Player Matchup

Sun Wukong
Sun Wukong
BigJacob175
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ClearSpy3072857
Hou Yi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 48L
1,276 Elo+
Solo
Mercury
Mercury
Eweweww115kk
Mercury
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rutta_1988
Cthulhu
Level 4
God Stats
0W - 2L
1,139 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Persephone
Persephone
twiddly-pupil0
Persephone
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 139L
1,357 Elo+
Party 1
Team Averages
Level 10
1,428 SR
1,426 Elo+

VS

Team Averages
Level 23
1,655 SR
1,346 Elo+
Bellona
Bellona
MEST0987
Bellona
Level 27
God Stats
6W - 0L
1,954 SR
Queue Stats
109W - 128L
1,317 Elo+
Solo
Yemoja
Yemoja
Molly2328
Yemoja
Level 27
God Stats
26W - 17L
1,571 SR
Queue Stats
292W - 260L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TuggPOP12
Morgan Le Fay
Level 28
God Stats
21W - 19L
1,554 SR
Queue Stats
140W - 139L
1,387 Elo+
Party 2
Fenrir
Fenrir
UnknownTheLost
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,415 Elo+
Solo
Danzaburou
Danzaburou
zulu-cruz
Danzaburou
Level 17
God Stats
1W - 0L
1,694 SR
Queue Stats
13W - 17L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigJacob175
Sun Wukong
11
0 / 21 / 6
8,720
335
4,724
24,773
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
5 / 12 / 2
10,658
410
11,939
22,322
5,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Eweweww115kk
Mercury
20
12 / 7 / 1
15,022
578
29,403
25,785
10,184
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rutta_1988
Cthulhu
15
0 / 9 / 3
11,892
457
5,412
27,279
25,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
twiddly-pupil0
Persephone
16
5 / 7 / 6
12,510
481
11,919
16,512
4,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MEST0987
Bellona
18
4 / 4 / 2
12,391
477
12,332
23,260
25,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Molly2328
Yemoja
20
10 / 6 / 12
14,725
566
14,719
17,731
8,182
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
TuggPOP12
Morgan Le Fay
20
17 / 4 / 8
14,862
572
28,144
17,228
7,890
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 5 / 8
13,695
527
13,250
21,749
11,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
zulu-cruz
Danzaburou
20
16 / 4 / 8
15,645
602
26,939
25,357
10,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
22
Kills
55
56
Deaths
23
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigJacob175
Sun Wukong
0
21
6
0.14
L
5
12
2
0.5
L
Mercury
Eweweww115kk
Mercury
12
7
1
1.79
W
Bellona
MEST0987
Bellona
4
4
2
1.25
W
Yemoja
Molly2328
Yemoja
10
6
12
2.67
L
Cthulhu
Rutta_1988
Cthulhu
0
9
3
0.17
W
Morgan Le Fay
TuggPOP12
Morgan Le Fay
17
4
8
5.25
W
8
5
8
2.4
L
Persephone
twiddly-pupil0
Persephone
5
7
6
1.14
W
Danzaburou
zulu-cruz
Danzaburou
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
95,384
116,671
Taken
105,325
54,597
Mitigated
64,163
13,111
Healing
43,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigJacob175
Sun Wukong
4,724
721
0
124
24,773
8,634
80
11,833
12,638
0
16,210
L
11,939
5,471
0
2,789
22,322
5,697
764
7,884
14,322
0
37,268
L
Mercury
Eweweww115kk
Mercury
29,403
17,213
0
4,162
25,785
10,184
744
4,484
21,244
0
117,694
W
Bellona
MEST0987
Bellona
12,332
5,427
142
8,335
23,260
25,863
450
225
23,035
334
63,517
W
Yemoja
Molly2328
Yemoja
14,719
4,620
2,109
2,618
17,731
8,182
952
3,412
14,319
64,228
0
L
Cthulhu
Rutta_1988
Cthulhu
5,412
523
0
110
27,279
25,155
189
8,526
18,579
40,395
0
W
Morgan Le Fay
TuggPOP12
Morgan Le Fay
28,144
3,014
0
5,122
17,228
7,890
2,225
6,856
10,372
102,750
0
W
13,250
2,198
0
9,945
21,749
11,576
1,371
1,320
20,429
0
115,080
L
Persephone
twiddly-pupil0
Persephone
11,919
1,877
408
5,518
16,512
4,927
797
9,233
6,718
55,162
0
W
Danzaburou
zulu-cruz
Danzaburou
26,939
17,994
580
14,470
25,357
10,652
4,889
5,858
19,499
0
93,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,802
Gold Earned
71,318
396
Minions Killed
664
0
Camps Cleared
0
2,151,714
Distance Traveled
2,271,715
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,720
335
20
1
0
419,447
6
L
Hou Yi
10,658
410
33
1
0
412,727
4
L
Mercury
15,022
578
190
7
0
499,440
3
W
Bellona
12,391
477
104
4
0
456,834
0
W
Yemoja
14,725
566
112
4
0
461,548
0
L
Cthulhu
11,892
457
85
3
0
414,705
0
W
Morgan Le Fay
14,862
572
151
6
0
477,761
1
W
Fenrir
13,695
527
171
7
0
484,393
1
L
Persephone
12,510
481
68
3
0
405,395
0
W
Danzaburou
15,645
602
126
5
0
391,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role