Player Matchup

Danzaburou
Danzaburou
FedSanya
Danzaburou
Level 39
God Stats
34W - 36L
1,504 SR
Queue Stats
132W - 157L
1,372 Elo+
Solo
King Arthur
King Arthur
HennyChicken17
King Arthur
Level 85
God Stats
0W - 1L
1,238 SR
Queue Stats
138W - 131L
1,445 Elo+
Solo
Bakasura
Bakasura
LGD_AMORENO7684
Bakasura
Level 28
God Stats
15W - 11L
1,480 SR
Queue Stats
83W - 108L
1,411 Elo+
Party 2
Anubis
Anubis
LTM_MARK
Anubis
Level 67
God Stats
5W - 9L
1,438 SR
Queue Stats
262W - 308L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
TheMonsterTrio
Sylvanus
Level 57
God Stats
12W - 9L
1,573 SR
Queue Stats
235W - 243L
1,458 Elo+
Solo
Team Averages
Level 55
1,447 SR
1,424 Elo+

VS

Team Averages
Level 69
1,554 SR
1,505 Elo+
Heimdallr
Heimdallr
Paddi_hsv
Heimdallr
Level 86
God Stats
28W - 31L
1,512 SR
Queue Stats
679W - 664L
1,468 Elo+
Party 1
Ymir
Ymir
SlR_CRAZY
Ymir
Level 15
God Stats
10W - 6L
1,680 SR
Queue Stats
17W - 20L
1,493 Elo+
Party 1
Scylla
Scylla
The1CicolasNage
Scylla
Level 122
God Stats
7W - 3L
1,610 SR
Queue Stats
16W - 9L
1,549 Elo+
Solo
Cabrakan
Cabrakan
Xberger_36
Cabrakan
Level 84
God Stats
5W - 1L
1,806 SR
Queue Stats
604W - 581L
1,502 Elo+
Party 1
Loki
Loki
videogame0
Loki
Level 40
God Stats
2W - 1L
1,164 SR
Queue Stats
60W - 45L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FedSanya
Danzaburou
15
2 / 6 / 6
10,221
487
10,165
17,244
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HennyChicken17
King Arthur
16
1 / 4 / 5
9,350
445
5,013
15,641
15,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
15
3 / 9 / 4
9,443
450
5,148
16,208
5,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
LTM_MARK
Anubis
19
11 / 3 / 4
12,102
576
17,331
12,909
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
14
3 / 8 / 4
9,252
441
10,403
20,316
24,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Paddi_hsv
Heimdallr
20
12 / 1 / 6
12,878
613
24,574
14,397
6,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
16
5 / 6 / 9
11,601
552
6,701
17,868
14,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 5 / 6
11,788
561
9,215
9,534
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Xberger_36
Cabrakan
19
5 / 3 / 4
12,206
581
13,026
16,308
22,096
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 5
10,238
488
6,332
15,054
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
20
Kills
29
30
Deaths
21
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FedSanya
Danzaburou
2
6
6
0.83
L
King Arthur
HennyChicken17
King Arthur
1
4
5
0.88
L
Bakasura
3
9
4
0.56
L
Anubis
LTM_MARK
Anubis
11
3
4
4.33
W
Heimdallr
Paddi_hsv
Heimdallr
12
1
6
15
W
Ymir
5
6
9
1.58
W
4
5
6
1.4
L
Sylvanus
3
8
4
0.63
W
Cabrakan
Xberger_36
Cabrakan
5
3
4
2.33
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,060
Damage
59,848
82,318
Taken
73,161
59,677
Mitigated
50,169
17,710
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FedSanya
Danzaburou
10,165
4,195
0
5,566
17,244
6,822
906
3,600
13,634
0
58,390
L
King Arthur
HennyChicken17
King Arthur
5,013
501
0
845
15,641
15,084
0
9,248
6,299
0
56,398
L
Bakasura
5,148
3,799
51
2,712
16,208
5,640
1,614
5,898
10,052
0
38,219
L
Anubis
LTM_MARK
Anubis
17,331
2,568
0
5,415
12,909
7,874
736
5,034
7,665
81,947
0
W
Heimdallr
Paddi_hsv
Heimdallr
24,574
18,436
0
5,184
14,397
6,042
2,761
5,673
8,724
0
109,667
W
Ymir
6,701
1,098
0
750
17,868
14,871
525
6,737
11,009
35,255
0
W
9,215
442
0
1,410
9,534
2,488
724
5,063
4,396
64,332
0
L
Sylvanus
10,403
2,970
483
2,638
20,316
24,257
270
4,514
15,700
35,307
13,233
W
Cabrakan
Xberger_36
Cabrakan
13,026
1,689
0
3,822
16,308
22,096
454
5,028
11,280
76,591
0
W
6,332
2,251
0
4,129
15,054
4,672
0
4,447
10,607
0
60,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
58,711
506
Minions Killed
607
0
Camps Cleared
0
1,860,161
Distance Traveled
1,861,565
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,221
487
92
4
0
363,071
3
L
King Arthur
9,350
445
103
5
0
349,293
3
L
Bakasura
9,443
450
91
4
0
427,949
0
L
Anubis
12,102
576
151
7
0
363,423
6
W
Heimdallr
12,878
613
161
8
0
374,916
0
W
Ymir
11,601
552
51
2
0
356,311
8
W
Scylla
11,788
561
132
6
0
414,682
5
L
Sylvanus
9,252
441
69
3
0
356,425
2
W
Cabrakan
12,206
581
157
7
0
335,523
0
W
Loki
10,238
488
106
5
0
380,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role