Player Matchup

Xing Tian
Xing Tian
SHMOOPY_Jr
Xing Tian
Level 17
God Stats
2W - 2L
1,496 SR
Queue Stats
132W - 156L
1,345 Elo+
Party 1
Anubis
Anubis
Santilli
Anubis
Level 21
God Stats
15W - 14L
1,567 SR
Queue Stats
26W - 29L
1,421 Elo+
Solo
Hachiman
Hachiman
TheActualEagle
Hachiman
Level 15
God Stats
10W - 5L
1,591 SR
Queue Stats
174W - 215L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
Zumba11
Nu Wa
Level 23
God Stats
45W - 40L
1,657 SR
Queue Stats
93W - 101L
1,592 Elo+
Solo
Loki
Loki
孟商伍丶
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,446 Elo+

VS

Team Averages
Level 6
1,500 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AnUnmenacingNeko
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
BACKHANDTRE
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Kukulkan
Kukulkan
elbee___
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
ghnearyl
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SHMOOPY_Jr
Xing Tian
16
0 / 1 / 3
10,680
562
3,095
13,354
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Santilli
Anubis
17
14 / 1 / 4
11,397
600
15,302
12,471
6,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
13
4 / 0 / 1
8,619
454
3,816
9,283
3,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Zumba11
Nu Wa
18
5 / 0 / 5
11,280
594
19,384
7,251
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 1 / 4
9,868
519
4,915
10,002
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 16 / 0
7,533
396
6,618
19,276
6,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 6 / 1
7,582
399
7,473
21,053
11,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
5,092
268
0
1,972
462
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
elbee___
Kukulkan
7
0 / 6 / 0
5,752
303
1,107
8,554
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ghnearyl
Yemoja
15
1 / 2 / 1
9,090
478
5,075
10,253
6,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
29
Kills
2
3
Deaths
30
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
16
0
0.06
L
0
6
1
0.08
L
0
0
0
0
W
Xing Tian
SHMOOPY_Jr
Xing Tian
0
1
3
1.5
W
Anubis
Santilli
Anubis
14
1
4
16
W
Hachiman
4
0
1
4.5
W
Nu Wa
Zumba11
Nu Wa
5
0
5
7.5
L
Kukulkan
elbee___
Kukulkan
0
6
0
0
L
Yemoja
ghnearyl
Yemoja
1
2
1
0.75
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
20,273
52,361
Taken
61,108
24,902
Mitigated
27,143
17,762
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,618
144
0
2,594
19,276
6,972
145
12,521
6,755
32,321
0
L
7,473
1,594
0
5,117
21,053
11,208
0
12,842
8,211
0
50,893
L
0
0
0
0
1,972
462
0
1,972
0
0
0
W
Xing Tian
SHMOOPY_Jr
Xing Tian
3,095
804
0
3,123
13,354
9,704
280
3,111
10,243
30,960
0
W
Anubis
Santilli
Anubis
15,302
779
0
5,986
12,471
6,372
496
6,074
6,397
64,572
0
W
Hachiman
3,816
2,418
0
977
9,283
3,034
1,973
1,844
7,439
0
34,929
W
Nu Wa
Zumba11
Nu Wa
19,384
5,661
53
2,787
7,251
2,643
5,983
431
6,820
86,292
0
L
Kukulkan
elbee___
Kukulkan
1,107
70
0
332
8,554
1,816
0
4,768
3,786
13,101
0
L
Yemoja
ghnearyl
Yemoja
5,075
1,503
328
1,000
10,253
6,685
0
5,573
4,575
30,350
0
W
4,915
1,668
0
4,836
10,002
3,149
718
1,340
8,662
0
60,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
35,049
460
Minions Killed
192
0
Camps Cleared
0
1,746,558
Distance Traveled
1,046,800
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,533
396
47
2
0
243,246
0
L
Bellona
7,582
399
87
5
0
329,912
1
L
Neith
5,092
268
0
0
0
14,025
0
W
Xing Tian
10,680
562
55
3
0
309,309
2
W
Anubis
11,397
600
105
6
0
356,339
0
W
Hachiman
8,619
454
63
3
0
336,194
0
W
Nu Wa
11,280
594
146
8
0
342,492
1
L
Kukulkan
5,752
303
23
1
0
143,341
0
L
Yemoja
9,090
478
35
2
0
316,276
1
W
Loki
9,868
519
91
5
0
402,224
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role