Player Matchup

Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gr1nCh3uX
Odin
Level 107
God Stats
3W - 2L
1,853 SR
Queue Stats
93W - 119L
1,442 Elo+
Solo
Hel
Hel
прокурор2057
Hel
Level 82
God Stats
14W - 24L
1,414 SR
Queue Stats
317W - 406L
1,471 Elo+
Solo
Team Averages
Level 102
1,589 SR
1,471 Elo+

VS

Team Averages
Level 53
1,542 SR
1,399 Elo+
Zhong Kui
Zhong Kui
HAMFR
Zhong Kui
Level 64
God Stats
5W - 11L
1,287 SR
Queue Stats
216W - 284L
1,368 Elo+
Solo
Bacchus
Bacchus
Malaaw
Bacchus
Level 67
God Stats
8W - 4L
1,807 SR
Queue Stats
114W - 135L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Wringusfingus
Hun Batz
Level 27
God Stats
1W - 0L
1,533 SR
Queue Stats
23W - 39L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 7 / 4
8,777
627
5,643
11,726
3,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Odin
12
2 / 8 / 4
9,162
654
5,404
14,512
9,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 3 / 2
9,624
687
5,068
10,883
2,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HAMFR
Zhong Kui
15
5 / 1 / 11
10,207
729
10,795
9,149
6,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Malaaw
Bacchus
13
2 / 2 / 14
9,715
694
4,514
11,183
14,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Wringusfingus
Hun Batz
15
11 / 5 / 4
11,311
808
16,504
11,070
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
18
18
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
4
0.57
L
Odin
2
8
4
0.5
W
Zhong Kui
HAMFR
Zhong Kui
5
1
11
10.5
W
Bacchus
Malaaw
Bacchus
2
2
14
4.5
W
Hun Batz
Wringusfingus
Hun Batz
11
5
4
2.6
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
31,813
37,121
Taken
31,402
15,632
Mitigated
24,953
7,229
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,643
2,435
0
930
11,726
3,008
270
5,304
6,422
0
22,882
L
Odin
5,404
1,497
135
1,537
14,512
9,893
139
4,598
9,914
0
22,197
W
Zhong Kui
HAMFR
Zhong Kui
10,795
963
240
3,427
9,149
6,263
1,286
2,037
7,112
44,169
0
W
Bacchus
Malaaw
Bacchus
4,514
362
450
1,029
11,183
14,704
173
1,293
9,890
14,894
0
W
Hun Batz
Wringusfingus
Hun Batz
16,504
7,475
0
1,368
11,070
3,986
1,310
1,738
8,888
0
59,602
L
5,068
469
1,626
3,001
10,883
2,731
0
5,407
5,476
24,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
31,233
100
Minions Killed
154
0
Camps Cleared
0
670,198
Distance Traveled
775,287
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,777
627
31
2
0
208,077
2
L
Odin
9,162
654
32
2
0
219,991
1
W
Zhong Kui
10,207
729
60
4
0
262,706
3
W
Bacchus
9,715
694
24
2
0
252,697
1
W
Hun Batz
11,311
808
70
5
0
259,884
3
L
Hel
9,624
687
37
3
0
242,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role