Player Matchup

Khepri
Khepri
DaddelEngel
Khepri
Level 24
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 7L
1,310 Elo+
Solo
Cernunnos
Cernunnos
DutchDragon297
Cernunnos
Level 28
God Stats
3W - 5L
1,465 SR
Queue Stats
66W - 71L
1,291 Elo+
Solo
Sol
Sol
GhoztPioneer
Sol
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
29W - 42L
1,264 Elo+
Solo
Fenrir
Fenrir
H_Matty513
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 76L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Santi_Mj
Morgan Le Fay
Level 14
God Stats
4W - 6L
1,260 SR
Queue Stats
55W - 58L
1,241 Elo+
Party 2
Team Averages
Level 22
1,530 SR
1,290 Elo+

VS

Team Averages
Level 28
1,478 SR
1,264 Elo+
Hercules
Hercules
KgbJones1997
Hercules
Level 16
God Stats
1W - 8L
1,364 SR
Queue Stats
137W - 125L
1,254 Elo+
Solo
Ao Kuang
Ao Kuang
Mister J7067
Ao Kuang
Level 26
God Stats
1W - 5L
1,274 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 1
Chaac
Chaac
S0WARA
Chaac
Level 54
God Stats
1W - 2L
1,314 SR
Queue Stats
36W - 69L
1,296 Elo+
Party 1
Medusa
Medusa
SHiiN SmoKer
Medusa
Level 13
God Stats
1W - 2L
1,662 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Tiamat
Tiamat
XenoM ParaZyte
Tiamat
Level 29
God Stats
0W - 1L
1,774 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 0 / 15
9,061
477
7,001
12,061
18,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
DutchDragon297
Cernunnos
17
9 / 3 / 5
10,713
564
20,312
16,845
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 1 / 11
11,961
630
13,978
11,738
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
H_Matty513
Fenrir
16
10 / 5 / 5
11,343
597
13,542
17,032
9,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Santi_Mj
Morgan Le Fay
16
5 / 2 / 12
10,597
558
16,319
16,040
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KgbJones1997
Hercules
13
0 / 6 / 4
8,051
424
10,720
26,527
13,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Mister J7067
Ao Kuang
15
5 / 12 / 0
10,173
535
9,751
20,748
6,489
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
S0WARA
Chaac
14
5 / 3 / 1
8,677
457
10,354
18,953
12,368
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
11
0 / 7 / 4
7,387
389
8,057
13,497
5,252
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 7 / 3
7,636
402
4,442
15,635
7,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
34
Kills
10
11
Deaths
35
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
15
8.5
W
Cernunnos
DutchDragon297
Cernunnos
9
3
5
3.83
W
9
1
11
14.5
W
Fenrir
H_Matty513
Fenrir
10
5
5
2.5
L
Hercules
KgbJones1997
Hercules
0
6
4
0.33
L
Ao Kuang
Mister J7067
Ao Kuang
5
12
0
0.42
L
Chaac
S0WARA
Chaac
5
3
1
1.83
L
Medusa
0
7
4
0.29
W
Morgan Le Fay
Santi_Mj
Morgan Le Fay
5
2
12
5.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,152
Damage
43,324
73,716
Taken
95,360
54,087
Mitigated
44,840
30,116
Healing
26,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,001
1,284
315
2,832
12,061
18,735
1,015
679
11,288
25,061
0
W
Cernunnos
DutchDragon297
Cernunnos
20,312
8,531
0
7,783
16,845
10,661
1,212
634
16,035
0
96,523
W
13,978
5,094
0
6,833
11,738
7,744
6,082
1,176
10,219
74,870
9,692
W
Fenrir
H_Matty513
Fenrir
13,542
4,685
0
7,314
17,032
9,301
140
3,477
13,288
0
65,711
L
Hercules
KgbJones1997
Hercules
10,720
3,191
279
11,052
26,527
13,089
0
10,294
16,233
267
31,985
L
Ao Kuang
Mister J7067
Ao Kuang
9,751
4,048
0
4,221
20,748
6,489
1,086
7,550
13,198
48,494
0
L
Chaac
S0WARA
Chaac
10,354
726
532
7,055
18,953
12,368
195
5,587
13,366
0
39,040
L
Medusa
8,057
3,737
0
0
13,497
5,252
328
5,224
8,273
0
28,908
W
Morgan Le Fay
Santi_Mj
Morgan Le Fay
16,319
2,209
240
4,799
16,040
7,646
2,065
8,603
7,299
63,170
0
L
4,442
809
312
2,974
15,635
7,642
588
7,452
8,183
37,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,675
Gold Earned
41,924
491
Minions Killed
271
0
Camps Cleared
0
1,753,978
Distance Traveled
1,549,016
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,061
477
14
1
0
369,460
5
W
Cernunnos
10,713
564
158
8
0
325,142
3
W
Sol
11,961
630
139
7
0
332,434
6
W
Fenrir
11,343
597
100
5
0
387,543
0
L
Hercules
8,051
424
46
2
0
335,465
3
L
Ao Kuang
10,173
535
69
4
0
320,241
2
L
Chaac
8,677
457
57
3
0
349,480
0
L
Medusa
7,387
389
42
2
0
278,555
0
W
Morgan Le Fay
10,597
558
80
4
0
339,399
0
L
Tiamat
7,636
402
57
3
0
265,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role