Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GlitteryTea
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Anubis
Anubis
VALTK88
Anubis
Level 17
God Stats
5W - 5L
1,198 SR
Queue Stats
169W - 155L
1,219 Elo+
Party 2
Bakasura
Bakasura
Zaiross2945
Bakasura
Level 13
God Stats
14W - 20L
1,266 SR
Queue Stats
70W - 71L
1,237 Elo+
Party 2
Bellona
Bellona
nalfein70
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,393 SR
1,355 Elo+

VS

Team Averages
Level 29
1,444 SR
1,204 Elo+
Ymir
Ymir
Hopper2323
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,148 Elo+
Party 3
Bakasura
Bakasura
Lev4ik2285
Bakasura
Level 69
God Stats
1W - 1L
1,474 SR
Queue Stats
27W - 29L
1,184 Elo+
Party 3
Sol
Sol
SHOOTER1027
Sol
Level 15
God Stats
8W - 5L
1,341 SR
Queue Stats
12W - 19L
1,100 Elo+
Party 1
Gilgamesh
Gilgamesh
SNIPER-10-25
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 117L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
kantiluv
Nu Wa
Level 29
God Stats
123W - 103L
1,405 SR
Queue Stats
342W - 334L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 2 / 0
6,507
362
1,108
3,699
1,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
GlitteryTea
Izanami
7
1 / 0 / 0
6,190
344
1,137
3,715
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
VALTK88
Anubis
15
9 / 4 / 3
9,500
528
10,751
12,633
4,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Zaiross2945
Bakasura
13
1 / 3 / 3
7,955
442
6,321
15,217
5,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nalfein70
Bellona
13
2 / 11 / 6
7,724
429
5,787
17,381
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,327
407
1,669
11,431
6,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Lev4ik2285
Bakasura
15
8 / 2 / 3
9,996
555
6,991
13,009
4,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 6
9,696
539
5,542
6,991
2,292
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
SNIPER-10-25
Gilgamesh
13
4 / 7 / 4
9,410
523
4,658
11,420
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
kantiluv
Nu Wa
16
6 / 2 / 6
10,375
576
17,862
11,401
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
19
20
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Izanami
GlitteryTea
Izanami
1
0
0
1
W
0
4
2
0.25
W
Bakasura
Lev4ik2285
Bakasura
8
2
3
4.75
W
1
1
6
4
W
Gilgamesh
SNIPER-10-25
Gilgamesh
4
7
4
0.86
L
Anubis
VALTK88
Anubis
9
4
3
2.63
L
Bakasura
Zaiross2945
Bakasura
1
3
3
0.83
W
Nu Wa
kantiluv
Nu Wa
6
2
6
4.5
L
Bellona
nalfein70
Bellona
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
36,722
52,645
Taken
54,252
20,626
Mitigated
19,969
11,675
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,108
35
0
324
3,699
1,502
0
1,711
1,874
8,001
0
L
Izanami
GlitteryTea
Izanami
1,137
909
0
1,259
3,715
870
0
1,790
1,841
0
14,349
W
1,669
513
0
1,363
11,431
6,295
651
3,081
7,974
13,836
0
W
Bakasura
Lev4ik2285
Bakasura
6,991
4,985
0
7,068
13,009
4,636
3,341
2,551
10,178
0
31,598
W
5,542
2,611
0
2,841
6,991
2,292
7,645
284
6,707
55,378
0
W
Gilgamesh
SNIPER-10-25
Gilgamesh
4,658
1,587
0
207
11,420
3,495
3,292
2,662
8,664
0
31,882
L
Anubis
VALTK88
Anubis
10,751
900
0
2,348
12,633
4,821
173
5,667
5,926
43,212
0
L
Bakasura
Zaiross2945
Bakasura
6,321
5,501
0
5,949
15,217
5,128
0
3,847
10,950
0
39,958
W
Nu Wa
kantiluv
Nu Wa
17,862
5,384
0
2,558
11,401
3,251
2,789
3,281
8,050
70,411
0
L
Bellona
nalfein70
Bellona
5,787
3,072
0
1,795
17,381
8,305
97
11,246
5,511
0
25,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
46,804
241
Minions Killed
389
0
Camps Cleared
0
1,012,915
Distance Traveled
1,415,401
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,507
362
10
1
0
112,883
1
L
Izanami
6,190
344
30
2
0
90,384
0
W
Ymir
7,327
407
24
1
0
239,745
1
W
Bakasura
9,996
555
76
4
0
325,839
3
W
Sol
9,696
539
117
7
0
276,850
1
W
Gilgamesh
9,410
523
58
3
0
290,386
0
L
Anubis
9,500
528
66
4
0
266,552
0
L
Bakasura
7,955
442
95
5
0
269,413
0
W
Nu Wa
10,375
576
114
6
0
282,581
0
L
Bellona
7,724
429
40
2
0
273,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role