1
7,218
722
5,498
6,256
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 8
6,080
608
1,134
6,833
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
16
16
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALEXR KRAlT
King Arthur
0
3
0
0
L
Fenrir
FaraonMx
Fenrir
1
4
0
0.25
W
4
0
4
6
W
Kali
Jihggy
Kali
1
0
7
4.5
L
Skadi
Kkill1611
Skadi
0
5
1
0.1
W
Hou Yi
Qelvv
Hou Yi
6
1
1
6.5
W
Persephone
TheKill3rDemon
Persephone
4
0
1
4.5
W
1
0
8
5
L
Scylla
iRichaye
Scylla
0
1
0
0
L
Cthulhu
markusgub
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
24,501
32,287
Taken
33,843
13,494
Mitigated
13,876
5,953
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALEXR KRAlT
King Arthur
3,254
553
0
1,594
7,916
5,107
0
4,601
3,315
0
27,325
L
Fenrir
FaraonMx
Fenrir
2,778
729
0
907
7,681
2,279
0
2,944
4,737
0
24,218
W
8,149
3,399
0
4,154
6,068
2,662
126
2,905
3,163
47,414
0
W
Kali
Jihggy
Kali
3,808
1,763
0
4,298
7,747
3,687
0
1,852
5,895
0
36,768
L
Skadi
Kkill1611
Skadi
3,066
1,268
0
907
5,638
1,146
0
525
5,113
0
22,323
W
Hou Yi
Qelvv
Hou Yi
5,912
2,855
0
4,500
6,939
1,812
1,028
946
5,993
0
40,896
W
Persephone
TheKill3rDemon
Persephone
5,498
541
52
3,999
6,256
1,864
536
195
5,995
42,244
0
W
1,134
276
0
1,500
6,833
3,851
168
2,722
4,111
8,348
0
L
Scylla
iRichaye
Scylla
4,204
120
0
500
2,892
728
0
1,361
1,531
29,912
0
L
Cthulhu
markusgub
Cthulhu
4,416
521
25
2,020
8,160
4,234
0
5,350
2,810
13,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
32,976
244
Minions Killed
354
0
Camps Cleared
0
971,384
Distance Traveled
1,025,007
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,409
541
66
7
0
192,436
1
L
Fenrir
5,171
517
49
5
0
223,769
0
W
Sol
6,533
653
93
9
0
194,782
1
W
Kali
6,455
646
80
8
0
242,589
3
L
Skadi
4,891
489
46
5
0
165,176
4
W
Hou Yi
6,690
669
75
8
0
181,364
4
W
Persephone
7,218
722
88
9
0
196,594
2
W
Geb
6,080
608
18
2
0
209,678
2
L
Scylla
5,011
501
68
7
0
199,146
4
L
Cthulhu
4,756
476
15
2
0
190,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role