Player Matchup

Cthulhu
Cthulhu
Tatsunoko76
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
WinterHao
Hachiman
Level 25
God Stats
1W - 1L
1,311 SR
Queue Stats
47W - 63L
1,422 Elo+
Party 1
Sol
Sol
aliopro
Sol
Level 27
God Stats
7W - 11L
1,333 SR
Queue Stats
64W - 74L
1,339 Elo+
Solo
Camazotz
Camazotz
kendrickautumn33
Camazotz
Level 21
God Stats
8W - 9L
1,486 SR
Queue Stats
93W - 122L
1,323 Elo+
Party 1
Horus
Horus
pugpeace
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,357 Elo+

VS

Team Averages
Level 14
1,542 SR
1,380 Elo+
Jormungandr
Jormungandr
FolGox
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,375 Elo+
Party 2
Bastet
Bastet
KittensNutSock
Bastet
Level 27
God Stats
11W - 10L
1,560 SR
Queue Stats
243W - 269L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
McWaynee
Sun Wukong
Level 18
God Stats
5W - 4L
1,454 SR
Queue Stats
6W - 4L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
Shadow2004
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,650 Elo+
Party 2
Artemis
Artemis
缘1314
Artemis
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tatsunoko76
Cthulhu
14
2 / 8 / 3
9,955
356
10,893
29,526
24,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hachiman
WinterHao
Hachiman
17
2 / 9 / 3
11,279
403
7,174
23,435
8,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
16
4 / 9 / 4
11,186
400
16,364
20,300
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 9 / 3
11,022
394
6,822
26,097
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
pugpeace
Horus
16
4 / 8 / 7
12,072
431
14,569
31,072
33,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FolGox
Jormungandr
19
4 / 0 / 14
14,827
530
9,340
17,354
18,302
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
24 / 2 / 4
17,744
634
36,190
20,917
10,028
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
McWaynee
Sun Wukong
20
5 / 0 / 6
14,676
524
11,423
18,358
18,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shadow2004
Kukulkan
18
9 / 6 / 8
13,683
489
32,010
20,467
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
缘1314
Artemis
17
1 / 7 / 9
12,369
442
9,231
18,758
7,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
15
Kills
43
43
Deaths
15
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FolGox
Jormungandr
4
0
14
11
W
24
2
4
13
W
Sun Wukong
McWaynee
Sun Wukong
5
0
6
8
W
Kukulkan
Shadow2004
Kukulkan
9
6
8
2.17
L
Cthulhu
Tatsunoko76
Cthulhu
2
8
3
0.44
L
Hachiman
WinterHao
Hachiman
2
9
3
0.39
L
Sol
4
9
4
0.67
L
3
9
3
0.5
L
Horus
pugpeace
Horus
4
8
7
0.94
W
Artemis
缘1314
Artemis
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,822
Damage
98,194
130,430
Taken
95,854
80,301
Mitigated
62,161
42,368
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FolGox
Jormungandr
9,340
2,381
0
1,664
17,354
18,302
1,105
5,154
11,988
42,203
0
W
36,190
18,720
17
3,541
20,917
10,028
5,245
4,796
15,999
0
185,359
W
Sun Wukong
McWaynee
Sun Wukong
11,423
4,376
606
3,532
18,358
18,366
3,347
7,058
11,186
0
94,894
W
Kukulkan
Shadow2004
Kukulkan
32,010
4,452
0
6,096
20,467
8,144
3,017
6,953
13,110
83,479
0
L
Cthulhu
Tatsunoko76
Cthulhu
10,893
1,685
216
5,948
29,526
24,005
0
7,792
21,734
39,581
0
L
Hachiman
WinterHao
Hachiman
7,174
3,729
0
4,900
23,435
8,414
3,030
7,045
16,390
0
58,745
L
Sol
16,364
3,771
0
5,731
20,300
5,956
2,506
7,377
12,923
59,399
0
L
6,822
1,780
0
8,266
26,097
8,340
0
6,408
19,689
0
49,067
L
Horus
pugpeace
Horus
14,569
6,802
4,450
12,857
31,072
33,586
196
12,728
18,344
0
45,779
W
Artemis
缘1314
Artemis
9,231
4,645
0
4,998
18,758
7,321
1,547
2,653
15,939
0
71,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,514
Gold Earned
73,299
382
Minions Killed
619
0
Camps Cleared
0
2,206,516
Distance Traveled
2,538,053
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,827
530
52
2
0
525,324
1
W
Bastet
17,744
634
216
8
0
549,266
0
W
Sun Wukong
14,676
524
152
5
0
601,525
4
W
Kukulkan
13,683
489
110
4
0
471,515
2
L
Cthulhu
9,955
356
46
2
0
384,289
4
L
Hachiman
11,279
403
101
4
0
457,820
1
L
Sol
11,186
400
99
4
0
383,652
0
L
Camazotz
11,022
394
74
3
0
473,328
2
L
Horus
12,072
431
62
2
0
507,427
1
W
Artemis
12,369
442
89
3
0
390,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role