Player Matchup

Tiamat
Tiamat
BLACKxHAMMER414
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ipgh2960
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 72L
1,680 Elo+
Solo
Neith
Neith
Jman2
Neith
Level 24
God Stats
9W - 11L
1,576 SR
Queue Stats
221W - 246L
1,568 Elo+
Solo
Hun Batz
Hun Batz
LoudJoker420
Hun Batz
Level 26
God Stats
2W - 3L
1,301 SR
Queue Stats
458W - 440L
1,577 Elo+
Solo
Ullr
Ullr
Smok_kimg
Ullr
Level 16
God Stats
0W - 2L
1,508 SR
Queue Stats
17W - 12L
1,532 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,571 Elo+

VS

Team Averages
Level 20
1,638 SR
1,607 Elo+
Nike
Nike
DrTwelvePack
Nike
Level 18
God Stats
6W - 3L
1,684 SR
Queue Stats
28W - 27L
1,576 Elo+
Solo
Kukulkan
Kukulkan
GameCo
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Ravana
Ravana
MyLeakyEggPlant
Ravana
Level 23
God Stats
7W - 2L
1,829 SR
Queue Stats
179W - 118L
1,640 Elo+
Solo
Cthulhu
Cthulhu
OmegaVolitios
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,444 Elo+
Solo
Zeus
Zeus
lexxdabratttt
Zeus
Level 28
God Stats
11W - 4L
1,675 SR
Queue Stats
35W - 25L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 3
6,160
474
2,993
7,511
3,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Ipgh2960
Nu Wa
8
3 / 3 / 3
5,702
439
3,111
4,478
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jman2
Neith
10
3 / 3 / 3
6,984
537
5,623
9,695
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
LoudJoker420
Hun Batz
11
3 / 2 / 0
6,639
511
4,797
9,582
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
0 / 4 / 2
5,522
425
2,382
8,638
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,056
620
6,012
7,538
6,665
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
GameCo
Kukulkan
5
0 / 10 / 0
4,370
336
595
6,442
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 3
7,224
556
6,381
5,969
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
9
0 / 1 / 5
6,393
492
3,449
9,086
4,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 2 / 2
6,749
519
10,328
4,953
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
16
16
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
6
0
1
6.5
W
Kukulkan
GameCo
Kukulkan
0
10
0
0
L
Nu Wa
Ipgh2960
Nu Wa
3
3
3
1.5
L
Neith
Jman2
Neith
3
3
3
1.5
L
Hun Batz
LoudJoker420
Hun Batz
3
2
0
1.5
W
5
0
3
6.5
W
Cthulhu
0
1
5
2.5
L
Ullr
0
4
2
0.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,906
Damage
26,765
39,904
Taken
33,988
14,412
Mitigated
17,118
6,277
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,993
619
0
2,013
7,511
3,974
256
4,037
3,474
16,522
0
W
6,012
63
0
1,603
7,538
6,665
1,551
238
7,300
0
46,854
W
Kukulkan
GameCo
Kukulkan
595
406
0
0
6,442
1,572
116
1,150
5,292
3,954
0
L
Nu Wa
Ipgh2960
Nu Wa
3,111
550
0
750
4,478
979
0
1,558
2,920
19,140
0
L
Neith
Jman2
Neith
5,623
1,979
0
1,256
9,695
3,916
810
2,985
6,710
0
26,616
L
Hun Batz
LoudJoker420
Hun Batz
4,797
981
0
2,008
9,582
3,081
0
2,681
6,901
0
34,409
W
6,381
2,194
0
1,667
5,969
2,648
440
2,022
3,947
0
37,856
W
Cthulhu
3,449
102
0
1,500
9,086
4,984
180
1,659
7,427
20,375
0
L
Ullr
2,382
1,064
0
250
8,638
2,462
151
3,111
5,527
0
30,271
W
10,328
990
0
548
4,953
1,249
208
1,035
3,918
43,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
32,792
244
Minions Killed
277
0
Camps Cleared
0
1,084,353
Distance Traveled
1,182,563
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,160
474
26
2
0
217,969
2
W
Nike
8,056
620
98
8
0
205,628
3
W
Kukulkan
4,370
336
7
1
0
232,033
0
L
Nu Wa
5,702
439
38
3
0
149,278
2
L
Neith
6,984
537
45
3
0
216,669
3
L
Hun Batz
6,639
511
77
6
0
265,951
0
W
Ravana
7,224
556
68
5
0
262,804
0
W
Cthulhu
6,393
492
28
2
0
218,569
0
L
Ullr
5,522
425
58
4
0
234,486
3
W
Zeus
6,749
519
76
6
0
263,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role