Player Matchup

Freya
Freya
DoctorKaboodle
Freya
Level 149
God Stats
4W - 2L
1,375 SR
Queue Stats
165W - 160L
1,471 Elo+
Party 1
Bellona
Bellona
bebolavita
Bellona
Level 82
God Stats
6W - 3L
1,652 SR
Queue Stats
140W - 180L
1,419 Elo+
Party 1
Rama
Rama
ll-DW-ll
Rama
Level 125
God Stats
5W - 3L
1,255 SR
Queue Stats
114W - 101L
1,495 Elo+
Party 1
Team Averages
Level 119
1,427 SR
1,461 Elo+

VS

Team Averages
Level 32
1,826 SR
1,435 Elo+
Cthulhu
Cthulhu
Alopted
Cthulhu
Level 63
God Stats
30W - 27L
1,538 SR
Queue Stats
316W - 315L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Casual_cookie25
Gilgamesh
Level 7
God Stats
0W - 1L
2,015 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
IronMan42928479
Apollo
Level 27
God Stats
1W - 1L
1,925 SR
Queue Stats
5W - 4L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
12,252
721
13,637
12,298
6,047
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
bebolavita
Bellona
15
6 / 4 / 12
12,361
727
12,225
16,025
16,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
17
11 / 9 / 6
13,065
769
21,365
15,928
6,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alopted
Cthulhu
15
7 / 6 / 5
12,022
707
16,772
23,002
23,770
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Casual_cookie25
Gilgamesh
12
3 / 8 / 5
10,067
592
8,269
17,790
13,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 8 / 4
11,244
661
10,759
15,773
6,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
14
14
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alopted
Cthulhu
7
6
5
1.58
L
Gilgamesh
Casual_cookie25
Gilgamesh
3
8
5
0.69
W
5
1
13
11.5
L
4
8
4
0.75
W
Bellona
bebolavita
Bellona
6
4
12
3
W
Rama
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
35,800
44,251
Taken
56,565
28,453
Mitigated
43,208
8,445
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alopted
Cthulhu
16,772
1,317
111
3,716
23,002
23,770
0
8,121
14,881
46,520
0
L
Gilgamesh
Casual_cookie25
Gilgamesh
8,269
1,964
0
1,283
17,790
13,162
86
2,897
14,893
0
16,771
W
13,637
4,722
0
4,425
12,298
6,047
188
6,101
6,197
37,099
0
L
10,759
5,936
0
1,609
15,773
6,276
779
2,619
13,154
0
48,159
W
Bellona
bebolavita
Bellona
12,225
4,801
0
1,134
16,025
16,195
0
4,238
11,787
0
30,191
W
Rama
21,365
14,699
0
2,886
15,928
6,211
2,857
6,433
9,495
0
65,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
33,333
152
Minions Killed
178
0
Camps Cleared
0
888,258
Distance Traveled
852,576
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,022
707
71
4
0
302,837
2
L
Gilgamesh
10,067
592
12
1
0
266,862
0
W
Freya
12,252
721
34
2
0
319,089
4
L
Apollo
11,244
661
95
6
0
282,877
1
W
Bellona
12,361
727
21
1
0
319,485
4
W
Rama
13,065
769
97
6
0
249,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role