Player Matchup

Hercules
Hercules
Gold IV
BradleyHickman
Hercules
Gold IV
Level 128
God Stats
16W - 17L
1,568 SR
Queue Stats
197W - 189L
1,462 MMR
Party 1
Bastet
Bastet
Gold IV
DRAGON-HOLLOW
Bastet
Gold IV
Level 106
God Stats
52W - 39L
1,624 SR
Queue Stats
368W - 371L
1,488 MMR
Solo
Awilix
Awilix
Gold III
Krishan_29
Awilix
Gold III
Level 106
God Stats
3W - 1L
1,312 SR
Queue Stats
74W - 76L
1,544 MMR
Party 1
Athena
Athena
Gold I
MataParguelas
Athena
Gold I
Level 124
God Stats
6W - 4L
1,483 SR
Queue Stats
165W - 150L
1,577 MMR
Party 3
Tiamat
Tiamat
Gold IV
elessarjm
Tiamat
Gold IV
Level 129
God Stats
3W - 0L
1,286 SR
Queue Stats
153W - 158L
1,412 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,455 SR
1,497 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,558 SR
1,497 MMR
Medusa
Medusa
Bronze III
OpWinston
Medusa
Bronze III
Level 101
God Stats
1W - 2L
1,767 SR
Queue Stats
7W - 14L
1,507 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Quiquecf05
Cabrakan
Bronze III
Level 39
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2
Pele
Pele
Gold IV
kashten2001
Pele
Gold IV
Level 70
God Stats
4W - 3L
1,356 SR
Queue Stats
94W - 111L
1,475 MMR
Solo
Sol
Sol
Gold II
pandy703
Sol
Gold II
Level 116
God Stats
5W - 4L
1,637 SR
Queue Stats
270W - 286L
1,503 MMR
Solo
Vamana
Vamana
Bronze III
superboss1023
Vamana
Bronze III
Level 31
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
11 / 0 / 2
12,268
613
12,546
14,098
22,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 3 / 7
11,400
570
16,296
13,942
4,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Krishan_29
Awilix
18
5 / 2 / 6
11,039
552
9,452
13,369
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 18
10,932
547
9,571
20,605
24,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
elessarjm
Tiamat
15
2 / 6 / 9
9,355
468
9,366
11,657
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneCthulhuFenrirGilgameshPersephone

VS

Bans
Morgan Le FayDanzaburouCu ChulainnHou YiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OpWinston
Medusa
12
2 / 6 / 2
8,583
429
9,335
12,471
3,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Quiquecf05
Cabrakan
12
2 / 10 / 2
9,548
477
7,141
17,869
7,850
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 3
9,672
484
9,804
17,072
6,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
5 / 5 / 4
10,319
516
12,778
16,244
6,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 4 / 1
9,788
489
3,419
10,903
3,914
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
32
Kills
13
13
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
11
0
2
12
W
11
3
7
4.83
W
Awilix
Krishan_29
Awilix
5
2
6
4
W
3
2
18
6
L
Medusa
OpWinston
Medusa
2
6
2
0.5
L
Cabrakan
Quiquecf05
Cabrakan
2
10
2
0.3
W
Tiamat
elessarjm
Tiamat
2
6
9
1.08
L
4
7
3
0.79
L
5
5
4
1.4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,231
Damage
42,477
73,671
Taken
74,559
61,594
Mitigated
28,100
18,564
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,546
3,275
0
9,031
14,098
22,287
1,245
449
13,649
0
74,823
W
16,296
4,983
679
3,202
13,942
4,750
1,319
4,511
9,431
0
56,801
W
Awilix
Krishan_29
Awilix
9,452
4,221
0
450
13,369
5,007
2,084
4,350
9,019
0
88,093
W
9,571
3,114
0
3,167
20,605
24,082
604
4,915
15,690
44,617
0
L
Medusa
OpWinston
Medusa
9,335
4,086
0
490
12,471
3,553
370
3,532
8,931
0
52,793
L
Cabrakan
Quiquecf05
Cabrakan
7,141
1,089
88
3,080
17,869
7,850
350
6,074
11,795
24,560
0
W
Tiamat
elessarjm
Tiamat
9,366
1,005
0
2,035
11,657
5,468
1,280
5,694
5,963
46,207
0
L
9,804
3,179
114
3,329
17,072
6,067
0
3,579
13,020
0
60,614
L
12,778
3,291
0
6,598
16,244
6,716
336
4,884
11,102
66,850
0
L
3,419
895
0
915
10,903
3,914
1,048
1,251
8,614
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
47,910
535
Minions Killed
404
0
Camps Cleared
0
1,984,202
Distance Traveled
1,734,374
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,268
613
157
8
0
397,010
2
W
Bastet
11,400
570
74
4
0
389,188
0
W
Awilix
11,039
552
130
7
0
444,814
3
W
Athena
10,932
547
76
4
0
406,650
4
L
Medusa
8,583
429
93
5
0
344,957
0
L
Cabrakan
9,548
477
32
2
0
338,835
0
W
Tiamat
9,355
468
98
5
0
346,540
3
L
Pele
9,672
484
113
6
0
385,448
0
L
Sol
10,319
516
103
5
0
314,710
1
L
Vamana
9,788
489
63
3
0
350,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role